Player Matchup

Hel
Hel
Franciscans
Hel
Level 135
God Stats
3W - 0L
1,737 SR
Queue Stats
19W - 12L
1,564 Elo+
Party 1
Ne Zha
Ne Zha
IZeta333
Ne Zha
Level 155
God Stats
2W - 1L
1,537 SR
Queue Stats
27W - 21L
1,550 Elo+
Party 1
Mulan
Mulan
Sinihopea
Mulan
Level 128
God Stats
2W - 0L
1,141 SR
Queue Stats
25W - 15L
1,554 Elo+
Party 1
Team Averages
Level 139
1,472 SR
1,556 Elo+

VS

Team Averages
Level 80
1,491 SR
1,472 Elo+
Yu Huang
Yu Huang
AgEnTShow
Yu Huang
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 16L
1,328 Elo+
Solo
Ymir
Ymir
Baconnis
Ymir
Level 43
God Stats
2W - 3L
1,474 SR
Queue Stats
9W - 9L
1,559 Elo+
Party 2
Serqet
Serqet
TinyTaboo
Serqet
Level 96
God Stats
0W - 1L
1,500 SR
Queue Stats
120W - 123L
1,528 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
9,022
752
7,947
7,754
3,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
IZeta333
Ne Zha
15
4 / 2 / 4
8,645
720
11,705
11,177
6,141
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mulan
Sinihopea
Mulan
13
0 / 2 / 7
8,403
700
7,015
11,941
9,705
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
AgEnTShow
Yu Huang
12
1 / 3 / 3
7,691
641
9,878
7,738
3,019
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
12
1 / 2 / 3
8,023
669
5,983
13,307
16,575
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Serqet
TinyTaboo
Serqet
13
3 / 3 / 2
8,237
686
8,174
11,781
7,161
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
13
8
Kills
5
5
Deaths
8
15
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
AgEnTShow
Yu Huang
1
3
3
0.83
L
Ymir
1
2
3
1.25
W
4
1
4
6
W
Ne Zha
IZeta333
Ne Zha
4
2
4
3
W
Mulan
Sinihopea
Mulan
0
2
7
1.75
L
Serqet
TinyTaboo
Serqet
3
3
2
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,667
Damage
24,035
30,872
Taken
32,826
19,274
Mitigated
26,755
12,945
Healing
4,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
AgEnTShow
Yu Huang
9,878
819
0
690
7,738
3,019
441
1,640
6,098
36,416
0
L
Ymir
5,983
1,699
0
1,886
13,307
16,575
234
3,666
9,641
17,956
0
W
7,947
921
4,006
3,561
7,754
3,428
1,016
4,338
3,216
35,778
0
W
Ne Zha
IZeta333
Ne Zha
11,705
2,237
0
2,012
11,177
6,141
833
5,804
4,998
0
37,757
W
Mulan
Sinihopea
Mulan
7,015
1,086
894
2,472
11,941
9,705
522
5,764
5,961
0
21,460
L
Serqet
TinyTaboo
Serqet
8,174
2,899
0
1,853
11,781
7,161
209
2,791
8,990
0
26,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,070
Gold Earned
23,951
129
Minions Killed
114
0
Camps Cleared
0
682,650
Distance Traveled
637,958
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
7,691
641
63
5
0
180,123
1
L
Ymir
8,023
669
23
2
0
215,322
4
W
Hel
9,022
752
68
6
0
232,860
5
W
Ne Zha
8,645
720
40
3
0
224,407
2
W
Mulan
8,403
700
21
2
0
225,383
2
L
Serqet
8,237
686
28
2
0
242,513
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role