Player Matchup

Ah Muzen Cab
Ah Muzen Cab
BySuns_
Ah Muzen Cab
Level 49
God Stats
4W - 2L
1,732 SR
Queue Stats
164W - 198L
1,422 Elo+
Party 1
Set
Set
KiingAval0n
Set
Level 39
God Stats
0W - 2L
1,288 SR
Queue Stats
0W - 6L
1,075 Elo+
Party 2
Merlin
Merlin
Max_Thiel
Merlin
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 6L
1,075 Elo+
Party 2
Loki
Loki
SpeedingStag
Loki
Level 127
God Stats
6W - 9L
1,423 SR
Queue Stats
354W - 350L
1,490 Elo+
Solo
Terra
Terra
T2DY_ATL
Terra
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
157W - 236L
1,312 Elo+
Party 1
Team Averages
Level 64
1,489 SR
1,275 Elo+

VS

Team Averages
Level 76
1,476 SR
1,440 Elo+
Anubis
Anubis
Eren jager4K
Anubis
Level 49
God Stats
17W - 22L
1,436 SR
Queue Stats
38W - 56L
1,366 Elo+
Party 3
Arachne
Arachne
Light16125444
Arachne
Level 43
God Stats
16W - 11L
1,587 SR
Queue Stats
26W - 41L
1,369 Elo+
Party 3
Chaac
Chaac
MansGotMusic
Chaac
Level 88
God Stats
21W - 20L
1,471 SR
Queue Stats
44W - 45L
1,411 Elo+
Solo
Nu Wa
Nu Wa
Phill mcball
Nu Wa
Level 115
God Stats
60W - 31L
1,715 SR
Queue Stats
371W - 354L
1,593 Elo+
Party 4
Artemis
Artemis
TTV Cleoo
Artemis
Level 87
God Stats
2W - 3L
1,170 SR
Queue Stats
79W - 86L
1,464 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
BySuns_
Ah Muzen Cab
10
0 / 2 / 0
5,368
488
1,858
7,352
2,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 3 / 0
5,252
477
2,273
8,525
4,046
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
Max_Thiel
Merlin
10
0 / 2 / 0
5,465
497
1,335
6,238
1,771
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 1 / 0
5,995
545
3,347
8,161
3,210
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Terra
T2DY_ATL
Terra
7
0 / 3 / 0
4,784
435
1,099
7,612
5,783
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
10
1 / 0 / 4
5,834
530
5,061
3,247
1,279
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
11
5 / 0 / 2
6,890
626
7,994
8,450
3,783
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 0 / 1
5,937
540
2,775
5,247
4,469
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

11
2 / 0 / 5
6,960
633
7,798
3,875
1,279
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
TTV Cleoo
Artemis
11
3 / 0 / 4
6,229
566
3,373
4,228
1,535
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
27
0
Kills
11
11
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
BySuns_
Ah Muzen Cab
0
2
0
0
W
Anubis
1
0
4
3
L
0
3
0
0
W
Arachne
5
0
2
6
W
0
0
1
0.5
L
Merlin
Max_Thiel
Merlin
0
2
0
0
W
2
0
5
4.5
L
0
1
0
0
L
Terra
T2DY_ATL
Terra
0
3
0
0
W
Artemis
TTV Cleoo
Artemis
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,912
Damage
27,001
37,888
Taken
25,047
17,068
Mitigated
12,345
9,131
Healing
9,548
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
BySuns_
Ah Muzen Cab
1,858
581
0
3,259
7,352
2,258
0
2,437
4,915
0
36,154
W
Anubis
5,061
226
0
1,891
3,247
1,279
1,481
263
2,984
38,632
0
L
2,273
749
0
338
8,525
4,046
0
1,997
6,528
0
36,187
W
Arachne
7,994
5,395
0
3,115
8,450
3,783
616
805
7,645
0
45,788
W
2,775
746
0
1,554
5,247
4,469
0
36
5,211
0
32,531
L
Merlin
Max_Thiel
Merlin
1,335
0
0
576
6,238
1,771
0
3,983
2,255
41,945
0
W
7,798
1,561
0
350
3,875
1,279
639
1,330
2,545
45,761
0
L
3,347
527
0
2,408
8,161
3,210
0
1,419
6,742
0
38,600
L
Terra
T2DY_ATL
Terra
1,099
372
574
1,976
7,612
5,783
0
3,023
4,589
8,523
0
W
Artemis
TTV Cleoo
Artemis
3,373
1,168
0
2,638
4,228
1,535
550
0
4,228
0
28,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,864
Gold Earned
31,850
300
Minions Killed
362
0
Camps Cleared
0
1,048,544
Distance Traveled
1,125,749
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
5,368
488
61
6
0
207,475
2
W
Anubis
5,834
530
63
6
0
202,160
5
L
Set
5,252
477
72
7
0
226,683
2
W
Arachne
6,890
626
70
6
0
266,204
0
W
Chaac
5,937
540
65
6
0
233,039
0
L
Merlin
5,465
497
77
7
0
210,003
3
W
Nu Wa
6,960
633
89
8
0
222,119
4
L
Loki
5,995
545
77
7
0
227,461
4
L
Terra
4,784
435
13
1
0
176,922
0
W
Artemis
6,229
566
75
7
0
202,227
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role