Player Matchup

Horus
Horus
Gold I
 
Horus
Gold I
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Baron Samedi
Baron Samedi
Platinum II
EternalMiser
Baron Samedi
Platinum II
Level 129
God Stats
8W - 8L
1,499 SR
Queue Stats
793W - 788L
1,706 MMR
Solo
Ne Zha
Ne Zha
Platinum III
FubukiCH
Ne Zha
Platinum III
Level 88
God Stats
11W - 8L
1,600 SR
Queue Stats
374W - 362L
1,797 MMR
Party 2
Freya
Freya
Platinum IV
ToroMat
Freya
Platinum IV
Level 86
God Stats
100W - 91L
1,607 SR
Queue Stats
245W - 242L
1,757 MMR
Solo
Ra
Ra
Platinum V
davisdavis7983
Ra
Platinum V
Level 127
God Stats
4W - 2L
1,447 SR
Queue Stats
216W - 210L
1,775 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 111
1,531 SR
1,707 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 94
1,515 SR
1,752 MMR
Cliodhna
Cliodhna
Platinum IV
BigBlueYouAway
Cliodhna
Platinum IV
Level 66
God Stats
1W - 1L
1,627 SR
Queue Stats
67W - 76L
1,843 MMR
Party 1
Cernunnos
Cernunnos
Platinum IV
ItalianAggressor
Cernunnos
Platinum IV
Level 80
God Stats
0W - 2L
1,323 SR
Queue Stats
301W - 311L
1,806 MMR
Solo
Ymir
Ymir
Platinum II
Kouz
Ymir
Platinum II
Level 85
God Stats
11W - 13L
1,510 SR
Queue Stats
183W - 171L
1,746 MMR
Solo
Zhong Kui
Zhong Kui
Gold I
Teamtouchme
Zhong Kui
Gold I
Level 160
God Stats
4W - 3L
1,799 SR
Queue Stats
267W - 276L
1,672 MMR
Party 1
Thoth
Thoth
Gold V
lanoviadepanito
Thoth
Gold V
Level 81
God Stats
0W - 1L
1,315 SR
Queue Stats
10W - 5L
1,691 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
20
0 / 2 / 11
13,765
574
10,852
23,373
28,698
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
EternalMiser
Baron Samedi
15
1 / 3 / 8
11,968
499
7,444
23,039
23,966
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ne Zha
FubukiCH
Ne Zha
20
7 / 3 / 7
14,235
593
17,602
28,754
15,231
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Freya
ToroMat
Freya
20
5 / 4 / 5
14,661
611
18,361
27,151
12,176
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

20
7 / 5 / 9
14,431
601
16,691
14,059
5,881
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bans
ThorAgniIshtarAres

VS

Bans
GebKhepriDa JiHades
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
16
4 / 8 / 2
10,826
451
12,273
20,431
8,386
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cernunnos
15
1 / 5 / 3
10,115
421
11,220
24,109
9,066
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ymir
Kouz
Ymir
14
3 / 3 / 6
10,271
428
7,084
21,459
24,680
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Zhong Kui
Teamtouchme
Zhong Kui
18
2 / 4 / 2
11,227
468
16,022
20,938
16,598
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
7 / 3 / 4
12,940
539
21,255
15,264
5,087
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
34
20
Kills
17
17
Deaths
23
40
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
2
11
2.75
L
Cliodhna
4
8
2
0.63
W
Baron Samedi
EternalMiser
Baron Samedi
1
3
8
1.67
W
Ne Zha
FubukiCH
Ne Zha
7
3
7
3.5
L
Cernunnos
1
5
3
0.5
L
Ymir
Kouz
Ymir
3
3
6
2
L
Zhong Kui
Teamtouchme
Zhong Kui
2
4
2
0.75
W
Freya
ToroMat
Freya
5
4
5
1.88
W
7
5
9
2.3
L
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,950
Damage
67,854
116,376
Taken
102,201
85,952
Mitigated
63,817
59,553
Healing
29,943
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
10,852
4,583
3,896
9,007
23,373
28,698
2,693
10,678
12,695
0
79,640
L
Cliodhna
12,273
787
0
7,854
20,431
8,386
250
7,479
12,952
0
94,999
W
Baron Samedi
EternalMiser
Baron Samedi
7,444
932
4,367
7,884
23,039
23,966
361
9,962
13,077
36,208
0
W
Ne Zha
FubukiCH
Ne Zha
17,602
5,760
0
9,327
28,754
15,231
6,342
10,131
18,623
0
127,868
L
Cernunnos
11,220
4,715
0
6,356
24,109
9,066
0
16,168
7,941
0
80,660
L
Ymir
Kouz
Ymir
7,084
1,173
500
3,531
21,459
24,680
0
12,339
9,120
32,881
0
L
Zhong Kui
Teamtouchme
Zhong Kui
16,022
1,579
0
8,783
20,938
16,598
392
4,568
16,370
89,560
0
W
Freya
ToroMat
Freya
18,361
5,380
0
13,960
27,151
12,176
3,539
8,039
19,112
121,665
10,937
W
16,691
1,428
5,972
5,140
14,059
5,881
2,139
6,775
7,284
142,869
0
L
21,255
1,283
0
2,919
15,264
5,087
638
5,215
10,049
135,442
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,060
Gold Earned
55,379
711
Minions Killed
647
0
Camps Cleared
0
2,423,563
Distance Traveled
2,280,310
33
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
13,765
574
143
6
0
495,864
9
L
Cliodhna
10,826
451
126
5
0
507,949
8
W
Baron Samedi
11,968
499
54
2
0
456,484
9
W
Ne Zha
14,235
593
137
6
0
539,244
2
L
Cernunnos
10,115
421
122
5
0
411,092
3
L
Ymir
10,271
428
39
2
0
484,736
3
L
Zhong Kui
11,227
468
150
6
0
417,799
4
W
Freya
14,661
611
169
7
0
435,959
7
W
Ra
14,431
601
208
9
0
496,012
6
L
Thoth
12,940
539
210
9
0
458,734
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role