Player Matchup

Sobek
Sobek
Jarso12
Sobek
Level 155
God Stats
1W - 0L
1,626 SR
Queue Stats
17W - 11L
1,562 Elo+
Party 2
Ne Zha
Ne Zha
MMirsi
Ne Zha
Level 64
God Stats
3W - 2L
1,443 SR
Queue Stats
115W - 64L
1,574 Elo+
Party 2
Janus
Janus
Magechkin
Janus
Level 103
God Stats
10W - 4L
1,492 SR
Queue Stats
115W - 83L
1,551 Elo+
Party 2
Ishtar
Ishtar
Pesu_Fati
Ishtar
Level 128
God Stats
6W - 3L
1,664 SR
Queue Stats
206W - 164L
1,508 Elo+
Party 2
Nemesis
Nemesis
stofy6
Nemesis
Level 19
God Stats
1W - 1L
1,308 SR
Queue Stats
51W - 9L
1,716 Elo+
Party 2
Team Averages
Level 94
1,507 SR
1,582 Elo+

VS

Team Averages
Level 88
1,562 SR
1,554 Elo+
Fenrir
Fenrir
AragornLORD
Fenrir
Level 125
God Stats
4W - 2L
1,538 SR
Queue Stats
137W - 132L
1,380 Elo+
Party 3
Anhur
Anhur
Rufusdusol97
Anhur
Level 42
God Stats
0W - 2L
1,303 SR
Queue Stats
36W - 13L
1,695 Elo+
Party 1
Maui
Maui
SkyForgedBooty
Maui
Level 128
God Stats
14W - 4L
1,777 SR
Queue Stats
169W - 113L
1,668 Elo+
Party 1
Chaac
Chaac
WillowsDay
Chaac
Level 108
God Stats
3W - 1L
1,658 SR
Queue Stats
158W - 130L
1,628 Elo+
Party 1
Merlin
Merlin
YHTEPMEHW8231
Merlin
Level 38
God Stats
17W - 17L
1,534 SR
Queue Stats
115W - 120L
1,400 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Jarso12
Sobek
12
2 / 3 / 9
8,242
485
4,347
16,953
15,488
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ne Zha
MMirsi
Ne Zha
15
6 / 3 / 8
9,651
568
12,757
13,814
5,688
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Janus
Magechkin
Janus
17
8 / 3 / 9
10,536
620
14,334
9,287
3,601
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ishtar
Pesu_Fati
Ishtar
16
3 / 1 / 5
9,977
587
10,036
14,055
4,399
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Nemesis
stofy6
Nemesis
17
3 / 1 / 3
10,854
638
10,909
18,349
8,172
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
13
3 / 6 / 3
7,892
464
6,720
17,679
9,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
4 / 3 / 0
8,916
524
9,226
14,557
5,599
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 3 / 6
6,741
397
5,329
14,692
11,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chaac
14
2 / 4 / 5
8,732
514
7,919
17,790
11,548
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
2 / 6 / 4
8,088
476
7,961
10,112
4,352
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
29
22
Kills
11
11
Deaths
22
34
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Fenrir
3
6
3
0.75
W
Sobek
Jarso12
Sobek
2
3
9
2.17
W
Ne Zha
MMirsi
Ne Zha
6
3
8
3.33
W
Janus
Magechkin
Janus
8
3
9
4.17
W
Ishtar
Pesu_Fati
Ishtar
3
1
5
5.5
L
4
3
0
1.33
L
0
3
6
1
L
Chaac
2
4
5
1.13
L
2
6
4
0.67
W
Nemesis
stofy6
Nemesis
3
1
3
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,383
Damage
37,155
72,458
Taken
74,830
37,348
Mitigated
43,092
33,453
Healing
22,264
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
6,720
1,791
0
5,445
17,679
9,788
95
5,461
12,218
0
53,222
W
Sobek
Jarso12
Sobek
4,347
432
0
6,414
16,953
15,488
0
2,904
14,049
12,091
2,041
W
Ne Zha
MMirsi
Ne Zha
12,757
3,625
0
6,563
13,814
5,688
0
2,838
10,976
31
70,410
W
Janus
Magechkin
Janus
14,334
1,225
0
1,171
9,287
3,601
0
2,980
6,307
96,568
0
W
Ishtar
Pesu_Fati
Ishtar
10,036
5,726
0
8,255
14,055
4,399
0
2,664
11,391
0
91,098
L
9,226
5,302
0
5,215
14,557
5,599
760
1,707
12,850
0
76,985
L
5,329
1,393
699
3,883
14,692
11,805
56
4,326
10,366
24,764
0
L
Chaac
7,919
1,362
0
6,446
17,790
11,548
0
4,255
13,535
0
63,279
L
7,961
57
0
576
10,112
4,352
173
2,850
7,262
47,784
0
W
Nemesis
stofy6
Nemesis
10,909
6,240
0
11,050
18,349
8,172
824
2,226
16,123
28
102,202

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,260
Gold Earned
40,369
612
Minions Killed
438
0
Camps Cleared
0
1,843,583
Distance Traveled
1,616,123
32
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
7,892
464
89
5
0
324,391
0
W
Sobek
8,242
485
20
1
0
383,768
14
W
Ne Zha
9,651
568
84
5
0
392,360
3
W
Janus
10,536
620
171
10
0
372,496
6
W
Ishtar
9,977
587
146
9
0
321,950
5
L
Anhur
8,916
524
124
7
0
302,195
4
L
Maui
6,741
397
30
2
0
332,386
6
L
Chaac
8,732
514
110
6
0
358,483
5
L
Merlin
8,088
476
85
5
0
298,668
1
W
Nemesis
10,854
638
191
11
0
373,009
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role