Player Matchup

Chronos
Chronos
BillMurrayGarfi8
Chronos
Level 138
God Stats
3W - 5L
1,694 SR
Queue Stats
203W - 140L
1,618 Elo+
Party 1
Ishtar
Ishtar
BokChewy
Ishtar
Level 140
God Stats
10W - 4L
1,537 SR
Queue Stats
320W - 227L
1,562 Elo+
Party 1
Cthulhu
Cthulhu
KRATOSDEAD
Cthulhu
Level 159
God Stats
14W - 21L
1,494 SR
Queue Stats
320W - 316L
1,545 Elo+
Solo
Awilix
Awilix
NicoleXmortal
Awilix
Level 160
God Stats
128W - 137L
1,551 SR
Queue Stats
1,248W - 1,153L
1,575 Elo+
Solo
Poseidon
Poseidon
SweetHero
Poseidon
Level 127
God Stats
3W - 6L
1,612 SR
Queue Stats
368W - 351L
1,556 Elo+
Solo
Team Averages
Level 145
1,577 SR
1,571 Elo+

VS

Team Averages
Level 109
1,575 SR
1,539 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
B0WSETTE
Da Ji
Level 96
God Stats
525W - 459L
1,612 SR
Queue Stats
982W - 1,090L
1,556 Elo+
Solo
Baron Samedi
Baron Samedi
Lixvium
Baron Samedi
Level 69
God Stats
198W - 147L
1,586 SR
Queue Stats
381W - 340L
1,554 Elo+
Solo
Eset
Eset
MrWriterCrow
Eset
Level 160
God Stats
1W - 0L
1,500 SR
Queue Stats
269W - 284L
1,511 Elo+
Solo
Sobek
Sobek
Pogesque
Sobek
Level 59
God Stats
21W - 7L
1,677 SR
Queue Stats
180W - 196L
1,572 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 2 / 4
9,112
1,139
5,340
10,186
4,965
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ishtar
BokChewy
Ishtar
14
1 / 5 / 5
8,705
1,088
7,428
13,706
6,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
KRATOSDEAD
Cthulhu
14
1 / 1 / 5
8,686
1,086
5,758
4,373
2,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

15
1 / 10 / 7
8,800
1,100
8,394
20,575
10,331
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Poseidon
SweetHero
Poseidon
14
4 / 5 / 5
9,675
1,209
11,866
9,671
3,931
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

184

VS

Team 2 Tickets

280

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
6 / 1 / 11
10,306
1,288
13,206
6,739
2,749
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Da Ji
B0WSETTE
Da Ji
16
9 / 3 / 8
10,983
1,373
15,065
9,302
3,959
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
Lixvium
Baron Samedi
16
2 / 2 / 17
9,312
1,164
12,360
8,241
4,591
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
3 / 2 / 12
9,445
1,181
7,878
7,783
3,227
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sobek
Pogesque
Sobek
16
3 / 1 / 17
10,877
1,360
6,408
10,030
11,944
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
88
9
Kills
23
23
Deaths
9
26
Assists
65
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
 
Danzaburou
6
1
11
11.5
W
Da Ji
B0WSETTE
Da Ji
9
3
8
4.33
L
2
2
4
2
L
Ishtar
BokChewy
Ishtar
1
5
5
0.7
L
Cthulhu
KRATOSDEAD
Cthulhu
1
1
5
3.5
W
Baron Samedi
Lixvium
Baron Samedi
2
2
17
5.25
W
3
2
12
4.5
L
1
10
7
0.45
W
Sobek
Pogesque
Sobek
3
1
17
11.5
L
Poseidon
SweetHero
Poseidon
4
5
5
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,786
Damage
54,917
58,511
Taken
42,095
28,452
Mitigated
26,470
3,600
Healing
12,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
 
Danzaburou
13,206
5,902
0
1,840
6,739
2,749
0
3,983
2,756
0
34,299
W
Da Ji
B0WSETTE
Da Ji
15,065
3,825
0
758
9,302
3,959
0
4,805
4,497
0
25,786
L
5,340
1,883
0
611
10,186
4,965
0
5,257
4,929
23,528
0
L
Ishtar
BokChewy
Ishtar
7,428
5,183
0
2,683
13,706
6,905
0
6,005
7,701
0
30,786
L
Cthulhu
KRATOSDEAD
Cthulhu
5,758
163
124
182
4,373
2,320
0
2,970
1,403
16,949
0
W
Baron Samedi
Lixvium
Baron Samedi
12,360
998
2,397
3,088
8,241
4,591
0
4,201
4,040
26,766
0
W
7,878
736
710
850
7,783
3,227
0
3,623
4,160
24,105
0
L
8,394
3,368
0
0
20,575
10,331
0
10,136
10,439
0
11,261
W
Sobek
Pogesque
Sobek
6,408
491
0
2,675
10,030
11,944
0
6,352
3,678
13,406
0
L
Poseidon
SweetHero
Poseidon
11,866
1,469
0
0
9,671
3,931
0
2,278
7,393
25,501
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,978
Gold Earned
50,923
169
Minions Killed
165
4
Camps Cleared
8
792,076
Distance Traveled
846,597
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,306
1,288
46
6
1
145,759
0
W
Da Ji
10,983
1,373
20
3
5
158,572
3
L
Chronos
9,112
1,139
44
6
2
196,072
0
L
Ishtar
8,705
1,088
63
8
1
124,951
0
L
Cthulhu
8,686
1,086
20
3
0
132,179
3
W
Baron Samedi
9,312
1,164
42
5
0
184,764
0
W
Eset
9,445
1,181
49
6
2
171,811
1
L
Awilix
8,800
1,100
5
1
0
169,544
0
W
Sobek
10,877
1,360
8
1
0
185,691
3
L
Poseidon
9,675
1,209
37
5
1
169,330
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role