Player Matchup

Chernobog
Chernobog
Fruitroopr
Chernobog
Level 93
God Stats
3W - 4L
1,566 SR
Queue Stats
178W - 148L
1,455 Elo+
Party 1
Sun Wukong
Sun Wukong
Kool Aid Van
Sun Wukong
Level 41
God Stats
6W - 4L
1,500 SR
Queue Stats
30W - 19L
1,463 Elo+
Party 1
Fafnir
Fafnir
MR MESEEKS8332
Fafnir
Level 156
God Stats
23W - 22L
1,474 SR
Queue Stats
695W - 788L
1,348 Elo+
Party 1
Ne Zha
Ne Zha
Neonwolf8796
Ne Zha
Level 68
God Stats
5W - 9L
1,286 SR
Queue Stats
246W - 279L
1,343 Elo+
Party 1
Nox
Nox
mangokat323
Nox
Level 93
God Stats
18W - 16L
1,549 SR
Queue Stats
294W - 349L
1,398 Elo+
Party 1
Team Averages
Level 90
1,475 SR
1,401 Elo+

VS

Team Averages
Level 91
1,576 SR
1,413 Elo+
Yu Huang
Yu Huang
ATG x IPOST
Yu Huang
Level 88
God Stats
12W - 16L
1,400 SR
Queue Stats
298W - 335L
1,425 Elo+
Solo
Guan Yu
Guan Yu
AndyFireX16
Guan Yu
Level 119
God Stats
2W - 3L
1,480 SR
Queue Stats
135W - 136L
1,442 Elo+
Solo
Yemoja
Yemoja
ELOTEENVASO666
Yemoja
Level 69
God Stats
2W - 2L
1,593 SR
Queue Stats
69W - 70L
1,471 Elo+
Solo
Fenrir
Fenrir
Sl1Chill
Fenrir
Level 136
God Stats
5W - 1L
1,910 SR
Queue Stats
110W - 129L
1,401 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
droptongun21
Ah Muzen Cab
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 47L
1,325 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chernobog
Fruitroopr
Chernobog
14
7 / 0 / 1
8,486
606
8,775
7,603
2,787
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
Kool Aid Van
Sun Wukong
12
0 / 0 / 4
7,167
512
7,734
9,951
6,648
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 0 / 5
7,610
544
3,471
10,323
10,871
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ne Zha
11
0 / 2 / 5
6,405
458
4,178
10,428
4,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
2 / 1 / 2
6,329
452
6,745
7,881
3,585
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
ATG x IPOST
Yu Huang
11
0 / 2 / 0
6,632
474
7,910
8,785
3,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
AndyFireX16
Guan Yu
11
0 / 3 / 2
7,107
508
6,803
13,151
15,296
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Earring

Mystical Earring

+15
Mp 5

10
0 / 1 / 2
6,427
459
3,303
12,057
8,089
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Sl1Chill
Fenrir
12
3 / 2 / 0
7,299
521
4,385
12,490
4,784
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ah Muzen Cab
droptongun21
Ah Muzen Cab
11
0 / 2 / 1
6,433
460
5,966
8,855
3,037
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Yu Huang
ATG x IPOST
Yu Huang
0
2
0
0
L
Guan Yu
AndyFireX16
Guan Yu
0
3
2
0.33
L
0
1
2
1
W
Chernobog
Fruitroopr
Chernobog
7
0
1
7.5
W
Sun Wukong
Kool Aid Van
Sun Wukong
0
0
4
2
W
1
0
5
3.5
W
Ne Zha
0
2
5
1.25
L
Fenrir
Sl1Chill
Fenrir
3
2
0
1.5
L
Ah Muzen Cab
droptongun21
Ah Muzen Cab
0
2
1
0.25
W
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,903
Damage
28,367
46,186
Taken
55,338
28,214
Mitigated
34,646
16,172
Healing
20,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yu Huang
ATG x IPOST
Yu Huang
7,910
1,092
0
1,509
8,785
3,440
259
4,154
4,249
56,903
0
L
Guan Yu
AndyFireX16
Guan Yu
6,803
954
612
4,560
13,151
15,296
0
499
11,789
0
45,284
L
3,303
953
2,549
3,625
12,057
8,089
108
2,736
9,124
13,354
0
W
Chernobog
Fruitroopr
Chernobog
8,775
5,898
0
4,871
7,603
2,787
126
605
6,998
0
65,669
W
Sun Wukong
Kool Aid Van
Sun Wukong
7,734
1,975
0
4,077
9,951
6,648
781
64
9,887
0
46,551
W
3,471
884
0
5,059
10,323
10,871
0
4,561
5,762
14,504
4,981
W
Ne Zha
4,178
1,078
0
1,181
10,428
4,323
0
2,050
8,378
0
41,117
L
Fenrir
Sl1Chill
Fenrir
4,385
677
0
4,978
12,490
4,784
0
1,314
11,142
0
51,559
L
Ah Muzen Cab
droptongun21
Ah Muzen Cab
5,966
2,480
0
2,287
8,855
3,037
1,176
640
8,215
0
51,554
W
6,745
264
0
984
7,881
3,585
0
3,933
3,948
40,000
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,997
Gold Earned
33,898
372
Minions Killed
381
0
Camps Cleared
0
1,356,475
Distance Traveled
1,280,663
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yu Huang
6,632
474
90
6
0
237,238
6
L
Guan Yu
7,107
508
89
6
0
258,814
2
L
Yemoja
6,427
459
21
2
0
244,370
3
W
Chernobog
8,486
606
110
8
0
263,778
2
W
Sun Wukong
7,167
512
86
6
0
284,309
0
W
Fafnir
7,610
544
34
2
0
268,767
6
W
Ne Zha
6,405
458
70
5
0
320,240
0
L
Fenrir
7,299
521
94
7
0
305,214
4
L
Ah Muzen Cab
6,433
460
87
6
0
235,027
0
W
Nox
6,329
452
72
5
0
219,381
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role