Player Matchup

Vamana
Vamana
Da_Shankz
Vamana
Level 99
God Stats
18W - 10L
1,570 SR
Queue Stats
192W - 159L
1,558 Elo+
Solo
Ah Puch
Ah Puch
DadWhereUAtt
Ah Puch
Level 140
God Stats
3W - 3L
1,371 SR
Queue Stats
31W - 42L
1,442 Elo+
Solo
Sobek
Sobek
GuardianUnfaith
Sobek
Level 154
God Stats
6W - 6L
1,527 SR
Queue Stats
611W - 634L
1,580 Elo+
Solo
Chang'e
Chang'e
Pumpkin_Bussy
Chang'e
Level 68
God Stats
17W - 15L
1,586 SR
Queue Stats
158W - 164L
1,462 Elo+
Solo
Bastet
Bastet
hallfam057
Bastet
Level 117
God Stats
10W - 2L
1,647 SR
Queue Stats
17W - 14L
1,573 Elo+
Solo
Team Averages
Level 116
1,540 SR
1,523 Elo+

VS

Team Averages
Level 113
1,513 SR
1,443 Elo+
Zeus
Zeus
 
Zeus
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
DaYisus66
Sun Wukong
Level 37
God Stats
0W - 1L
1,492 SR
Queue Stats
3W - 10L
1,160 Elo+
Solo
Cupid
Cupid
LunarTides
Cupid
Level 159
God Stats
1W - 2L
1,459 SR
Queue Stats
95W - 91L
1,468 Elo+
Solo
Xing Tian
Xing Tian
llanpowereffect
Xing Tian
Level 160
God Stats
13W - 17L
1,513 SR
Queue Stats
987W - 973L
1,599 Elo+
Solo
Pele
Pele
okonkret_drama
Pele
Level 69
God Stats
104W - 77L
1,598 SR
Queue Stats
257W - 273L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Da_Shankz
Vamana
16
6 / 1 / 6
12,099
1,210
11,584
15,405
15,068
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Ah Puch
DadWhereUAtt
Ah Puch
16
3 / 0 / 8
10,059
1,006
7,991
3,049
1,559
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

16
2 / 0 / 11
11,113
1,111
7,174
14,293
24,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Chang'e
16
3 / 1 / 8
10,630
1,063
13,088
10,726
5,320
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Bastet
hallfam057
Bastet
16
1 / 2 / 10
9,902
990
15,836
13,317
6,214
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Team 1 Tickets

270

VS

Team 2 Tickets

212

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
15
0 / 3 / 2
9,010
901
11,070
7,181
3,256
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sun Wukong
DaYisus66
Sun Wukong
15
0 / 3 / 3
9,171
917
12,887
14,688
12,982
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cupid
15
2 / 5 / 1
9,726
973
8,853
10,333
4,838
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Xing Tian
llanpowereffect
Xing Tian
15
1 / 2 / 3
10,627
1,063
10,159
16,296
22,147
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
1 / 2 / 2
9,217
922
8,949
11,417
5,668
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
15
Kills
4
4
Deaths
15
43
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Zeus
 
Zeus
0
3
2
0.33
L
Sun Wukong
DaYisus66
Sun Wukong
0
3
3
0.5
W
Vamana
Da_Shankz
Vamana
6
1
6
9
W
Ah Puch
DadWhereUAtt
Ah Puch
3
0
8
7
W
2
0
11
7.5
L
Cupid
2
5
1
0.5
W
Chang'e
3
1
8
7
W
Bastet
hallfam057
Bastet
1
2
10
3
L
Xing Tian
llanpowereffect
Xing Tian
1
2
3
1.25
L
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,673
Damage
51,918
56,790
Taken
59,915
53,158
Mitigated
48,891
25,797
Healing
6,057
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zeus
 
Zeus
11,070
863
145
258
7,181
3,256
0
1,888
5,293
31,758
0
L
Sun Wukong
DaYisus66
Sun Wukong
12,887
2,406
0
1,241
14,688
12,982
0
8,326
6,362
0
25,496
W
Vamana
Da_Shankz
Vamana
11,584
6,207
1,963
6,954
15,405
15,068
0
6,347
8,837
0
41,679
W
Ah Puch
DadWhereUAtt
Ah Puch
7,991
173
0
498
3,049
1,559
0
375
2,587
12,243
0
W
7,174
538
0
3,444
14,293
24,997
0
5,910
8,025
13,604
0
L
Cupid
8,853
3,999
528
1,400
10,333
4,838
0
3,496
6,837
0
35,722
W
Chang'e
13,088
289
5,251
5,151
10,726
5,320
0
3,381
7,103
45,892
0
W
Bastet
hallfam057
Bastet
15,836
3,139
0
2,536
13,317
6,214
0
5,216
7,759
0
28,280
L
Xing Tian
llanpowereffect
Xing Tian
10,159
611
0
1,946
16,296
22,147
0
8,466
7,830
26,041
0
L
8,949
1,402
0
539
11,417
5,668
0
6,077
5,340
0
21,125

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,803
Gold Earned
47,751
191
Minions Killed
211
11
Camps Cleared
5
1,010,300
Distance Traveled
919,791
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
9,010
901
58
6
2
159,492
0
L
Sun Wukong
9,171
917
27
3
0
196,430
0
W
Vamana
12,099
1,210
59
6
5
207,906
2
W
Ah Puch
10,059
1,006
17
2
0
195,543
0
W
Sobek
11,113
1,111
12
1
0
216,298
0
L
Cupid
9,726
973
64
6
1
173,249
0
W
Chang'e
10,630
1,063
78
8
3
173,537
0
W
Bastet
9,902
990
25
3
3
217,016
0
L
Xing Tian
10,627
1,063
33
3
1
204,675
2
L
Pele
9,217
922
29
3
1
185,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role