Player Matchup

Hercules
Hercules
ASEDIUS01
Hercules
Level 136
God Stats
17W - 15L
1,630 SR
Queue Stats
27W - 35L
1,514 Elo+
Solo
Osiris
Osiris
K4Aacez
Osiris
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
28W - 12L
1,626 Elo+
Party 2
Ra
Ra
PikaBoo1804
Ra
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 16L
1,603 Elo+
Party 2
Team Averages
Level 95
1,543 SR
1,581 Elo+

VS

Team Averages
Level 93
1,760 SR
1,561 Elo+
Izanami
Izanami
Seloskii
Izanami
Level 17
God Stats
3W - 0L
1,905 SR
Queue Stats
38W - 25L
1,510 Elo+
Party 1
Mulan
Mulan
WarDoxizs
Mulan
Level 112
God Stats
4W - 2L
1,596 SR
Queue Stats
251W - 128L
1,646 Elo+
Party 1
Chang'e
Chang'e
batespectro
Chang'e
Level 149
God Stats
3W - 0L
1,779 SR
Queue Stats
53W - 49L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ASEDIUS01
Hercules
14
2 / 7 / 1
9,281
663
8,175
18,826
16,647
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Osiris
K4Aacez
Osiris
15
0 / 3 / 2
9,670
691
5,560
13,471
14,695
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
0 / 5 / 3
9,160
654
11,938
13,210
6,654
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Seloskii
Izanami
16
5 / 1 / 6
10,965
783
6,457
8,697
4,499
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mulan
WarDoxizs
Mulan
16
5 / 2 / 9
10,598
757
16,261
22,088
29,423
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Chang'e
batespectro
Chang'e
16
5 / 0 / 8
11,170
798
18,611
16,245
11,606
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
38
2
Kills
15
15
Deaths
3
6
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hercules
ASEDIUS01
Hercules
2
7
1
0.36
L
Osiris
K4Aacez
Osiris
0
3
2
0.33
L
0
5
3
0.3
W
Izanami
Seloskii
Izanami
5
1
6
8
W
Mulan
WarDoxizs
Mulan
5
2
9
4.75
W
Chang'e
batespectro
Chang'e
5
0
8
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,673
Damage
41,329
45,507
Taken
47,030
37,996
Mitigated
45,528
10,581
Healing
23,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
ASEDIUS01
Hercules
8,175
3,409
0
1,480
18,826
16,647
0
6,941
11,432
0
19,524
L
Osiris
K4Aacez
Osiris
5,560
2,363
1,705
1,148
13,471
14,695
0
5,582
7,505
0
25,551
L
11,938
2,333
3,041
3,207
13,210
6,654
0
6,116
6,815
55,593
0
W
Izanami
Seloskii
Izanami
6,457
5,150
0
3,832
8,697
4,499
1,161
2,762
5,935
0
61,347
W
Mulan
WarDoxizs
Mulan
16,261
3,338
0
4,743
22,088
29,423
394
4,965
17,123
0
35,506
W
Chang'e
batespectro
Chang'e
18,611
786
2,467
12,105
16,245
11,606
183
4,280
11,965
68,256
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,111
Gold Earned
32,733
154
Minions Killed
218
0
Camps Cleared
0
669,353
Distance Traveled
845,984
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
9,281
663
18
1
0
222,396
5
L
Osiris
9,670
691
27
2
0
217,959
0
L
Ra
9,160
654
109
8
0
228,998
1
W
Izanami
10,965
783
97
7
0
260,126
1
W
Mulan
10,598
757
27
2
0
287,561
4
W
Chang'e
11,170
798
94
7
0
298,297
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role