Player Matchup

Tiamat
Tiamat
 
Tiamat
Level 65
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
CamWarlock
Cthulhu
Level 18
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 30L
1,268 Elo+
Party 1
Artemis
Artemis
Demaosari
Artemis
Level 53
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,418 Elo+
Party 1
Awilix
Awilix
NINJAproMax056
Awilix
Level 64
God Stats
3W - 4L
1,655 SR
Queue Stats
158W - 182L
1,376 Elo+
Solo
Cabrakan
Cabrakan
Papa Tatman
Cabrakan
Level 48
God Stats
4W - 6L
1,824 SR
Queue Stats
124W - 178L
1,426 Elo+
Solo
Team Averages
Level 50
1,596 SR
1,397 Elo+

VS

Team Averages
Level 67
1,397 SR
1,375 Elo+
Cupid
Cupid
 
Cupid
Level 123
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Aijo5705
Ymir
Level 31
God Stats
3W - 3L
1,284 SR
Queue Stats
33W - 59L
1,201 Elo+
Solo
Merlin
Merlin
PortilloAE
Merlin
Level 66
God Stats
5W - 7L
1,251 SR
Queue Stats
194W - 237L
1,324 Elo+
Solo
Anubis
Anubis
Serranoskvs
Anubis
Level 80
God Stats
24W - 28L
1,454 SR
Queue Stats
24W - 28L
1,422 Elo+
Solo
Cliodhna
Cliodhna
XStinkyCheeseX
Cliodhna
Level 36
God Stats
4W - 1L
1,494 SR
Queue Stats
30W - 43L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
0 / 4 / 0
5,559
463
4,428
7,699
4,005
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
CamWarlock
Cthulhu
9
0 / 4 / 1
5,388
449
1,979
10,508
3,268
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Artemis
Demaosari
Artemis
9
0 / 2 / 2
5,156
430
5,757
6,173
2,072
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
5 / 4 / 1
7,321
610
3,265
10,552
3,762
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cabrakan
Papa Tatman
Cabrakan
10
0 / 1 / 5
6,282
524
2,930
10,812
8,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
 
Cupid
11
1 / 2 / 2
6,321
527
4,840
6,753
2,094
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ymir
10
2 / 2 / 1
5,920
493
4,024
9,100
4,211
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Merlin
PortilloAE
Merlin
14
3 / 1 / 2
7,712
643
2,882
5,325
2,294
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anubis
13
3 / 2 / 1
7,935
661
8,524
7,269
3,725
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
12
6 / 1 / 4
7,534
628
7,210
10,494
4,020
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
25
5
Kills
15
15
Deaths
8
9
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Tiamat
 
Tiamat
0
4
0
0
W
Cupid
 
Cupid
1
2
2
1
W
Ymir
2
2
1
1.25
L
Cthulhu
CamWarlock
Cthulhu
0
4
1
0.13
L
Artemis
Demaosari
Artemis
0
2
2
0.5
L
5
4
1
1.38
L
Cabrakan
Papa Tatman
Cabrakan
0
1
5
2.5
W
Merlin
PortilloAE
Merlin
3
1
2
4
W
Anubis
3
2
1
1.75
W
Cliodhna
6
1
4
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,359
Damage
27,480
45,744
Taken
38,941
21,423
Mitigated
16,344
8,688
Healing
10,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tiamat
 
Tiamat
4,428
545
0
1,888
7,699
4,005
0
1,501
6,198
35,118
0
W
Cupid
 
Cupid
4,840
2,689
541
3,340
6,753
2,094
114
228
6,525
0
43,578
W
Ymir
4,024
766
70
2,169
9,100
4,211
0
1,594
7,506
22,083
0
L
Cthulhu
CamWarlock
Cthulhu
1,979
185
0
2,021
10,508
3,268
74
6,337
4,171
21,546
0
L
Artemis
Demaosari
Artemis
5,757
2,882
0
0
6,173
2,072
0
882
5,128
0
27,768
L
3,265
1,406
0
910
10,552
3,762
0
1,986
8,528
0
41,623
L
Cabrakan
Papa Tatman
Cabrakan
2,930
448
255
3,614
10,812
8,316
0
4,188
6,289
19,239
2,547
W
Merlin
PortilloAE
Merlin
2,882
178
0
833
5,325
2,294
177
2,654
2,671
62,399
0
W
Anubis
8,524
885
0
2,854
7,269
3,725
420
2,302
4,967
64,091
0
W
Cliodhna
7,210
1,240
0
981
10,494
4,020
0
2,207
8,287
0
46,883

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,706
Gold Earned
35,422
237
Minions Killed
441
0
Camps Cleared
0
1,118,943
Distance Traveled
1,168,555
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tiamat
5,559
463
57
5
0
213,435
2
W
Cupid
6,321
527
84
7
0
213,882
2
W
Ymir
5,920
493
38
3
0
247,745
1
L
Cthulhu
5,388
449
32
3
0
224,131
0
L
Artemis
5,156
430
52
4
0
208,535
0
L
Awilix
7,321
610
67
6
0
259,589
0
L
Cabrakan
6,282
524
29
2
0
213,253
4
W
Merlin
7,712
643
122
10
0
230,868
1
W
Anubis
7,935
661
121
10
0
189,986
3
W
Cliodhna
7,534
628
76
6
0
286,074
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role