Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sobek
Sobek
NicoLucero
Sobek
Level 132
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,527 Elo+
Party 1
Vulcan
Vulcan
ZehRech
Vulcan
Level 89
God Stats
6W - 10L
1,532 SR
Queue Stats
43W - 58L
1,447 Elo+
Solo
Team Averages
Level 116
1,511 SR
1,491 Elo+

VS

Team Averages
Level 133
1,684 SR
1,463 Elo+
Rama
Rama
 
Rama
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Vulcan
Vulcan
Pikachugamer493
Vulcan
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 6L
1,392 Elo+
Solo
Aphrodite
Aphrodite
Tomorroworld
Aphrodite
Level 152
God Stats
2W - 0L
2,053 SR
Queue Stats
99W - 101L
1,498 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
6
0 / 2 / 0
4,453
636
2,043
4,528
1,608
Sobek
10
0 / 0 / 0
4,681
669
1,702
3,921
2,871
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Vulcan
ZehRech
Vulcan
9
0 / 2 / 0
4,750
679
2,400
3,255
1,386
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
10
3 / 0 / 1
5,838
834
4,798
4,443
1,658
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 2
5,443
778
2,469
2,006
758
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Tomorroworld
Aphrodite
10
0 / 0 / 4
5,728
818
1,384
3,006
1,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
11
0
Kills
4
4
Deaths
0
0
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
 
Hun Batz
0
2
0
0
W
Rama
 
Rama
3
0
1
3.5
L
Sobek
0
0
0
0
W
1
0
2
2
W
Aphrodite
Tomorroworld
Aphrodite
0
0
4
2
L
Vulcan
ZehRech
Vulcan
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,145
Damage
8,651
11,704
Taken
9,455
5,865
Mitigated
4,313
1,618
Healing
5,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
 
Hun Batz
2,043
369
0
470
4,528
1,608
0
1,320
3,208
0
9,731
W
Rama
 
Rama
4,798
3,894
0
2,083
4,443
1,658
723
1,912
2,531
0
20,293
L
Sobek
1,702
157
0
1,148
3,921
2,871
0
1,639
2,282
8,408
0
W
2,469
1,174
0
0
2,006
758
69
1,042
964
18,227
0
W
Aphrodite
Tomorroworld
Aphrodite
1,384
149
1,235
1,692
3,006
1,897
0
1,181
1,825
10,499
0
L
Vulcan
ZehRech
Vulcan
2,400
820
0
0
3,255
1,386
0
932
2,323
18,668
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,884
Gold Earned
17,009
66
Minions Killed
100
0
Camps Cleared
0
340,493
Distance Traveled
390,048
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
4,453
636
19
3
0
86,676
1
W
Rama
5,838
834
30
4
0
124,691
1
L
Sobek
4,681
669
12
2
0
127,387
3
W
Vulcan
5,443
778
42
6
0
135,025
1
W
Aphrodite
5,728
818
28
4
0
130,332
4
L
Vulcan
4,750
679
35
5
0
126,430
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role