Player Matchup

Thor
Thor
 
Thor
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
Airie
Kukulkan
Level 16
God Stats
5W - 3L
1,500 SR
Queue Stats
6W - 13L
1,191 Elo+
Party 2
Mulan
Mulan
DevilGodZero
Mulan
Level 110
God Stats
4W - 5L
1,312 SR
Queue Stats
38W - 66L
1,299 Elo+
Party 2
Team Averages
Level 94
1,437 SR
1,330 Elo+

VS

Team Averages
Level 33
1,356 SR
1,240 Elo+
Baron Samedi
Baron Samedi
PRLG ySHADOW
Baron Samedi
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
1,023 Elo+
Party 1
Ullr
Ullr
PugSayajin
Ullr
Level 88
God Stats
0W - 7L
1,069 SR
Queue Stats
30W - 73L
1,197 Elo+
Party 1
Shiva
Shiva
aniquilador0020
Shiva
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
 
Thor
16
7 / 2 / 8
10,897
778
18,177
11,104
5,165
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Kukulkan
Airie
Kukulkan
14
2 / 2 / 14
9,805
700
10,355
10,652
4,572
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
9 / 1 / 5
10,978
784
15,255
16,670
14,986
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
PRLG ySHADOW
Baron Samedi
13
1 / 9 / 3
8,435
603
7,331
15,241
7,716
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 4 / 4
8,314
594
6,243
13,844
6,153
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 5 / 3
9,514
680
8,069
19,844
24,137
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
14
18
Kills
4
5
Deaths
18
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Thor
 
Thor
7
2
8
5.5
W
Kukulkan
Airie
Kukulkan
2
2
14
4.5
W
9
1
5
11.5
L
Baron Samedi
PRLG ySHADOW
Baron Samedi
1
9
3
0.28
L
1
4
4
0.75
L
2
5
3
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,787
Damage
21,643
38,426
Taken
48,929
24,723
Mitigated
38,006
9,074
Healing
4,769
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thor
 
Thor
18,177
2,607
0
761
11,104
5,165
299
1,555
9,549
0
46,742
W
Kukulkan
Airie
Kukulkan
10,355
1,880
0
1,741
10,652
4,572
143
2,485
8,167
31,299
0
W
15,255
2,729
505
6,067
16,670
14,986
123
3,541
13,129
0
44,732
L
Baron Samedi
PRLG ySHADOW
Baron Samedi
7,331
1,832
578
321
15,241
7,716
0
2,599
12,642
22,063
0
L
6,243
2,612
0
670
13,844
6,153
0
1,910
11,934
0
29,977
L
8,069
1,386
468
2,732
19,844
24,137
0
5,860
13,984
130
14,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,680
Gold Earned
26,263
139
Minions Killed
89
0
Camps Cleared
0
692,880
Distance Traveled
656,470
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
10,897
778
52
4
0
238,407
2
W
Kukulkan
9,805
700
40
3
0
215,650
2
W
Mulan
10,978
784
47
3
0
238,823
1
L
Baron Samedi
8,435
603
34
2
0
193,478
0
L
Ullr
8,314
594
39
3
0
227,121
0
L
Shiva
9,514
680
16
1
0
235,871
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role