Player Matchup

Neith
Neith
TheIrish105
Neith
Level 126
God Stats
23W - 20L
1,535 SR
Queue Stats
400W - 433L
1,488 Elo+
Party 1
Gilgamesh
Gilgamesh
TurkeyKing
Gilgamesh
Level 42
God Stats
2W - 2L
1,822 SR
Queue Stats
47W - 40L
1,489 Elo+
Solo
Olorun
Olorun
jgb123
Olorun
Level 46
God Stats
47W - 35L
1,569 SR
Queue Stats
81W - 92L
1,488 Elo+
Party 1
Danzaburou
Danzaburou
kronos12mikekana
Danzaburou
Level 108
God Stats
4W - 2L
1,495 SR
Queue Stats
317W - 322L
1,349 Elo+
Solo
Thanatos
Thanatos
xXAltSityXx
Thanatos
Level 7
God Stats
1W - 6L
1,273 SR
Queue Stats
3W - 9L
1,312 Elo+
Party 1
Team Averages
Level 66
1,539 SR
1,425 Elo+

VS

Team Averages
Level 78
1,481 SR
1,491 Elo+
King Arthur
King Arthur
Kn1ght_Infinity
King Arthur
Level 63
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 15L
1,319 Elo+
Solo
Ullr
Ullr
SoaringDeer3544
Ullr
Level 125
God Stats
2W - 0L
1,386 SR
Queue Stats
98W - 110L
1,463 Elo+
Solo
Kuzenbo
Kuzenbo
UberEatsOrder1
Kuzenbo
Level 46
God Stats
3W - 2L
1,735 SR
Queue Stats
63W - 30L
1,737 Elo+
Solo
Ne Zha
Ne Zha
Zehavi
Ne Zha
Level 48
God Stats
1W - 1L
1,284 SR
Queue Stats
48W - 36L
1,492 Elo+
Solo
Ah Puch
Ah Puch
footlick3R
Ah Puch
Level 108
God Stats
2W - 0L
1,500 SR
Queue Stats
50W - 43L
1,446 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 0 / 0
5,356
446
684
3,317
1,195
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Gilgamesh
TurkeyKing
Gilgamesh
11
1 / 1 / 0
6,436
536
4,408
7,992
5,049
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Olorun
jgb123
Olorun
11
2 / 2 / 2
6,592
549
6,390
9,220
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
kronos12mikekana
Danzaburou
10
1 / 5 / 2
5,812
484
4,837
9,021
3,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thanatos
xXAltSityXx
Thanatos
10
4 / 5 / 1
6,657
555
4,873
10,990
5,018
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kn1ght_Infinity
King Arthur
10
1 / 1 / 1
5,913
493
3,630
8,595
7,356
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
2 / 1 / 5
6,310
526
4,963
6,320
2,233
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
4 / 3 / 4
7,055
588
6,404
10,693
7,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
Zehavi
Ne Zha
10
2 / 2 / 2
6,093
508
3,986
9,523
3,429
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ah Puch
footlick3R
Ah Puch
11
4 / 1 / 1
6,754
563
3,605
3,353
1,209
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
26
8
Kills
13
13
Deaths
8
5
Assists
13
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Kn1ght_Infinity
King Arthur
1
1
1
1.5
W
2
1
5
4.5
L
0
0
0
0
L
Gilgamesh
TurkeyKing
Gilgamesh
1
1
0
1
W
4
3
4
2
W
Ne Zha
Zehavi
Ne Zha
2
2
2
1.5
W
Ah Puch
footlick3R
Ah Puch
4
1
1
4.5
L
Olorun
jgb123
Olorun
2
2
2
1.5
L
Danzaburou
kronos12mikekana
Danzaburou
1
5
2
0.4
L
Thanatos
xXAltSityXx
Thanatos
4
5
1
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,192
Damage
22,588
40,540
Taken
38,484
17,978
Mitigated
22,097
17,687
Healing
7,136
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Kn1ght_Infinity
King Arthur
3,630
1,142
0
360
8,595
7,356
0
0
8,595
0
28,981
W
4,963
2,874
0
1,397
6,320
2,233
0
1,581
4,739
0
43,208
L
684
181
0
2,264
3,317
1,195
0
1,030
2,287
0
25,042
L
Gilgamesh
TurkeyKing
Gilgamesh
4,408
1,786
0
1,170
7,992
5,049
0
0
7,992
0
34,606
W
6,404
2,302
0
2,531
10,693
7,870
0
3,491
7,202
25,809
2,515
W
Ne Zha
Zehavi
Ne Zha
3,986
1,588
0
1,798
9,523
3,429
0
1,245
8,278
0
41,272
W
Ah Puch
footlick3R
Ah Puch
3,605
190
0
1,050
3,353
1,209
342
0
3,353
33,266
0
L
Olorun
jgb123
Olorun
6,390
4,095
252
4,560
9,220
3,346
944
1,793
7,427
44,349
381
L
Danzaburou
kronos12mikekana
Danzaburou
4,837
2,574
0
1,777
9,021
3,370
814
4,819
4,202
0
32,883
L
Thanatos
xXAltSityXx
Thanatos
4,873
931
0
7,664
10,990
5,018
0
2,115
8,675
0
38,059

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,853
Gold Earned
32,125
326
Minions Killed
305
0
Camps Cleared
0
991,330
Distance Traveled
1,128,625
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
5,913
493
47
4
0
213,954
0
W
Ullr
6,310
526
64
5
0
206,214
0
L
Neith
5,356
446
49
4
0
126,036
4
L
Gilgamesh
6,436
536
74
6
0
215,535
3
W
Kuzenbo
7,055
588
42
4
0
233,843
4
W
Ne Zha
6,093
508
74
6
0
246,158
3
W
Ah Puch
6,754
563
78
7
0
228,456
4
L
Olorun
6,592
549
79
7
0
225,679
2
L
Danzaburou
5,812
484
59
5
0
173,805
0
L
Thanatos
6,657
555
65
5
0
250,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role