Player Matchup

Kali
Kali
Gold V
AlexThodo8
Kali
Gold V
Level 158
God Stats
1W - 2L
1,482 SR
Queue Stats
33W - 34L
1,560 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
DamThzCrackers
Cu Chulainn
Silver I
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 32L
1,582 MMR
Solo
Ganesha
Ganesha
Bronze III
Gen BBQ
Ganesha
Bronze III
Level 128
God Stats
3W - 3L
1,677 SR
Queue Stats
4W - 6L
1,541 MMR
Solo
Agni
Agni
Silver I
Odin_Allvater91
Agni
Silver I
Level 148
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 7L
1,600 MMR
Solo
Medusa
Medusa
Gold III
aubenji15
Medusa
Gold III
Level 124
God Stats
2W - 7L
1,440 SR
Queue Stats
349W - 356L
1,561 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 140
1,520 SR
1,569 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 148
1,500 SR
1,569 MMR
Rama
Rama
Gold III
DLeonAA
Rama
Gold III
Level 160
God Stats
9W - 7L
1,594 SR
Queue Stats
521W - 535L
1,535 MMR
Solo
Achilles
Achilles
Gold V
GOATxJAKIZZAL
Achilles
Gold V
Level 158
God Stats
1W - 3L
1,499 SR
Queue Stats
93W - 90L
1,800 MMR
Party 1
Yu Huang
Yu Huang
Gold I
Ghostxens
Yu Huang
Gold I
Level 128
God Stats
4W - 6L
1,464 SR
Queue Stats
246W - 244L
1,582 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
SavageYouna
Kumbhakarna
Gold V
Level 148
God Stats
2W - 1L
1,444 SR
Queue Stats
30W - 32L
1,425 MMR
Party 1
Baron Samedi
Baron Samedi
Gold III
XxDarkBladexX07
Baron Samedi
Gold III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
108W - 112L
1,503 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
3 / 7 / 1
15,559
519
22,098
32,044
23,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
DamThzCrackers
Cu Chulainn
12
0 / 1 / 0
9,141
305
482
5,453
5,777
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Ganesha
Gen BBQ
Ganesha
17
0 / 5 / 5
12,433
414
10,724
28,906
47,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
5 / 7 / 1
14,215
474
26,301
25,636
13,152
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Medusa
aubenji15
Medusa
20
0 / 7 / 1
13,260
442
12,737
29,063
15,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Guan YuMauiThorAtlas

VS

Bans
LancelotChang'eSusanoVulcan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
DLeonAA
Rama
20
8 / 1 / 13
18,127
604
37,135
34,498
16,641
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
GOATxJAKIZZAL
Achilles
20
10 / 2 / 7
17,277
576
17,450
29,829
36,413
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Yu Huang
Ghostxens
Yu Huang
3
0 / 0 / 0
8,504
283
0
0
0
Kumbhakarna
SavageYouna
Kumbhakarna
19
2 / 3 / 17
13,613
454
9,184
32,474
43,307
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Baron Samedi
XxDarkBladexX07
Baron Samedi
20
7 / 2 / 8
16,354
545
19,406
23,643
23,627
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
72
8
Kills
27
27
Deaths
8
8
Assists
45
Player
Kills
Deaths
Assists
KDA
L
3
7
1
0.5
W
Rama
DLeonAA
Rama
8
1
13
14.5
L
Cu Chulainn
DamThzCrackers
Cu Chulainn
0
1
0
0
W
Achilles
GOATxJAKIZZAL
Achilles
10
2
7
6.75
L
Ganesha
Gen BBQ
Ganesha
0
5
5
0.5
W
Yu Huang
Ghostxens
Yu Huang
0
0
0
0
L
5
7
1
0.79
W
Kumbhakarna
SavageYouna
Kumbhakarna
2
3
17
3.5
W
Baron Samedi
XxDarkBladexX07
Baron Samedi
7
2
8
5.5
L
Medusa
aubenji15
Medusa
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,342
Damage
83,175
121,102
Taken
120,444
105,071
Mitigated
119,988
31,036
Healing
54,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
22,098
11,365
0
8,122
32,044
23,140
3,807
6,185
25,538
0
152,927
W
Rama
DLeonAA
Rama
37,135
30,890
0
22,750
34,498
16,641
6,115
7,347
27,151
0
216,186
L
Cu Chulainn
DamThzCrackers
Cu Chulainn
482
0
0
25
5,453
5,777
0
125
5,258
0
25,865
W
Achilles
GOATxJAKIZZAL
Achilles
17,450
7,138
0
12,361
29,829
36,413
135
8,313
21,516
0
164,806
L
Ganesha
Gen BBQ
Ganesha
10,724
921
0
4,147
28,906
47,747
121
8,008
20,657
57,631
5,630
W
Yu Huang
Ghostxens
Yu Huang
0
0
0
0
0
0
0
0
0
0
0
L
26,301
720
276
9,055
25,636
13,152
861
8,779
16,723
129,463
0
W
Kumbhakarna
SavageYouna
Kumbhakarna
9,184
1,138
1,801
4,010
32,474
43,307
529
12,243
20,231
50,447
0
W
Baron Samedi
XxDarkBladexX07
Baron Samedi
19,406
1,280
4,368
8,990
23,643
23,627
1,440
8,757
14,886
140,766
0
L
Medusa
aubenji15
Medusa
12,737
6,303
0
9,411
29,063
15,255
0
4,867
24,126
0
140,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,608
Gold Earned
73,875
751
Minions Killed
762
0
Camps Cleared
0
2,267,875
Distance Traveled
2,289,299
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
15,559
519
239
8
0
571,581
10
W
Rama
18,127
604
276
9
0
554,983
6
L
Cu Chulainn
9,141
305
40
1
0
177,234
1
W
Achilles
17,277
576
217
7
0
604,962
2
L
Ganesha
12,433
414
38
1
0
528,604
11
W
Yu Huang
8,504
283
0
0
0
436
0
L
Agni
14,215
474
198
7
0
506,564
0
W
Kumbhakarna
13,613
454
53
2
0
623,794
8
W
Baron Samedi
16,354
545
216
7
0
505,124
2
L
Medusa
13,260
442
236
8
0
483,892
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role