Player Matchup

Tyr
Tyr
Hightower147
Tyr
Level 147
God Stats
2W - 2L
1,582 SR
Queue Stats
24W - 21L
1,565 Elo+
Party 1
Atlas
Atlas
Shuvaluva
Atlas
Level 149
God Stats
9W - 3L
1,588 SR
Queue Stats
48W - 32L
1,619 Elo+
Party 1
Cerberus
Cerberus
Theredking37
Cerberus
Level 43
God Stats
4W - 0L
1,650 SR
Queue Stats
26W - 9L
1,751 Elo+
Party 1
Team Averages
Level 113
1,607 SR
1,645 Elo+

VS

Team Averages
Level 114
1,490 SR
1,480 Elo+
Cerberus
Cerberus
F2o l ToxiiK
Cerberus
Level 138
God Stats
0W - 2L
1,309 SR
Queue Stats
225W - 164L
1,578 Elo+
Party 2
Ne Zha
Ne Zha
VeN0 CreeKs
Ne Zha
Level 105
God Stats
60W - 23L
1,742 SR
Queue Stats
139W - 107L
1,562 Elo+
Party 2
Anubis
Anubis
jochempje5674
Anubis
Level 98
God Stats
1W - 2L
1,419 SR
Queue Stats
21W - 39L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 11
26,165
623
22,617
43,942
36,934
Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Atlas
Shuvaluva
Atlas
20
5 / 6 / 15
25,834
615
30,831
44,106
64,037
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cerberus
Theredking37
Cerberus
20
12 / 8 / 9
30,807
734
45,680
54,075
51,030
Tainted Amulet

Tainted Amulet

+20
Physical Power
+35
Magical Power
+25
Physical Protection
+75
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 30% for 5s. You are healed for 120% of the healing reduced.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
F2o l ToxiiK
Cerberus
20
8 / 4 / 13
29,469
702
28,134
44,926
60,705
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ne Zha
20
4 / 9 / 12
25,821
615
39,380
35,502
14,056
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

20
11 / 11 / 10
28,325
674
35,009
35,408
25,974
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
58
24
Kills
23
23
Deaths
24
35
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cerberus
F2o l ToxiiK
Cerberus
8
4
13
3.63
W
7
9
11
1.39
W
Atlas
Shuvaluva
Atlas
5
6
15
2.08
W
Cerberus
Theredking37
Cerberus
12
8
9
2.06
L
Ne Zha
4
9
12
1.11
L
11
11
10
1.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,128
Damage
102,523
142,123
Taken
115,836
152,001
Mitigated
100,735
32,665
Healing
31,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
F2o l ToxiiK
Cerberus
28,134
1,811
0
13,864
44,926
60,705
1,441
28,769
12,342
134,684
0
W
22,617
2,171
0
5,918
43,942
36,934
1,616
18,024
25,918
0
142,672
W
Atlas
Shuvaluva
Atlas
30,831
6,309
0
3,490
44,106
64,037
866
19,152
24,954
105,674
0
W
Cerberus
Theredking37
Cerberus
45,680
5,161
0
23,257
54,075
51,030
2,004
26,393
27,682
220,688
0
L
Ne Zha
39,380
9,148
0
5,425
35,502
14,056
1,402
21,606
13,354
273
192,970
L
35,009
1,145
0
12,455
35,408
25,974
1,334
21,009
12,757
187,223
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

82,806
Gold Earned
83,615
514
Minions Killed
487
0
Camps Cleared
0
2,175,623
Distance Traveled
2,031,004
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
29,469
702
173
4
0
750,158
0
W
Tyr
26,165
623
138
3
0
720,185
8
W
Atlas
25,834
615
77
2
0
730,793
7
W
Cerberus
30,807
734
299
7
0
724,645
8
L
Ne Zha
25,821
615
118
3
0
678,289
10
L
Anubis
28,325
674
196
5
0
602,557
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role