Player Matchup

Tiamat
Tiamat
BingusBallz9787
Tiamat
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 21L
1,532 Elo+
Party 2
Anhur
Anhur
Milk_Shake_Ninho
Anhur
Level 46
God Stats
2W - 5L
1,310 SR
Queue Stats
29W - 31L
1,541 Elo+
Party 3
Nu Wa
Nu Wa
baconbits jmk
Nu Wa
Level 108
God Stats
1W - 2L
1,572 SR
Queue Stats
107W - 103L
1,526 Elo+
Party 2
Ares
Ares
noulacio
Ares
Level 26
God Stats
3W - 6L
1,764 SR
Queue Stats
16W - 20L
1,585 Elo+
Party 3
Awilix
Awilix
vhsj14
Awilix
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 110L
1,502 Elo+
Party 2
Team Averages
Level 62
1,529 SR
1,537 Elo+

VS

Team Averages
Level 73
1,384 SR
1,485 Elo+
Mulan
Mulan
CunningAcorn483
Mulan
Level 36
God Stats
2W - 4L
1,126 SR
Queue Stats
10W - 23L
1,293 Elo+
Solo
Rama
Rama
ExpandedSheep9
Rama
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
73W - 60L
1,549 Elo+
Party 1
Zhong Kui
Zhong Kui
Jwuq
Zhong Kui
Level 121
God Stats
4W - 5L
1,477 SR
Queue Stats
357W - 326L
1,534 Elo+
Party 1
Cthulhu
Cthulhu
ReV Truth
Cthulhu
Level 82
God Stats
4W - 0L
1,631 SR
Queue Stats
249W - 245L
1,491 Elo+
Party 1
Thanatos
Thanatos
SUPERSAIYAN4QS
Thanatos
Level 102
God Stats
2W - 5L
1,185 SR
Queue Stats
88W - 80L
1,558 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 2
10,255
513
18,523
22,428
15,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

16
3 / 4 / 1
9,886
494
8,332
18,457
6,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
1 / 5 / 1
8,378
419
11,194
13,483
5,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ares
11
0 / 3 / 4
8,042
402
13,495
20,880
21,032
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Awilix
vhsj14
Awilix
13
2 / 6 / 3
8,543
427
3,991
18,501
7,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 5
11,096
555
17,073
27,454
20,258
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

19
4 / 1 / 3
11,966
598
11,137
16,366
7,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zhong Kui
Jwuq
Zhong Kui
19
6 / 0 / 7
11,664
583
20,353
17,209
13,679
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
ReV Truth
Cthulhu
14
1 / 3 / 13
9,349
467
8,892
21,545
20,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
17
10 / 0 / 6
11,245
562
12,980
12,337
6,369
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
58
7
Kills
24
24
Deaths
7
11
Assists
34
Player
Kills
Deaths
Assists
KDA
L
1
6
2
0.33
W
3
3
5
1.83
W
4
1
3
5.5
W
Zhong Kui
Jwuq
Zhong Kui
6
0
7
9.5
L
3
4
1
0.88
W
Cthulhu
ReV Truth
Cthulhu
1
3
13
2.5
W
Thanatos
10
0
6
13
L
1
5
1
0.3
L
Ares
0
3
4
0.67
L
Awilix
vhsj14
Awilix
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,535
Damage
70,435
93,749
Taken
94,911
55,345
Mitigated
68,525
23,835
Healing
47,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,523
1,591
168
7,887
22,428
15,622
150
3,088
19,340
79,716
0
W
17,073
2,162
0
7,095
27,454
20,258
990
15,846
10,722
0
100,119
W
11,137
9,223
0
9,412
16,366
7,376
3,100
2,678
13,688
0
130,911
W
Zhong Kui
Jwuq
Zhong Kui
20,353
3,505
0
11,093
17,209
13,679
1,202
8,604
8,561
120,290
0
L
8,332
3,904
0
7,291
18,457
6,458
0
1,673
16,784
0
80,780
W
Cthulhu
ReV Truth
Cthulhu
8,892
1,009
253
3,152
21,545
20,843
0
11,381
10,075
38,263
872
W
Thanatos
12,980
2,895
0
16,803
12,337
6,369
0
3,652
8,653
0
81,521
L
11,194
1,840
0
586
13,483
5,130
464
8,421
5,062
68,466
0
L
Ares
13,495
1,142
570
5,829
20,880
21,032
0
9,560
11,320
36,853
0
L
Awilix
vhsj14
Awilix
3,991
1,781
281
1,223
18,501
7,103
0
6,258
12,243
0
59,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,104
Gold Earned
55,320
506
Minions Killed
720
0
Camps Cleared
0
1,862,662
Distance Traveled
1,984,340
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
10,255
513
156
8
0
317,173
1
W
Mulan
11,096
555
173
9
0
344,567
1
W
Rama
11,966
598
197
10
0
379,684
2
W
Zhong Kui
11,664
583
196
10
0
394,157
4
L
Anhur
9,886
494
122
6
0
366,054
3
W
Cthulhu
9,349
467
54
3
0
409,642
0
W
Thanatos
11,245
562
100
5
0
456,290
1
L
Nu Wa
8,378
419
102
5
0
329,365
2
L
Ares
8,042
402
33
2
0
402,135
9
L
Awilix
8,543
427
93
5
0
447,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role