Player Matchup

Thor
Thor
Bronze II
LeeroyJ6084
Thor
Bronze II
Level 48
God Stats
13W - 10L
1,428 SR
Queue Stats
72W - 98L
332 MMR
Solo
Anubis
Anubis
Bronze II
MataBurros664
Anubis
Bronze II
Level 97
God Stats
2W - 8L
1,167 SR
Queue Stats
290W - 318L
280 MMR
Solo
King Arthur
King Arthur
Silver III
MonstaDFa
King Arthur
Silver III
Level 126
God Stats
4W - 5L
1,425 SR
Queue Stats
442W - 451L
842 MMR
Solo
Baron Samedi
Baron Samedi
Bronze I
ang3ll043
Baron Samedi
Bronze I
Level 147
God Stats
17W - 9L
1,629 SR
Queue Stats
117W - 149L
358 MMR
Solo
Cu Chulainn
Cu Chulainn
Bronze I
dyin_breed3
Cu Chulainn
Bronze I
Level 128
God Stats
11W - 6L
1,497 SR
Queue Stats
274W - 315L
338 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 109
1,429 SR
430 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 104
1,471 SR
428 MMR
Medusa
Medusa
Silver V
AwesomeSibs1104
Medusa
Silver V
Level 77
God Stats
18W - 5L
1,684 SR
Queue Stats
95W - 107L
544 MMR
Solo
Zeus
Zeus
Silver IV
BomberFury
Zeus
Silver IV
Level 90
God Stats
2W - 2L
1,494 SR
Queue Stats
397W - 411L
770 MMR
Solo
Awilix
Awilix
Silver IV
Consulf_
Awilix
Silver IV
Level 109
God Stats
10W - 9L
1,479 SR
Queue Stats
158W - 174L
684 MMR
Solo
Horus
Horus
Bronze III
Odjackson
Horus
Bronze III
Level 118
God Stats
0W - 3L
1,142 SR
Queue Stats
134W - 177L
-41 MMR
Solo
Ares
Ares
Bronze I
barcoloko20
Ares
Bronze I
Level 128
God Stats
66W - 51L
1,554 SR
Queue Stats
252W - 277L
183 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 0 / 2
3,386
677
1,384
2,801
939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

6
2 / 1 / 0
3,919
784
1,184
2,567
1,119
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
MonstaDFa
King Arthur
6
1 / 0 / 0
3,586
717
878
2,700
1,135
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Baron Samedi
ang3ll043
Baron Samedi
5
0 / 0 / 0
3,198
640
1,641
1,513
542
Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
dyin_breed3
Cu Chulainn
5
0 / 0 / 0
3,185
637
1,266
4,120
1,554
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bans
DanzaburouHadesIshtarChang'e

VS

Bans
ArachneShivaBacchusHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
0 / 0 / 0
2,896
579
1,532
1,679
473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

5
1 / 2 / 0
3,375
675
2,178
3,211
680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Consulf_
Awilix
3
0 / 1 / 0
2,779
556
1,129
1,826
460
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Horus
Odjackson
Horus
1
0 / 0 / 0
2,463
493
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

5
0 / 0 / 0
3,355
671
556
3,578
1,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
1
3
Kills
1
1
Deaths
3
2
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
L
1
2
0
0.5
L
Awilix
Consulf_
Awilix
0
1
0
0
W
0
0
2
1
W
2
1
0
2
W
King Arthur
MonstaDFa
King Arthur
1
0
0
1
L
Horus
Odjackson
Horus
0
0
0
0
W
Baron Samedi
ang3ll043
Baron Samedi
0
0
0
0
L
0
0
0
0
W
Cu Chulainn
dyin_breed3
Cu Chulainn
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,353
Damage
5,395
13,701
Taken
10,294
5,289
Mitigated
3,267
5,915
Healing
3,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,532
840
0
964
1,679
473
0
636
1,010
0
13,265
L
2,178
436
0
620
3,211
680
0
949
2,027
12,649
0
L
Awilix
Consulf_
Awilix
1,129
539
0
680
1,826
460
0
0
1,826
0
5,640
W
1,384
296
0
1,807
2,801
939
0
773
2,028
0
12,421
W
1,184
120
0
672
2,567
1,119
210
1,405
1,162
14,688
0
W
King Arthur
MonstaDFa
King Arthur
878
223
0
1,026
2,700
1,135
0
0
2,700
0
11,492
L
Horus
Odjackson
Horus
0
0
0
0
0
0
0
0
0
0
0
W
Baron Samedi
ang3ll043
Baron Samedi
1,641
292
194
670
1,513
542
0
99
1,414
12,266
416
L
556
0
0
1,178
3,578
1,654
0
991
2,378
6,239
0
W
Cu Chulainn
dyin_breed3
Cu Chulainn
1,266
178
0
1,546
4,120
1,554
0
457
3,663
0
11,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,274
Gold Earned
14,868
127
Minions Killed
74
0
Camps Cleared
0
489,360
Distance Traveled
335,531
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
2,896
579
20
4
0
78,866
2
L
Zeus
3,375
675
28
6
0
97,131
1
L
Awilix
2,779
556
10
2
0
59,379
1
W
Thor
3,386
677
34
7
0
100,361
2
W
Anubis
3,919
784
26
5
0
84,877
0
W
King Arthur
3,586
717
26
5
0
102,428
1
L
Horus
2,463
493
0
0
0
0
0
W
Baron Samedi
3,198
640
18
4
0
98,249
4
L
Ares
3,355
671
16
3
0
100,155
0
W
Cu Chulainn
3,185
637
23
5
0
103,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role