Player Matchup

Sol
Sol
Bashmaster147
Sol
Level 134
God Stats
0W - 2L
1,716 SR
Queue Stats
34W - 29L
1,557 Elo+
Party 2
Cabrakan
Cabrakan
Icy203
Cabrakan
Level 101
God Stats
0W - 1L
1,236 SR
Queue Stats
48W - 39L
1,559 Elo+
Party 2
Osiris
Osiris
Idunns Feet
Osiris
Level 105
God Stats
6W - 9L
1,561 SR
Queue Stats
26W - 25L
1,553 Elo+
Party 2
Hachiman
Hachiman
RayB12345
Hachiman
Level 127
God Stats
2W - 3L
1,694 SR
Queue Stats
53W - 42L
1,566 Elo+
Party 2
Aphrodite
Aphrodite
The MeleeMatt
Aphrodite
Level 144
God Stats
1W - 1L
1,798 SR
Queue Stats
51W - 40L
1,567 Elo+
Party 2
Team Averages
Level 122
1,601 SR
1,560 Elo+

VS

Team Averages
Level 121
1,518 SR
1,523 Elo+
Chaac
Chaac
ELJAMESOxd
Chaac
Level 109
God Stats
14W - 8L
1,524 SR
Queue Stats
44W - 36L
1,579 Elo+
Solo
Kukulkan
Kukulkan
Earhy9595
Kukulkan
Level 69
God Stats
1W - 0L
1,451 SR
Queue Stats
2W - 2L
1,399 Elo+
Party 1
Ymir
Ymir
ElectricN1
Ymir
Level 148
God Stats
4W - 1L
1,604 SR
Queue Stats
85W - 107L
1,455 Elo+
Party 1
Rama
Rama
Natethawsm
Rama
Level 131
God Stats
3W - 1L
1,523 SR
Queue Stats
140W - 85L
1,617 Elo+
Solo
Aphrodite
Aphrodite
Voodoomagik
Aphrodite
Level 147
God Stats
4W - 5L
1,490 SR
Queue Stats
110W - 88L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 6 / 1
10,132
633
15,161
21,561
10,421
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cabrakan
Icy203
Cabrakan
16
0 / 8 / 3
9,667
604
9,038
31,450
46,699
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Osiris
17
0 / 6 / 3
10,148
634
5,463
25,888
31,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
RayB12345
Hachiman
18
1 / 5 / 2
10,523
658
10,049
19,933
12,245
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
The MeleeMatt
Aphrodite
18
2 / 3 / 2
11,004
688
13,437
19,455
11,764
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
20
5 / 0 / 17
12,529
783
22,422
23,733
23,710
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Kukulkan
Earhy9595
Kukulkan
20
11 / 0 / 7
13,883
868
24,897
7,751
4,224
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

18
2 / 1 / 17
12,570
786
8,391
27,792
36,693
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

20
7 / 1 / 10
12,831
802
34,151
18,379
10,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Aphrodite
Voodoomagik
Aphrodite
19
3 / 2 / 16
11,929
746
13,240
21,623
12,055
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
95
4
Kills
28
28
Deaths
4
11
Assists
67
Player
Kills
Deaths
Assists
KDA
L
1
6
1
0.25
W
Chaac
5
0
17
13.5
W
Kukulkan
Earhy9595
Kukulkan
11
0
7
14.5
W
2
1
17
10.5
L
Cabrakan
Icy203
Cabrakan
0
8
3
0.19
L
Osiris
0
6
3
0.25
W
7
1
10
12
L
Hachiman
RayB12345
Hachiman
1
5
2
0.4
L
Aphrodite
The MeleeMatt
Aphrodite
2
3
2
1
W
Aphrodite
Voodoomagik
Aphrodite
3
2
16
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,148
Damage
103,101
118,287
Taken
99,278
112,148
Mitigated
86,758
32,938
Healing
56,122
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,161
5,378
0
4,400
21,561
10,421
0
7,363
14,198
48,267
2,998
W
Chaac
22,422
4,678
0
12,963
23,733
23,710
1,034
7,258
16,074
0
65,845
W
Kukulkan
Earhy9595
Kukulkan
24,897
2,967
0
1,135
7,751
4,224
4,297
3,230
4,485
79,413
0
W
8,391
1,589
0
6,384
27,792
36,693
875
8,550
18,669
18,116
0
L
Cabrakan
Icy203
Cabrakan
9,038
621
0
974
31,450
46,699
0
9,322
22,128
19,383
0
L
Osiris
5,463
1,619
0
2,793
25,888
31,019
360
13,345
12,543
0
30,126
W
34,151
27,272
0
10,759
18,379
10,076
5,631
7,866
10,245
0
78,817
L
Hachiman
RayB12345
Hachiman
10,049
3,921
623
3,718
19,933
12,245
286
7,507
12,426
0
42,877
L
Aphrodite
The MeleeMatt
Aphrodite
13,437
1,697
9,248
11,182
19,455
11,764
693
8,991
10,464
46,693
0
W
Aphrodite
Voodoomagik
Aphrodite
13,240
942
11,012
13,869
21,623
12,055
444
10,016
11,356
43,794
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,474
Gold Earned
63,742
281
Minions Killed
370
0
Camps Cleared
0
1,451,518
Distance Traveled
1,720,672
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
10,132
633
67
4
0
280,698
3
W
Chaac
12,529
783
85
5
0
392,961
3
W
Kukulkan
13,883
868
115
7
0
333,662
3
W
Ymir
12,570
786
13
1
0
348,512
3
L
Cabrakan
9,667
604
23
1
0
262,779
0
L
Osiris
10,148
634
46
3
0
318,573
0
W
Rama
12,831
802
93
6
0
293,503
2
L
Hachiman
10,523
658
60
4
0
274,543
2
L
Aphrodite
11,004
688
85
5
0
314,925
3
W
Aphrodite
11,929
746
64
4
0
352,034
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role