Player Matchup

Nu Wa
Nu Wa
Lunahri00
Nu Wa
Level 6
God Stats
4W - 2L
1,617 SR
Queue Stats
13W - 13L
1,521 Elo+
Party 1
Chiron
Chiron
kirik0u
Chiron
Level 87
God Stats
21W - 7L
1,809 SR
Queue Stats
57W - 23L
1,731 Elo+
Solo
Fafnir
Fafnir
negαte
Fafnir
Level 157
God Stats
1W - 1L
1,500 SR
Queue Stats
25W - 17L
1,612 Elo+
Party 1
Team Averages
Level 83
1,642 SR
1,621 Elo+

VS

Team Averages
Level 155
1,568 SR
1,573 Elo+
Fenrir
Fenrir
AlzhinSon
Fenrir
Level 160
God Stats
26W - 19L
1,645 SR
Queue Stats
182W - 163L
1,678 Elo+
Solo
Baron Samedi
Baron Samedi
Jessap
Baron Samedi
Level 159
God Stats
2W - 2L
1,439 SR
Queue Stats
45W - 81L
1,317 Elo+
Solo
Ne Zha
Ne Zha
minigogo
Ne Zha
Level 146
God Stats
23W - 21L
1,620 SR
Queue Stats
502W - 387L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lunahri00
Nu Wa
13
0 / 2 / 7
8,035
670
6,975
6,812
2,558
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chiron
kirik0u
Chiron
16
6 / 2 / 3
10,123
844
14,125
11,481
4,547
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fafnir
negαte
Fafnir
14
3 / 0 / 6
10,197
850
7,843
11,206
14,437
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AlzhinSon
Fenrir
14
1 / 5 / 2
8,418
702
7,132
15,030
12,642
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Baron Samedi
Jessap
Baron Samedi
7
0 / 2 / 1
6,608
551
2,860
5,056
2,234
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ne Zha
minigogo
Ne Zha
16
3 / 2 / 1
9,165
764
12,879
16,948
9,630
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
8
9
Kills
4
4
Deaths
9
16
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AlzhinSon
Fenrir
1
5
2
0.4
L
Baron Samedi
Jessap
Baron Samedi
0
2
1
0.25
W
Nu Wa
Lunahri00
Nu Wa
0
2
7
1.75
W
Chiron
kirik0u
Chiron
6
2
3
3.75
L
Ne Zha
minigogo
Ne Zha
3
2
1
1.75
W
Fafnir
negαte
Fafnir
3
0
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,943
Damage
22,871
29,499
Taken
37,034
21,542
Mitigated
24,506
11,313
Healing
13,296
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AlzhinSon
Fenrir
7,132
1,845
0
3,402
15,030
12,642
0
5,330
9,700
0
25,755
L
Baron Samedi
Jessap
Baron Samedi
2,860
65
509
1,971
5,056
2,234
0
3,208
1,848
10,631
0
W
Nu Wa
Lunahri00
Nu Wa
6,975
1,870
0
1,190
6,812
2,558
60
949
5,776
21,775
0
W
Chiron
kirik0u
Chiron
14,125
8,190
413
3,578
11,481
4,547
1,121
915
10,096
20
54,821
L
Ne Zha
minigogo
Ne Zha
12,879
2,767
0
7,414
16,948
9,630
0
6,441
10,507
0
68,328
W
Fafnir
negαte
Fafnir
7,843
2,276
164
5,968
11,206
14,437
76
1,053
10,034
19,111
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,355
Gold Earned
24,191
147
Minions Killed
142
0
Camps Cleared
0
623,905
Distance Traveled
568,193
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,418
702
53
4
0
228,766
1
L
Baron Samedi
6,608
551
13
1
0
100,386
1
W
Nu Wa
8,035
670
37
3
0
194,665
0
W
Chiron
10,123
844
98
8
0
218,627
2
L
Ne Zha
9,165
764
76
6
0
239,041
2
W
Fafnir
10,197
850
12
1
0
210,613
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role