Player Matchup

Sun Wukong
Sun Wukong
Dev_Rok
Sun Wukong
Level 136
God Stats
6W - 7L
1,345 SR
Queue Stats
285W - 353L
1,396 Elo+
Solo
Kuzenbo
Kuzenbo
Justalilpush
Kuzenbo
Level 118
God Stats
4W - 4L
1,428 SR
Queue Stats
317W - 352L
1,480 Elo+
Solo
Kukulkan
Kukulkan
Xultrageox
Kukulkan
Level 134
God Stats
152W - 125L
1,579 SR
Queue Stats
538W - 594L
1,474 Elo+
Solo
Fenrir
Fenrir
lRevenge1
Fenrir
Level 22
God Stats
26W - 29L
1,436 SR
Queue Stats
80W - 84L
1,455 Elo+
Solo
Janus
Janus
stalkerofpain
Janus
Level 36
God Stats
1W - 3L
981 SR
Queue Stats
17W - 31L
1,320 Elo+
Solo
Team Averages
Level 89
1,354 SR
1,425 Elo+

VS

Team Averages
Level 128
1,514 SR
1,471 Elo+
Anubis
Anubis
DanielShane
Anubis
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 4L
1,520 Elo+
Solo
Nemesis
Nemesis
GearthWurm
Nemesis
Level 151
God Stats
0W - 1L
1,113 SR
Queue Stats
69W - 56L
1,565 Elo+
Solo
Eset
Eset
King__Baboon__
Eset
Level 124
God Stats
3W - 3L
1,684 SR
Queue Stats
214W - 212L
1,528 Elo+
Solo
King Arthur
King Arthur
Mr_potato_45
King Arthur
Level 89
God Stats
0W - 1L
1,717 SR
Queue Stats
3W - 11L
1,243 Elo+
Solo
Skadi
Skadi
Pinebox32
Skadi
Level 156
God Stats
89W - 82L
1,556 SR
Queue Stats
747W - 793L
1,497 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Dev_Rok
Sun Wukong
19
1 / 2 / 5
12,145
639
14,026
23,344
34,801
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kuzenbo
Justalilpush
Kuzenbo
19
1 / 4 / 10
12,908
679
15,239
28,805
59,990
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Xultrageox
Kukulkan
20
2 / 0 / 5
14,418
759
19,314
6,795
4,287
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fenrir
lRevenge1
Fenrir
20
11 / 2 / 5
14,759
777
18,689
23,192
16,540
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

18
3 / 5 / 2
12,420
654
8,402
14,754
6,802
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
1 / 1 / 9
12,815
674
8,624
11,609
6,227
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Nemesis
GearthWurm
Nemesis
20
4 / 1 / 4
13,186
694
16,562
20,884
11,700
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
0 / 6 / 9
11,340
597
13,886
15,098
7,484
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

King Arthur
Mr_potato_45
King Arthur
18
2 / 5 / 8
11,629
612
11,961
26,523
26,190
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Pinebox32
Skadi
20
6 / 5 / 6
13,083
689
28,881
21,968
12,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
49
18
Kills
13
13
Deaths
18
27
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Anubis
1
1
9
5.5
W
Sun Wukong
Dev_Rok
Sun Wukong
1
2
5
1.75
L
Nemesis
GearthWurm
Nemesis
4
1
4
6
W
Kuzenbo
Justalilpush
Kuzenbo
1
4
10
1.5
L
0
6
9
0.75
L
King Arthur
Mr_potato_45
King Arthur
2
5
8
1.2
L
Skadi
Pinebox32
Skadi
6
5
6
1.8
W
Kukulkan
Xultrageox
Kukulkan
2
0
5
4.5
W
Fenrir
lRevenge1
Fenrir
11
2
5
6.75
W
3
5
2
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,670
Damage
79,914
96,890
Taken
96,082
122,420
Mitigated
63,858
23,840
Healing
20,572
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
8,624
576
0
6,837
11,609
6,227
58
5,246
6,363
62,453
0
W
Sun Wukong
Dev_Rok
Sun Wukong
14,026
1,011
735
3,751
23,344
34,801
0
5,674
17,670
0
43,645
L
Nemesis
GearthWurm
Nemesis
16,562
5,976
1,926
4,064
20,884
11,700
266
7,970
12,914
4,666
41,799
W
Kuzenbo
Justalilpush
Kuzenbo
15,239
4,343
1,348
5,483
28,805
59,990
31
7,783
21,022
31,891
0
L
13,886
966
1,049
1,451
15,098
7,484
62
6,223
8,875
34,521
0
L
King Arthur
Mr_potato_45
King Arthur
11,961
1,670
0
1,151
26,523
26,190
0
15,491
11,032
0
31,965
L
Skadi
Pinebox32
Skadi
28,881
12,111
0
4,094
21,968
12,257
1,281
8,025
13,943
0
79,084
W
Kukulkan
Xultrageox
Kukulkan
19,314
71
356
2,847
6,795
4,287
1,071
269
6,526
98,890
0
W
Fenrir
lRevenge1
Fenrir
18,689
4,045
0
6,491
23,192
16,540
0
5,524
17,668
0
56,452
W
8,402
763
0
2,829
14,754
6,802
62
4,170
10,584
55,240
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,650
Gold Earned
62,053
434
Minions Killed
358
0
Camps Cleared
0
1,875,531
Distance Traveled
1,826,099
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
12,815
674
105
6
0
372,787
2
W
Sun Wukong
12,145
639
68
4
0
384,385
0
L
Nemesis
13,186
694
62
3
0
413,650
0
W
Kuzenbo
12,908
679
17
1
0
390,016
3
L
Eset
11,340
597
48
3
0
331,734
0
L
King Arthur
11,629
612
34
2
0
360,133
0
L
Skadi
13,083
689
109
6
0
347,795
5
W
Kukulkan
14,418
759
181
10
0
362,508
6
W
Fenrir
14,759
777
76
4
0
446,207
4
W
Janus
12,420
654
92
5
0
292,415
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role