Player Matchup

Sun Wukong
Sun Wukong
AkuraAbuTWTV
Sun Wukong
Level 96
God Stats
8W - 7L
1,508 SR
Queue Stats
349W - 353L
1,534 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Shintokx83
Ah Muzen Cab
Level 139
God Stats
5W - 1L
1,513 SR
Queue Stats
459W - 458L
1,527 Elo+
Party 1
Raijin
Raijin
Tissogw
Raijin
Level 58
God Stats
1W - 1L
1,436 SR
Queue Stats
94W - 86L
1,477 Elo+
Party 1
Tiamat
Tiamat
Zubiaheyo
Tiamat
Level 102
God Stats
15W - 15L
1,532 SR
Queue Stats
754W - 789L
1,461 Elo+
Solo
Chaac
Chaac
vilthean
Chaac
Level 109
God Stats
2W - 3L
1,723 SR
Queue Stats
61W - 74L
1,342 Elo+
Solo
Team Averages
Level 101
1,543 SR
1,468 Elo+

VS

Team Averages
Level 122
1,515 SR
1,498 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Lancelot
Lancelot
Gape992
Lancelot
Level 136
God Stats
1W - 2L
1,743 SR
Queue Stats
83W - 106L
1,485 Elo+
Party 2
Janus
Janus
Nescaa
Janus
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 37L
1,509 Elo+
Solo
Odin
Odin
bubloid
Odin
Level 157
God Stats
0W - 2L
1,330 SR
Queue Stats
400W - 404L
1,528 Elo+
Solo
Ganesha
Ganesha
doktorledu
Ganesha
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 79L
1,469 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
AkuraAbuTWTV
Sun Wukong
20
9 / 4 / 20
14,005
778
18,435
23,555
30,002
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Muzen Cab
Shintokx83
Ah Muzen Cab
20
14 / 7 / 11
14,384
799
33,576
23,189
13,334
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Raijin
Tissogw
Raijin
19
5 / 6 / 17
12,943
719
17,762
15,838
8,041
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tiamat
Zubiaheyo
Tiamat
20
4 / 2 / 23
13,069
726
17,903
12,629
12,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chaac
vilthean
Chaac
19
5 / 4 / 20
13,107
728
11,597
24,493
28,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
17
4 / 8 / 11
11,071
615
11,175
13,665
8,119
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lancelot
Gape992
Lancelot
19
10 / 8 / 9
12,867
715
15,572
22,458
16,558
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Janus
Nescaa
Janus
20
8 / 7 / 5
13,215
734
21,958
15,823
9,495
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Odin
bubloid
Odin
19
1 / 6 / 17
12,265
681
11,635
22,505
29,595
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ganesha
doktorledu
Ganesha
19
0 / 8 / 18
11,151
620
10,970
32,871
45,431
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
83
37
Kills
23
23
Deaths
37
91
Assists
60
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
4
8
11
1.19
W
Sun Wukong
AkuraAbuTWTV
Sun Wukong
9
4
20
4.75
L
Lancelot
Gape992
Lancelot
10
8
9
1.81
L
Janus
Nescaa
Janus
8
7
5
1.5
W
Ah Muzen Cab
Shintokx83
Ah Muzen Cab
14
7
11
2.79
W
Raijin
Tissogw
Raijin
5
6
17
2.25
W
Tiamat
Zubiaheyo
Tiamat
4
2
23
7.75
L
Odin
bubloid
Odin
1
6
17
1.58
L
Ganesha
doktorledu
Ganesha
0
8
18
1.13
W
Chaac
vilthean
Chaac
5
4
20
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,273
Damage
71,310
99,704
Taken
107,322
91,985
Mitigated
109,198
36,347
Healing
18,451
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
11,175
2,343
1,550
999
13,665
8,119
503
3,013
10,329
23,671
186
W
Sun Wukong
AkuraAbuTWTV
Sun Wukong
18,435
3,221
764
8,115
23,555
30,002
631
8,278
15,277
137
38,080
L
Lancelot
Gape992
Lancelot
15,572
3,041
859
3,210
22,458
16,558
798
6,978
15,326
0
29,405
L
Janus
Nescaa
Janus
21,958
127
329
408
15,823
9,495
736
4,534
10,855
56,598
0
W
Ah Muzen Cab
Shintokx83
Ah Muzen Cab
33,576
14,011
1,058
6,606
23,189
13,334
5,149
10,444
12,745
0
62,239
W
Raijin
Tissogw
Raijin
17,762
2,198
746
2,890
15,838
8,041
1,467
6,871
8,967
35,562
0
W
Tiamat
Zubiaheyo
Tiamat
17,903
2,282
2,171
4,992
12,629
12,054
767
6,459
6,170
38,539
0
L
Odin
bubloid
Odin
11,635
1,425
1,917
3,554
22,505
29,595
18
8,748
13,497
0
24,943
L
Ganesha
doktorledu
Ganesha
10,970
586
1,754
3,871
32,871
45,431
0
12,508
19,963
19,252
0
W
Chaac
vilthean
Chaac
11,597
870
889
8,116
24,493
28,554
625
11,867
12,626
124
26,905

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,508
Gold Earned
60,569
199
Minions Killed
223
0
Camps Cleared
0
1,495,410
Distance Traveled
1,440,931
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
11,071
615
36
2
0
210,225
0
W
Sun Wukong
14,005
778
37
2
0
302,088
0
L
Lancelot
12,867
715
22
1
0
300,959
3
L
Janus
13,215
734
92
5
0
306,077
0
W
Ah Muzen Cab
14,384
799
62
3
0
289,950
0
W
Raijin
12,943
719
34
2
0
269,944
0
W
Tiamat
13,069
726
47
3
0
323,986
3
L
Odin
12,265
681
56
3
0
340,936
2
L
Ganesha
11,151
620
17
1
0
282,734
0
W
Chaac
13,107
728
19
1
0
309,442
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role