Player Matchup

Olorun
Olorun
AOD_Christopher
Olorun
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
272W - 257L
1,471 Elo+
Solo
Cliodhna
Cliodhna
Hooprz
Cliodhna
Level 124
God Stats
1W - 6L
1,387 SR
Queue Stats
95W - 86L
1,530 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Snaggaru
Ah Muzen Cab
Level 102
God Stats
1W - 3L
1,514 SR
Queue Stats
72W - 57L
1,487 Elo+
Party 1
Ymir
Ymir
Syrioush
Ymir
Level 149
God Stats
1W - 3L
1,375 SR
Queue Stats
189W - 201L
1,447 Elo+
Solo
Yu Huang
Yu Huang
lm Snoopy
Yu Huang
Level 64
God Stats
1W - 2L
1,558 SR
Queue Stats
121W - 139L
1,372 Elo+
Party 1
Team Averages
Level 107
1,467 SR
1,461 Elo+

VS

Team Averages
Level 111
1,491 SR
1,473 Elo+
Sol
Sol
CRAZYKILLER 2
Sol
Level 67
God Stats
15W - 14L
1,538 SR
Queue Stats
164W - 182L
1,450 Elo+
Solo
Loki
Loki
IBlackH0le
Loki
Level 103
God Stats
4W - 7L
1,382 SR
Queue Stats
357W - 360L
1,468 Elo+
Solo
Nu Wa
Nu Wa
KungFuuMassa
Nu Wa
Level 157
God Stats
71W - 50L
1,602 SR
Queue Stats
612W - 602L
1,486 Elo+
Solo
Sylvanus
Sylvanus
PoP a P1LL
Sylvanus
Level 104
God Stats
80W - 104L
1,481 SR
Queue Stats
391W - 409L
1,468 Elo+
Solo
Mulan
Mulan
xxLegendary_JC
Mulan
Level 122
God Stats
6W - 7L
1,453 SR
Queue Stats
128W - 111L
1,495 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 2 / 1
4,696
522
6,025
6,205
2,152
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Hooprz
Cliodhna
8
0 / 2 / 0
4,644
516
3,645
7,079
2,236
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
Snaggaru
Ah Muzen Cab
8
1 / 2 / 0
4,667
519
5,311
5,472
1,857
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
6
0 / 1 / 0
4,074
453
0
5,138
1,961
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Yu Huang
lm Snoopy
Yu Huang
8
0 / 2 / 2
4,565
507
1,932
4,549
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 3
5,643
627
3,027
6,348
1,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 1 / 1
5,412
601
1,567
6,877
2,145
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
2 / 0 / 2
5,966
663
5,481
2,803
985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
PoP a P1LL
Sylvanus
9
1 / 1 / 0
5,259
584
3,878
6,541
3,148
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
2 / 0 / 3
5,389
599
3,240
6,999
3,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
18
2
Kills
9
9
Deaths
2
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
W
2
0
3
3.5
L
Cliodhna
Hooprz
Cliodhna
0
2
0
0
W
2
1
1
2.5
W
2
0
2
3
W
Sylvanus
PoP a P1LL
Sylvanus
1
1
0
1
L
Ah Muzen Cab
Snaggaru
Ah Muzen Cab
1
2
0
0.5
L
Ymir
0
1
0
0
L
Yu Huang
lm Snoopy
Yu Huang
0
2
2
0.5
W
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,913
Damage
17,193
28,443
Taken
29,568
9,725
Mitigated
11,738
8,628
Healing
14,153
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,025
3,443
674
2,407
6,205
2,152
0
2,180
3,925
25,025
1,239
W
3,027
1,249
0
3,678
6,348
1,716
1,386
1,038
5,310
31,826
0
L
Cliodhna
Hooprz
Cliodhna
3,645
507
0
2,240
7,079
2,236
0
2,199
4,766
0
28,181
W
1,567
528
0
3,596
6,877
2,145
0
609
6,268
0
30,440
W
5,481
2,290
0
565
2,803
985
459
0
2,803
30,781
3,960
W
Sylvanus
PoP a P1LL
Sylvanus
3,878
740
110
2,816
6,541
3,148
32
3,651
2,890
29,561
0
L
Ah Muzen Cab
Snaggaru
Ah Muzen Cab
5,311
2,609
0
1,190
5,472
1,857
0
2,379
3,093
0
26,936
L
Ymir
0
0
0
1,637
5,138
1,961
0
3,145
1,993
16,212
0
L
Yu Huang
lm Snoopy
Yu Huang
1,932
211
0
480
4,549
1,519
0
1,897
2,452
25,132
0
W
3,240
583
392
2,996
6,999
3,744
0
2,523
4,476
0
21,294

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,646
Gold Earned
27,669
219
Minions Killed
263
0
Camps Cleared
0
772,264
Distance Traveled
860,457
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
4,696
522
42
5
0
155,684
2
W
Sol
5,643
627
66
7
0
168,391
0
L
Cliodhna
4,644
516
58
6
0
191,612
2
W
Loki
5,412
601
63
7
0
194,374
0
W
Nu Wa
5,966
663
59
7
0
150,174
9
W
Sylvanus
5,259
584
38
4
0
157,470
2
L
Ah Muzen Cab
4,667
519
40
4
0
160,666
0
L
Ymir
4,074
453
28
3
0
117,793
0
L
Yu Huang
4,565
507
51
6
0
146,509
1
W
Mulan
5,389
599
37
4
0
190,048
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role