Player Matchup

Shiva
Shiva
CLAW3R
Shiva
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 8L
1,281 Elo+
Party 1
Kukulkan
Kukulkan
GunnerMW
Kukulkan
Level 101
God Stats
6W - 3L
1,689 SR
Queue Stats
332W - 330L
1,535 Elo+
Solo
Gilgamesh
Gilgamesh
SublimeLizard
Gilgamesh
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,421 Elo+
Party 1
Lancelot
Lancelot
TzuWillDie
Lancelot
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,509 Elo+
Party 1
Kumbhakarna
Kumbhakarna
coomlordy
Kumbhakarna
Level 42
God Stats
4W - 3L
1,605 SR
Queue Stats
12W - 18L
1,428 Elo+
Party 1
Team Averages
Level 41
1,559 SR
1,435 Elo+

VS

Team Averages
Level 111
1,640 SR
1,513 Elo+
Chaac
Chaac
 
Chaac
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Athena
Athena
NutCrusher1
Athena
Level 85
God Stats
6W - 5L
1,603 SR
Queue Stats
62W - 54L
1,585 Elo+
Party 3
Xbalanque
Xbalanque
SantaCuck
Xbalanque
Level 145
God Stats
2W - 1L
1,910 SR
Queue Stats
5W - 4L
1,383 Elo+
Party 2
Guan Yu
Guan Yu
SuperSoldier99
Guan Yu
Level 42
God Stats
135W - 87L
1,570 SR
Queue Stats
159W - 126L
1,506 Elo+
Solo
Thanatos
Thanatos
uberware
Thanatos
Level 156
God Stats
4W - 4L
1,618 SR
Queue Stats
26W - 19L
1,593 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
CLAW3R
Shiva
15
1 / 5 / 3
9,706
971
9,322
17,350
14,187
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Kukulkan
GunnerMW
Kukulkan
16
0 / 2 / 3
10,237
1,024
18,823
7,017
3,205
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Gilgamesh
SublimeLizard
Gilgamesh
15
1 / 5 / 3
9,984
998
8,033
21,140
18,690
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Lancelot
TzuWillDie
Lancelot
15
0 / 9 / 1
8,667
867
9,449
18,505
12,760
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
coomlordy
Kumbhakarna
15
2 / 7 / 2
10,626
1,063
5,396
24,621
25,109
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Team 1 Tickets

158

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
16
1 / 1 / 23
10,340
1,034
16,168
16,038
23,551
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Athena
14
2 / 0 / 4
9,287
929
2,009
2,957
1,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Xbalanque
SantaCuck
Xbalanque
17
3 / 1 / 22
11,101
1,110
29,054
14,446
7,081
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

17
8 / 1 / 17
11,518
1,152
15,709
14,388
9,971
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Thanatos
uberware
Thanatos
18
14 / 1 / 12
12,218
1,222
22,291
6,174
3,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
106
4
Kills
28
28
Deaths
4
12
Assists
78
Player
Kills
Deaths
Assists
KDA
W
Chaac
 
Chaac
1
1
23
12.5
L
Shiva
CLAW3R
Shiva
1
5
3
0.5
L
Kukulkan
GunnerMW
Kukulkan
0
2
3
0.75
W
Athena
2
0
4
4
W
Xbalanque
SantaCuck
Xbalanque
3
1
22
14
L
Gilgamesh
SublimeLizard
Gilgamesh
1
5
3
0.5
W
8
1
17
16.5
L
Lancelot
TzuWillDie
Lancelot
0
9
1
0.06
L
Kumbhakarna
coomlordy
Kumbhakarna
2
7
2
0.43
W
Thanatos
uberware
Thanatos
14
1
12
20

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,023
Damage
85,231
88,633
Taken
54,003
73,951
Mitigated
46,247
9,631
Healing
30,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
 
Chaac
16,168
2,726
0
5,150
16,038
23,551
0
6,564
9,474
88
34,509
L
Shiva
CLAW3R
Shiva
9,322
2,076
2,093
1,506
17,350
14,187
0
464
16,794
0
14,698
L
Kukulkan
GunnerMW
Kukulkan
18,823
2,421
0
1,187
7,017
3,205
0
0
6,970
70,840
0
W
Athena
2,009
882
0
960
2,957
1,684
0
1,078
1,879
2,449
0
W
Xbalanque
SantaCuck
Xbalanque
29,054
10,925
0
5,201
14,446
7,081
0
7,234
7,212
0
55,672
L
Gilgamesh
SublimeLizard
Gilgamesh
8,033
2,497
1,526
1,397
21,140
18,690
0
283
20,684
0
18,249
W
15,709
2,364
3,603
5,114
14,388
9,971
0
7,340
7,048
0
22,609
L
Lancelot
TzuWillDie
Lancelot
9,449
2,434
0
1,073
18,505
12,760
0
733
17,496
0
12,635
L
Kumbhakarna
coomlordy
Kumbhakarna
5,396
1,552
0
849
24,621
25,109
0
617
23,672
13,120
0
W
Thanatos
uberware
Thanatos
22,291
4,395
0
10,049
6,174
3,960
0
2,003
4,171
0
37,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,220
Gold Earned
54,464
165
Minions Killed
164
7
Camps Cleared
8
988,438
Distance Traveled
873,523
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
10,340
1,034
36
4
2
193,130
3
L
Shiva
9,706
971
16
2
1
201,053
0
L
Kukulkan
10,237
1,024
117
12
3
209,079
4
W
Athena
9,287
929
3
0
1
50,049
0
W
Xbalanque
11,101
1,110
75
8
2
184,096
1
L
Gilgamesh
9,984
998
15
2
0
201,282
2
W
Guan Yu
11,518
1,152
19
2
1
227,023
0
L
Lancelot
8,667
867
3
0
1
190,860
0
L
Kumbhakarna
10,626
1,063
14
1
2
186,164
0
W
Thanatos
12,218
1,222
31
3
2
219,225
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role