Player Matchup

Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
AnAverageSharp
Rama
Level 115
God Stats
8W - 4L
1,727 SR
Queue Stats
346W - 332L
1,586 Elo+
Solo
Cu Chulainn
Cu Chulainn
Gnikhet
Cu Chulainn
Level 120
God Stats
5W - 3L
1,554 SR
Queue Stats
708W - 735L
1,509 Elo+
Solo
Thor
Thor
Sayesoglou
Thor
Level 152
God Stats
1W - 0L
1,594 SR
Queue Stats
12W - 24L
1,475 Elo+
Solo
Ra
Ra
TheRatSmacker
Ra
Level 127
God Stats
2W - 0L
1,639 SR
Queue Stats
10W - 3L
1,813 Elo+
Solo
Team Averages
Level 129
1,603 SR
1,577 Elo+

VS

Team Averages
Level 129
1,626 SR
1,555 Elo+
Geb
Geb
ElNoobino
Geb
Level 159
God Stats
12W - 6L
1,696 SR
Queue Stats
362W - 379L
1,552 Elo+
Solo
Neith
Neith
Enochite
Neith
Level 154
God Stats
73W - 63L
1,617 SR
Queue Stats
478W - 470L
1,606 Elo+
Solo
Arachne
Arachne
Kajink
Arachne
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 100L
1,531 Elo+
Solo
Osiris
Osiris
Traininsayian67
Osiris
Level 108
God Stats
9W - 8L
1,559 SR
Queue Stats
293W - 285L
1,516 Elo+
Solo
Discordia
Discordia
UnNuV
Discordia
Level 141
God Stats
1W - 4L
1,757 SR
Queue Stats
484W - 506L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
2 / 0 / 3
5,909
537
5,354
6,742
4,825
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 0 / 1
5,866
533
4,369
6,914
2,462
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cu Chulainn
Gnikhet
Cu Chulainn
11
0 / 1 / 0
5,980
544
7,122
11,022
10,099
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
5 / 0 / 2
6,497
591
6,825
7,608
3,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

10
0 / 2 / 5
5,777
525
2,812
5,117
2,498
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 3 / 0
5,063
460
2,149
11,921
6,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
Enochite
Neith
10
0 / 0 / 0
5,477
498
4,452
6,823
2,342
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Arachne
Kajink
Arachne
8
0 / 2 / 0
5,146
468
1,031
7,874
2,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

12
1 / 0 / 0
6,715
610
8,094
9,944
9,918
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
UnNuV
Discordia
11
2 / 2 / 0
6,099
554
7,371
5,337
1,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
3
7
Kills
3
3
Deaths
7
11
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
2
0
3
3.5
W
0
0
1
0.5
L
0
3
0
0
L
Neith
Enochite
Neith
0
0
0
0
W
Cu Chulainn
Gnikhet
Cu Chulainn
0
1
0
0
L
Arachne
Kajink
Arachne
0
2
0
0
W
5
0
2
6
W
0
2
5
1.25
L
1
0
0
1
L
Discordia
UnNuV
Discordia
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,482
Damage
23,097
37,403
Taken
41,899
23,067
Mitigated
22,638
15,001
Healing
15,910
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,354
314
0
2,159
6,742
4,825
0
2,896
3,846
17,658
3,199
W
4,369
3,521
0
4,966
6,914
2,462
0
570
6,344
0
47,036
L
2,149
199
245
4,050
11,921
6,107
0
3,941
7,980
12,589
0
L
Neith
Enochite
Neith
4,452
2,413
0
3,914
6,823
2,342
0
1,611
5,212
0
41,841
W
Cu Chulainn
Gnikhet
Cu Chulainn
7,122
1,730
0
1,901
11,022
10,099
0
0
11,022
0
49,903
L
Arachne
Kajink
Arachne
1,031
584
0
916
7,874
2,529
0
410
7,464
0
30,077
W
6,825
2,260
0
4,148
7,608
3,183
0
2,449
5,159
0
44,815
W
2,812
627
241
1,586
5,117
2,498
150
3,605
1,512
39,093
0
L
8,094
4,880
0
6,287
9,944
9,918
0
0
9,944
0
57,502
L
Discordia
UnNuV
Discordia
7,371
164
0
498
5,337
1,742
0
1,415
3,922
47,511
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,029
Gold Earned
28,500
368
Minions Killed
355
0
Camps Cleared
0
1,099,419
Distance Traveled
1,004,919
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
5,909
537
32
3
0
238,749
6
W
Rama
5,866
533
89
8
0
189,984
2
L
Geb
5,063
460
20
2
0
183,374
0
L
Neith
5,477
498
75
7
0
186,416
1
W
Cu Chulainn
5,980
544
88
8
0
205,875
3
L
Arachne
5,146
468
60
5
0
202,877
3
W
Thor
6,497
591
86
8
0
243,200
1
W
Ra
5,777
525
73
7
0
221,611
1
L
Osiris
6,715
610
109
10
0
218,755
3
L
Discordia
6,099
554
91
8
0
213,497
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role