Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Overpowererd2
Mulan
Level 147
God Stats
114W - 114L
1,642 SR
Queue Stats
133W - 139L
1,665 Elo+
Solo
Ah Puch
Ah Puch
Secret9010
Ah Puch
Level 80
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 118
1,547 SR
1,555 Elo+

VS

Team Averages
Level 113
1,522 SR
1,765 Elo+
Ne Zha
Ne Zha
Smittttyyy
Ne Zha
Level 149
God Stats
3W - 0L
1,695 SR
Queue Stats
78W - 32L
1,822 Elo+
Party 1
Achilles
Achilles
Uzikilla9900
Achilles
Level 146
God Stats
3W - 1L
1,371 SR
Queue Stats
301W - 168L
1,834 Elo+
Party 1
Janus
Janus
avatal24k
Janus
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 24L
1,638 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
14
4 / 3 / 3
8,694
790
7,160
11,245
6,729
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

13
2 / 6 / 3
8,311
756
7,559
14,393
12,902
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ah Puch
Secret9010
Ah Puch
14
4 / 4 / 3
8,694
790
10,502
9,648
3,380
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Smittttyyy
Ne Zha
14
4 / 2 / 9
9,148
832
9,441
11,095
11,949
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Achilles
Uzikilla9900
Achilles
16
7 / 3 / 6
10,329
939
12,922
15,860
17,084
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Janus
avatal24k
Janus
13
2 / 5 / 4
8,667
788
5,654
8,901
3,249
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
32
10
Kills
13
13
Deaths
10
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Bakasura
 
Bakasura
4
3
3
1.83
L
2
6
3
0.58
L
Ah Puch
Secret9010
Ah Puch
4
4
3
1.38
W
Ne Zha
Smittttyyy
Ne Zha
4
2
9
4.25
W
Achilles
Uzikilla9900
Achilles
7
3
6
3.33
W
Janus
avatal24k
Janus
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,221
Damage
28,017
35,286
Taken
35,856
23,011
Mitigated
32,282
6,468
Healing
5,868
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
 
Bakasura
7,160
4,284
0
2,536
11,245
6,729
48
996
10,249
0
23,932
L
7,559
644
0
3,689
14,393
12,902
0
2,941
11,452
0
21,275
L
Ah Puch
Secret9010
Ah Puch
10,502
954
0
243
9,648
3,380
216
1,849
7,799
27,501
0
W
Ne Zha
Smittttyyy
Ne Zha
9,441
1,830
0
1,937
11,095
11,949
0
3,622
6,704
0
30,936
W
Achilles
Uzikilla9900
Achilles
12,922
3,988
540
3,006
15,860
17,084
111
4,207
10,632
0
33,888
W
Janus
avatal24k
Janus
5,654
505
0
385
8,901
3,249
622
2,754
5,256
35,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,699
Gold Earned
28,144
122
Minions Killed
150
0
Camps Cleared
0
603,089
Distance Traveled
649,448
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
8,694
790
55
5
0
230,713
0
L
Mulan
8,311
756
23
2
0
186,768
2
L
Ah Puch
8,694
790
44
4
0
185,608
1
W
Ne Zha
9,148
832
39
4
0
229,378
3
W
Achilles
10,329
939
39
4
0
214,556
2
W
Janus
8,667
788
72
7
0
205,514
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role