Player Matchup

Arachne
Arachne
 
Arachne
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
Chailight
Hel
Level 143
God Stats
1W - 1L
1,605 SR
Queue Stats
79W - 70L
1,552 Elo+
Solo
Erlang Shen
Erlang Shen
F3ralig4tr
Erlang Shen
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
57W - 59L
1,510 Elo+
Solo
Anhur
Anhur
Nassa
Anhur
Level 148
God Stats
2W - 0L
1,668 SR
Queue Stats
25W - 27L
1,445 Elo+
Solo
Hachiman
Hachiman
weednando
Hachiman
Level 102
God Stats
10W - 7L
1,513 SR
Queue Stats
457W - 438L
1,530 Elo+
Solo
Team Averages
Level 116
1,557 SR
1,508 Elo+

VS

Team Averages
Level 140
1,497 SR
1,520 Elo+
Yemoja
Yemoja
 
Yemoja
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
 
He Bo
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
King Arthur
King Arthur
CheshireCatt24
King Arthur
Level 114
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 7L
1,630 Elo+
Solo
Chronos
Chronos
Trickz99
Chronos
Level 144
God Stats
0W - 1L
1,487 SR
Queue Stats
37W - 28L
1,534 Elo+
Solo
Heimdallr
Heimdallr
iMP II SKiiLLzZ
Heimdallr
Level 122
God Stats
0W - 2L
1,500 SR
Queue Stats
47W - 55L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
17
5 / 2 / 19
10,542
753
18,870
21,355
14,541
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
3 / 2 / 20
10,286
735
17,217
17,386
9,396
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Erlang Shen
F3ralig4tr
Erlang Shen
18
4 / 2 / 19
10,534
752
15,968
25,416
19,869
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate

Breastplate

+20
Physical Protection

Anhur
Nassa
Anhur
18
7 / 2 / 14
10,732
767
18,270
13,991
7,176
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hachiman
weednando
Hachiman
19
7 / 1 / 17
11,102
793
22,596
12,956
7,219
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
2 / 3 / 4
9,278
663
6,874
16,334
14,643
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

He Bo
 
He Bo
14
1 / 6 / 4
8,820
630
11,256
19,668
9,597
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

King Arthur
CheshireCatt24
King Arthur
15
2 / 6 / 3
9,016
644
15,365
22,910
27,471
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos
Trickz99
Chronos
16
3 / 5 / 3
10,310
736
21,124
21,873
11,544
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Heimdallr
iMP II SKiiLLzZ
Heimdallr
15
1 / 6 / 3
8,541
610
15,141
19,839
11,713
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
26
26
Kills
9
9
Deaths
26
89
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
5
2
19
7.25
L
Yemoja
 
Yemoja
2
3
4
1.33
L
He Bo
 
He Bo
1
6
4
0.5
W
3
2
20
6.5
L
King Arthur
CheshireCatt24
King Arthur
2
6
3
0.58
W
Erlang Shen
F3ralig4tr
Erlang Shen
4
2
19
6.75
W
Anhur
Nassa
Anhur
7
2
14
7
L
Chronos
Trickz99
Chronos
3
5
3
0.9
L
Heimdallr
iMP II SKiiLLzZ
Heimdallr
1
6
3
0.42
W
Hachiman
weednando
Hachiman
7
1
17
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,921
Damage
69,760
91,104
Taken
100,624
58,201
Mitigated
74,968
63,836
Healing
38,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
18,870
13,534
1,439
8,195
21,355
14,541
935
10,525
10,830
0
27,319
L
Yemoja
 
Yemoja
6,874
2,707
19,574
5,621
16,334
14,643
0
3,298
13,036
15,458
0
L
He Bo
 
He Bo
11,256
1,401
798
3,048
19,668
9,597
0
2,922
16,746
23,052
0
W
17,217
938
19,103
11,765
17,386
9,396
1,540
6,499
10,885
35,046
0
L
King Arthur
CheshireCatt24
King Arthur
15,365
2,095
550
1,436
22,910
27,471
0
4,325
18,585
482
28,938
W
Erlang Shen
F3ralig4tr
Erlang Shen
15,968
6,675
2,271
9,354
25,416
19,869
827
10,993
14,423
0
26,176
W
Anhur
Nassa
Anhur
18,270
11,887
459
2,968
13,991
7,176
1,609
5,585
8,406
0
35,903
L
Chronos
Trickz99
Chronos
21,124
8,069
2,231
3,341
21,873
11,544
0
3,995
17,878
39,982
0
L
Heimdallr
iMP II SKiiLLzZ
Heimdallr
15,141
4,805
775
1,414
19,839
11,713
0
2,677
17,162
0
36,250
W
Hachiman
weednando
Hachiman
22,596
12,212
3,523
4,759
12,956
7,219
2,603
6,006
6,950
0
41,439

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,196
Gold Earned
45,965
145
Minions Killed
162
0
Camps Cleared
0
1,583,723
Distance Traveled
1,153,495
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
10,542
753
8
1
0
317,393
3
L
Yemoja
9,278
663
21
2
0
214,384
0
L
He Bo
8,820
630
34
2
0
218,281
0
W
Hel
10,286
735
51
4
0
363,491
3
L
King Arthur
9,016
644
32
2
0
267,029
2
W
Erlang Shen
10,534
752
11
1
0
352,563
0
W
Anhur
10,732
767
44
3
0
250,431
1
L
Chronos
10,310
736
41
3
0
234,768
1
L
Heimdallr
8,541
610
34
2
0
219,033
1
W
Hachiman
11,102
793
31
2
0
299,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role