Player Matchup

Bellona
Bellona
 
Bellona
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
 
Mercury
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Masacre392
Kumbhakarna
Level 72
God Stats
7W - 3L
1,702 SR
Queue Stats
143W - 137L
1,484 Elo+
Solo
Medusa
Medusa
Raiizors
Medusa
Level 10
God Stats
2W - 1L
1,726 SR
Queue Stats
4W - 5L
1,493 Elo+
Party 1
Sol
Sol
sadrake666
Sol
Level 89
God Stats
3W - 4L
1,350 SR
Queue Stats
64W - 70L
1,519 Elo+
Solo
Team Averages
Level 85
1,556 SR
1,499 Elo+

VS

Team Averages
Level 124
1,523 SR
1,490 Elo+
King Arthur
King Arthur
 
King Arthur
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
 
Thor
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
 
Skadi
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
JRagnar68
Janus
Level 149
God Stats
4W - 5L
1,598 SR
Queue Stats
141W - 130L
1,435 Elo+
Solo
Jormungandr
Jormungandr
guilhermecma
Jormungandr
Level 106
God Stats
7W - 10L
1,517 SR
Queue Stats
465W - 470L
1,513 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
9
0 / 2 / 0
5,055
562
3,323
7,430
4,761
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
 
Mercury
9
2 / 1 / 1
5,041
560
1,336
5,645
1,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kumbhakarna
Masacre392
Kumbhakarna
5
0 / 0 / 2
4,101
456
1,623
5,200
2,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Earring

Mystical Earring

+15
Mp 5

Medusa
Raiizors
Medusa
9
0 / 0 / 1
4,831
537
953
2,289
803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
1 / 0 / 0
5,310
590
2,289
4,514
1,796
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
9
2 / 1 / 1
5,141
571
5,368
7,135
7,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Thor
 
Thor
7
0 / 1 / 1
4,533
504
2,925
5,964
2,096
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Skadi
 
Skadi
1
0 / 0 / 0
3,126
347
0
0
0
Janus
JRagnar68
Janus
10
1 / 0 / 0
5,327
592
2,924
2,061
747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Jormungandr
guilhermecma
Jormungandr
8
0 / 1 / 0
4,529
503
1,021
3,046
1,227
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
5
3
Kills
3
3
Deaths
3
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
0
2
0
0
W
Mercury
 
Mercury
2
1
1
2.5
L
King Arthur
 
King Arthur
2
1
1
2.5
L
Thor
 
Thor
0
1
1
0.5
L
Skadi
 
Skadi
0
0
0
0
L
Janus
JRagnar68
Janus
1
0
0
1
W
Kumbhakarna
Masacre392
Kumbhakarna
0
0
2
1
W
Medusa
Raiizors
Medusa
0
0
1
0.5
L
Jormungandr
guilhermecma
Jormungandr
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,524
Damage
12,238
25,078
Taken
18,206
11,573
Mitigated
11,320
8,786
Healing
6,426
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
3,323
1,487
0
2,971
7,430
4,761
0
0
7,430
0
33,815
W
Mercury
 
Mercury
1,336
539
0
679
5,645
1,954
0
1,099
4,386
0
27,589
L
King Arthur
 
King Arthur
5,368
1,003
0
2,561
7,135
7,250
0
831
6,304
0
27,049
L
Thor
 
Thor
2,925
1,394
0
3,070
5,964
2,096
0
1,290
4,674
0
27,097
L
Skadi
 
Skadi
0
0
0
0
0
0
0
0
0
0
0
L
Janus
JRagnar68
Janus
2,924
183
0
295
2,061
747
0
1,070
991
38,452
0
W
Kumbhakarna
Masacre392
Kumbhakarna
1,623
248
0
1,426
5,200
2,259
0
712
4,442
7,659
184
W
Medusa
Raiizors
Medusa
953
362
0
1,312
2,289
803
0
132
2,107
0
27,467
L
Jormungandr
guilhermecma
Jormungandr
1,021
276
0
500
3,046
1,227
0
393
2,653
17,887
0
W
2,289
932
0
2,398
4,514
1,796
0
1,582
2,768
37,942
4,758

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,338
Gold Earned
22,656
271
Minions Killed
232
0
Camps Cleared
0
862,472
Distance Traveled
631,495
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,055
562
72
8
0
176,540
2
W
Mercury
5,041
560
58
6
0
211,623
0
L
King Arthur
5,141
571
47
5
0
171,969
3
L
Thor
4,533
504
56
6
0
177,362
2
L
Skadi
3,126
347
0
0
0
0
0
L
Janus
5,327
592
85
9
0
166,039
5
W
Kumbhakarna
4,101
456
10
1
0
168,590
1
W
Medusa
4,831
537
56
6
0
138,815
0
L
Jormungandr
4,529
503
44
5
0
116,125
2
W
Sol
5,310
590
75
8
0
166,904
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role