Player Matchup

Neith
Neith
MrPig5
Neith
Level 60
God Stats
1W - 0L
1,647 SR
Queue Stats
14W - 13L
1,539 Elo+
Party 1
Ao Kuang
Ao Kuang
meleeRook
Ao Kuang
Level 87
God Stats
4W - 0L
1,982 SR
Queue Stats
53W - 36L
1,674 Elo+
Party 1
Tyr
Tyr
trigliceridhos
Tyr
Level 126
God Stats
3W - 5L
1,527 SR
Queue Stats
475W - 483L
1,654 Elo+
Solo
Team Averages
Level 91
1,719 SR
1,623 Elo+

VS

Team Averages
Level 115
1,636 SR
1,515 Elo+
Olorun
Olorun
NazgûI
Olorun
Level 87
God Stats
4W - 2L
1,660 SR
Queue Stats
32W - 34L
1,458 Elo+
Solo
Hou Yi
Hou Yi
Sr-Blastendart
Hou Yi
Level 101
God Stats
4W - 3L
1,765 SR
Queue Stats
45W - 53L
1,527 Elo+
Party 2
King Arthur
King Arthur
tenacious1001
King Arthur
Level 158
God Stats
0W - 1L
1,482 SR
Queue Stats
26W - 30L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MrPig5
Neith
15
3 / 0 / 8
10,011
770
10,260
8,456
4,631
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ao Kuang
meleeRook
Ao Kuang
15
7 / 0 / 4
10,111
778
13,945
14,896
7,615
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
3 / 0 / 9
9,813
755
15,920
16,514
22,673
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
NazgûI
Olorun
12
0 / 6 / 0
7,548
581
9,616
13,036
6,991
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

13
0 / 2 / 0
8,187
630
6,046
15,152
6,815
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
tenacious1001
King Arthur
13
0 / 5 / 0
7,748
596
10,341
17,194
13,208
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
0
13
Kills
0
0
Deaths
13
21
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Neith
MrPig5
Neith
3
0
8
7
L
Olorun
NazgûI
Olorun
0
6
0
0
L
0
2
0
0
W
Ao Kuang
meleeRook
Ao Kuang
7
0
4
9
L
King Arthur
tenacious1001
King Arthur
0
5
0
0
W
3
0
9
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,125
Damage
26,003
39,866
Taken
45,382
34,919
Mitigated
27,014
17,142
Healing
7,003
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
MrPig5
Neith
10,260
4,082
0
3,166
8,456
4,631
1,592
2,504
5,952
0
47,241
L
Olorun
NazgûI
Olorun
9,616
3,501
440
3,062
13,036
6,991
0
5,701
7,123
29,691
1,905
L
6,046
2,834
0
2,751
15,152
6,815
0
5,290
9,445
0
38,985
W
Ao Kuang
meleeRook
Ao Kuang
13,945
4,390
0
8,150
14,896
7,615
1,396
3,903
10,858
41,237
0
L
King Arthur
tenacious1001
King Arthur
10,341
1,138
0
750
17,194
13,208
0
3,005
13,624
0
27,963
W
15,920
2,260
0
5,826
16,514
22,673
145
2,760
13,754
0
45,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,935
Gold Earned
23,483
179
Minions Killed
155
0
Camps Cleared
0
811,386
Distance Traveled
656,002
13
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,011
770
94
7
0
245,083
5
L
Olorun
7,548
581
35
3
0
190,112
3
L
Hou Yi
8,187
630
72
6
0
230,525
2
W
Ao Kuang
10,111
778
39
3
0
270,641
3
L
King Arthur
7,748
596
48
4
0
235,365
3
W
Tyr
9,813
755
46
4
0
295,662
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role