Player Matchup

Loki
Loki
 
Loki
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
A1_GaMeR234
Nike
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 24L
1,328 Elo+
Solo
Agni
Agni
ST0KE5Y 182
Agni
Level 113
God Stats
0W - 2L
1,288 SR
Queue Stats
40W - 38L
1,382 Elo+
Solo
Charybdis
Charybdis
SuperTimmie
Charybdis
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,358 Elo+
Solo
Chiron
Chiron
aiblo
Chiron
Level 129
God Stats
6W - 6L
1,600 SR
Queue Stats
541W - 586L
1,347 Elo+
Solo
Team Averages
Level 87
1,478 SR
1,383 Elo+

VS

Team Averages
Level 54
1,440 SR
1,427 Elo+
Ganesha
Ganesha
 
Ganesha
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Saaa4
Zhong Kui
Level 86
God Stats
4W - 2L
1,398 SR
Queue Stats
180W - 190L
1,390 Elo+
Solo
Medusa
Medusa
mogy01
Medusa
Level 28
God Stats
1W - 1L
1,289 SR
Queue Stats
44W - 56L
1,451 Elo+
Solo
Raijin
Raijin
obolonnya
Raijin
Level 62
God Stats
2W - 0L
1,751 SR
Queue Stats
41W - 28L
1,470 Elo+
Solo
Merlin
Merlin
warpixel
Merlin
Level 55
God Stats
1W - 1L
1,262 SR
Queue Stats
81W - 127L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
2 / 3 / 1
5,691
1,138
2,111
4,078
1,537
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
2 / 1 / 4
6,057
1,211
4,392
5,704
3,660
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
0 / 2 / 3
5,203
1,041
5,523
3,477
1,379
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Charybdis
SuperTimmie
Charybdis
8
1 / 3 / 0
4,878
976
3,268
3,806
1,329
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chiron
aiblo
Chiron
10
1 / 1 / 2
5,626
1,125
2,762
2,877
1,130
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
11
0 / 1 / 8
6,250
1,250
3,125
6,803
6,844
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Zhong Kui
Saaa4
Zhong Kui
9
0 / 2 / 5
5,515
1,103
1,910
4,356
2,966
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Medusa
mogy01
Medusa
13
7 / 0 / 3
7,047
1,409
7,221
5,272
2,560
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Raijin
obolonnya
Raijin
11
2 / 2 / 6
6,254
1,251
3,613
4,830
1,863
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Merlin
warpixel
Merlin
10
1 / 1 / 4
5,726
1,145
2,237
2,942
1,613
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
36
6
Kills
10
10
Deaths
6
10
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
2
3
1
0.83
W
Ganesha
 
Ganesha
0
1
8
4
L
2
1
4
4
L
0
2
3
0.75
W
Zhong Kui
Saaa4
Zhong Kui
0
2
5
1.25
L
Charybdis
SuperTimmie
Charybdis
1
3
0
0.33
L
Chiron
aiblo
Chiron
1
1
2
2
W
Medusa
mogy01
Medusa
7
0
3
8.5
W
Raijin
obolonnya
Raijin
2
2
6
2.5
W
Merlin
warpixel
Merlin
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,056
Damage
18,106
19,942
Taken
24,203
9,035
Mitigated
15,846
3,760
Healing
7,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
2,111
340
244
226
4,078
1,537
0
1,324
2,754
0
4,280
W
Ganesha
 
Ganesha
3,125
78
488
1,636
6,803
6,844
331
1,331
5,348
7,238
0
L
4,392
350
243
949
5,704
3,660
0
3,490
2,214
0
10,331
L
5,523
0
0
522
3,477
1,379
0
2,065
1,412
12,033
0
W
Zhong Kui
Saaa4
Zhong Kui
1,910
331
830
652
4,356
2,966
181
1,578
2,700
6,273
0
L
Charybdis
SuperTimmie
Charybdis
3,268
1,387
0
135
3,806
1,329
0
2,442
1,364
0
4,219
L
Chiron
aiblo
Chiron
2,762
593
936
505
2,877
1,130
0
1,564
1,313
0
7,937
W
Medusa
mogy01
Medusa
7,221
4,172
377
1,772
5,272
2,560
611
1,245
3,943
0
16,975
W
Raijin
obolonnya
Raijin
3,613
0
571
936
4,830
1,863
0
633
4,197
7,521
0
W
Merlin
warpixel
Merlin
2,237
374
386
160
2,942
1,613
272
736
2,123
6,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,455
Gold Earned
30,792
52
Minions Killed
66
0
Camps Cleared
0
474,793
Distance Traveled
573,009
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
5,691
1,138
6
1
0
130,746
0
W
Ganesha
6,250
1,250
0
0
0
114,219
0
L
Nike
6,057
1,211
16
3
0
118,016
0
L
Agni
5,203
1,041
15
3
0
95,910
0
W
Zhong Kui
5,515
1,103
17
3
0
100,407
1
L
Charybdis
4,878
976
0
0
0
58,708
0
L
Chiron
5,626
1,125
15
3
0
71,413
2
W
Medusa
7,047
1,409
22
4
0
122,302
0
W
Raijin
6,254
1,251
11
2
0
130,082
1
W
Merlin
5,726
1,145
16
3
0
105,999
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role