Player Matchup

Terra
Terra
D Tupp
Terra
Level 68
God Stats
3W - 1L
1,714 SR
Queue Stats
14W - 12L
1,463 Elo+
Party 2
Sol
Sol
DrWigglesWorth
Sol
Level 89
God Stats
9W - 2L
1,588 SR
Queue Stats
113W - 102L
1,407 Elo+
Party 2
Thanatos
Thanatos
TK Kromo
Thanatos
Level 86
God Stats
10W - 6L
1,514 SR
Queue Stats
121W - 127L
1,350 Elo+
Party 2
Shiva
Shiva
Tk Pickle8247
Shiva
Level 39
God Stats
4W - 3L
1,537 SR
Queue Stats
109W - 107L
1,351 Elo+
Party 2
Neith
Neith
septicmarshall
Neith
Level 15
God Stats
2W - 3L
1,409 SR
Queue Stats
2W - 6L
1,130 Elo+
Party 2
Team Averages
Level 59
1,552 SR
1,340 Elo+

VS

Team Averages
Level 38
1,464 SR
1,364 Elo+
Hachiman
Hachiman
Dutra1999
Hachiman
Level 18
God Stats
0W - 2L
1,311 SR
Queue Stats
27W - 30L
1,317 Elo+
Party 1
Osiris
Osiris
FURY2208
Osiris
Level 26
God Stats
0W - 2L
1,500 SR
Queue Stats
37W - 53L
1,408 Elo+
Party 1
Ravana
Ravana
GHETTODREAMS_TX
Ravana
Level 50
God Stats
0W - 1L
1,500 SR
Queue Stats
139W - 168L
1,373 Elo+
Solo
Hercules
Hercules
Roonh4687
Hercules
Level 66
God Stats
6W - 5L
1,508 SR
Queue Stats
66W - 74L
1,438 Elo+
Party 1
Chronos
Chronos
ivi653
Chronos
Level 30
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,282 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
D Tupp
Terra
12
0 / 0 / 7
8,856
521
5,107
15,725
16,238
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
8 / 2 / 9
10,520
619
20,179
11,799
5,419
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
TK Kromo
Thanatos
16
10 / 1 / 8
10,126
596
13,142
13,176
5,897
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
2 / 2 / 6
8,788
517
8,919
13,801
11,076
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 4
8,348
491
3,482
5,877
2,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Dutra1999
Hachiman
14
3 / 2 / 0
9,128
537
10,994
9,795
3,289
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
FURY2208
Osiris
13
0 / 4 / 4
7,961
468
6,337
16,203
10,414
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
2 / 8 / 2
8,041
473
5,468
12,842
4,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hercules
Roonh4687
Hercules
11
0 / 2 / 2
7,452
438
3,671
15,314
12,435
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Chronos
ivi653
Chronos
13
1 / 5 / 3
8,020
472
8,251
12,400
4,481
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
17
21
Kills
6
6
Deaths
21
34
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Terra
D Tupp
Terra
0
0
7
3.5
W
8
2
9
6.25
L
Hachiman
Dutra1999
Hachiman
3
2
0
1.5
L
Osiris
FURY2208
Osiris
0
4
4
0.5
L
2
8
2
0.38
L
Hercules
Roonh4687
Hercules
0
2
2
0.5
W
Thanatos
TK Kromo
Thanatos
10
1
8
14
W
2
2
6
2.5
L
Chronos
ivi653
Chronos
1
5
3
0.5
W
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,829
Damage
34,721
60,378
Taken
66,554
41,461
Mitigated
35,603
26,449
Healing
16,575
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
D Tupp
Terra
5,107
846
820
3,670
15,725
16,238
105
1,997
13,728
28,384
9,988
W
20,179
7,051
0
6,351
11,799
5,419
5,198
4,216
7,583
86,966
0
L
Hachiman
Dutra1999
Hachiman
10,994
7,701
0
5,062
9,795
3,289
276
3,228
6,567
0
54,474
L
Osiris
FURY2208
Osiris
6,337
2,781
0
5,140
16,203
10,414
146
4,724
11,479
0
46,995
L
5,468
1,652
0
809
12,842
4,984
0
4,062
8,780
0
50,697
L
Hercules
Roonh4687
Hercules
3,671
683
0
3,427
15,314
12,435
0
5,353
9,961
0
28,456
W
Thanatos
TK Kromo
Thanatos
13,142
5,447
0
11,520
13,176
5,897
2,043
1,176
12,000
0
55,513
W
8,919
2,137
656
1,830
13,801
11,076
681
1,240
12,561
0
53,875
L
Chronos
ivi653
Chronos
8,251
3,096
0
2,137
12,400
4,481
0
6,823
5,577
64,512
0
W
3,482
1,353
0
1,602
5,877
2,831
1,303
139
5,738
0
35,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,638
Gold Earned
40,602
408
Minions Killed
417
0
Camps Cleared
0
1,643,773
Distance Traveled
1,545,828
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
8,856
521
51
3
0
364,483
3
W
Sol
10,520
619
133
8
0
299,917
4
L
Hachiman
9,128
537
90
5
0
285,472
0
L
Osiris
7,961
468
86
5
0
329,116
3
L
Ravana
8,041
473
91
5
0
289,659
0
L
Hercules
7,452
438
40
2
0
314,190
7
W
Thanatos
10,126
596
75
4
0
360,385
0
W
Shiva
8,788
517
76
4
0
335,225
0
L
Chronos
8,020
472
110
6
0
327,391
5
W
Neith
8,348
491
73
4
0
283,763
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role