Player Matchup

Kukulkan
Kukulkan
BoloDeBaunilha
Kukulkan
Level 68
God Stats
0W - 3L
1,337 SR
Queue Stats
7W - 13L
1,187 Elo+
Party 1
Neith
Neith
PRLG ySHADOW
Neith
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,500 Elo+
Party 1
Ao Kuang
Ao Kuang
PugSayajin
Ao Kuang
Level 88
God Stats
4W - 6L
1,423 SR
Queue Stats
11W - 14L
1,365 Elo+
Party 1
Ganesha
Ganesha
aniquilador0020
Ganesha
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Party 1
Ares
Ares
danilofla2525
Ares
Level 121
God Stats
1W - 5L
1,374 SR
Queue Stats
552W - 586L
1,386 Elo+
Solo
Team Averages
Level 58
1,427 SR
1,388 Elo+

VS

Team Averages
Level 102
1,493 SR
1,377 Elo+
Ne Zha
Ne Zha
C0braKaiNvrDies
Ne Zha
Level 160
God Stats
11W - 14L
1,364 SR
Queue Stats
332W - 408L
1,335 Elo+
Party 2
Ravana
Ravana
HITT1N HARD 55
Ravana
Level 55
God Stats
5W - 8L
1,361 SR
Queue Stats
120W - 139L
1,411 Elo+
Solo
Artemis
Artemis
Munishi
Artemis
Level 86
God Stats
12W - 10L
1,498 SR
Queue Stats
98W - 146L
1,319 Elo+
Party 2
Sylvanus
Sylvanus
cowboys_fan005
Sylvanus
Level 86
God Stats
5W - 1L
1,661 SR
Queue Stats
38W - 20L
1,497 Elo+
Solo
Sol
Sol
dragonscoldsoul
Sol
Level 122
God Stats
30W - 21L
1,580 SR
Queue Stats
273W - 343L
1,326 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
10
0 / 3 / 1
5,672
473
3,243
6,034
2,041
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
0 / 5 / 0
5,357
446
2,158
7,415
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ao Kuang
PugSayajin
Ao Kuang
8
2 / 2 / 0
5,446
454
3,263
12,265
3,874
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

7
0 / 4 / 0
5,086
424
1,294
9,800
5,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

9
1 / 3 / 1
5,120
427
698
6,182
2,977
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 2 / 1
6,803
567
4,786
9,281
3,921
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

12
2 / 2 / 1
7,564
630
4,611
5,608
4,306
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Artemis
Munishi
Artemis
12
9 / 0 / 1
7,721
643
11,501
5,535
2,277
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sylvanus
10
1 / 0 / 8
6,995
583
3,057
5,277
3,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
2 / 0 / 1
6,694
558
5,114
4,851
1,810
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
28
3
Kills
16
17
Deaths
4
2
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
0
3
1
0.17
W
2
2
1
1.25
W
2
2
1
1.25
W
Artemis
Munishi
Artemis
9
0
1
9.5
L
0
5
0
0
L
Ao Kuang
PugSayajin
Ao Kuang
2
2
0
1
L
0
4
0
0
W
Sylvanus
1
0
8
5
L
1
3
1
0.5
W
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,656
Damage
29,069
41,696
Taken
30,552
17,660
Mitigated
16,236
8,785
Healing
9,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
3,243
388
86
556
6,034
2,041
0
1,651
4,332
33,106
0
W
4,786
988
0
1,568
9,281
3,921
18
3,231
6,050
0
45,590
W
4,611
740
0
1,394
5,608
4,306
144
481
5,021
0
47,032
W
Artemis
Munishi
Artemis
11,501
5,932
0
1,954
5,535
2,277
684
1,001
4,534
0
48,443
L
2,158
823
0
1,039
7,415
2,873
903
914
6,501
0
36,066
L
Ao Kuang
PugSayajin
Ao Kuang
3,263
758
0
5,717
12,265
3,874
0
2,433
9,737
28,564
0
L
1,294
224
0
638
9,800
5,895
329
1,524
8,276
8,869
0
W
Sylvanus
3,057
886
531
2,601
5,277
3,922
0
1,801
3,476
16,830
1,935
L
698
80
0
749
6,182
2,977
0
1,011
4,740
10,398
0
W
5,114
1,942
0
1,842
4,851
1,810
3,719
1,838
2,973
37,013
7,569

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,681
Gold Earned
35,777
194
Minions Killed
330
0
Camps Cleared
0
1,052,727
Distance Traveled
1,126,540
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
5,672
473
57
5
0
204,312
3
W
Ne Zha
6,803
567
84
7
0
239,524
0
W
Ravana
7,564
630
83
7
0
222,736
0
W
Artemis
7,721
643
61
5
0
218,556
3
L
Neith
5,357
446
82
7
0
212,249
0
L
Ao Kuang
5,446
454
46
4
0
243,840
2
L
Ganesha
5,086
424
0
0
0
235,383
3
W
Sylvanus
6,995
583
26
2
0
224,157
3
L
Ares
5,120
427
9
1
0
156,943
0
W
Sol
6,694
558
76
6
0
221,567
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role