Player Matchup

Horus
Horus
 
Horus
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ao Kuang
Ao Kuang
BonzaiiVae
Ao Kuang
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,221 Elo+
Party 1
Medusa
Medusa
xGravity_SpeedzZ
Medusa
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 13L
1,211 Elo+
Party 1
Team Averages
Level 74
1,500 SR
1,311 Elo+

VS

Team Averages
Level 77
1,450 SR
1,544 Elo+
Nu Wa
Nu Wa
Lunahri00
Nu Wa
Level 6
God Stats
4W - 2L
1,550 SR
Queue Stats
13W - 13L
1,502 Elo+
Party 2
Gilgamesh
Gilgamesh
negαte
Gilgamesh
Level 157
God Stats
1W - 0L
1,301 SR
Queue Stats
25W - 17L
1,614 Elo+
Party 2
Olorun
Olorun
westsidediablo
Olorun
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 10L
1,517 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 1 / 1
7,636
694
6,984
11,836
13,241
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
BonzaiiVae
Ao Kuang
10
0 / 4 / 1
6,504
591
5,293
11,324
6,131
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 3 / 0
7,311
665
5,934
9,883
4,358
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Lunahri00
Nu Wa
14
3 / 0 / 5
8,282
753
8,498
3,617
1,276
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Gilgamesh
negαte
Gilgamesh
13
3 / 0 / 5
8,213
747
12,232
12,579
11,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

13
2 / 3 / 4
7,721
702
6,742
8,433
3,773
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
22
3
Kills
8
8
Deaths
3
2
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
1
1.5
L
Ao Kuang
BonzaiiVae
Ao Kuang
0
4
1
0.13
W
Nu Wa
Lunahri00
Nu Wa
3
0
5
5.5
W
Gilgamesh
negαte
Gilgamesh
3
0
5
5.5
W
2
3
4
1.33
L
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,211
Damage
27,472
33,043
Taken
24,629
23,730
Mitigated
16,319
9,928
Healing
5,675
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
6,984
3,376
1,250
3,570
11,836
13,241
0
4,968
6,868
0
19,506
L
Ao Kuang
BonzaiiVae
Ao Kuang
5,293
2,523
0
2,746
11,324
6,131
0
5,456
5,868
18,254
0
W
Nu Wa
Lunahri00
Nu Wa
8,498
3,334
0
630
3,617
1,276
35
3
3,614
25,932
0
W
Gilgamesh
negαte
Gilgamesh
12,232
5,290
0
2,560
12,579
11,270
0
4,460
8,119
0
40,626
W
6,742
1,902
519
1,966
8,433
3,773
602
921
7,512
27,488
0
L
5,934
2,374
0
2,362
9,883
4,358
310
4,825
5,058
0
33,956

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,451
Gold Earned
24,216
112
Minions Killed
132
0
Camps Cleared
0
593,485
Distance Traveled
573,054
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
7,636
694
23
2
0
220,864
1
L
Ao Kuang
6,504
591
29
3
0
183,711
2
W
Nu Wa
8,282
753
42
4
0
183,841
0
W
Gilgamesh
8,213
747
44
4
0
225,542
2
W
Olorun
7,721
702
46
4
0
163,671
1
L
Medusa
7,311
665
60
5
0
188,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role