Player Matchup

Zeus
Zeus
 
Zeus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bakasura
Bakasura
CarbonRick
Bakasura
Level 107
God Stats
19W - 1L
2,101 SR
Queue Stats
1,386W - 182L
2,090 Elo+
Party 2
Danzaburou
Danzaburou
JustF6At10
Danzaburou
Level 107
God Stats
7W - 0L
2,025 SR
Queue Stats
1,318W - 143L
2,151 Elo+
Party 2
Team Averages
Level 125
1,875 SR
1,914 Elo+

VS

Team Averages
Level 118
1,724 SR
1,706 Elo+
Scylla
Scylla
Bysty
Scylla
Level 160
God Stats
164W - 37L
1,920 SR
Queue Stats
640W - 156L
1,926 Elo+
Party 1
Artemis
Artemis
Whoeveroff
Artemis
Level 34
God Stats
2W - 5L
1,403 SR
Queue Stats
3W - 10L
1,369 Elo+
Solo
Bacchus
Bacchus
nikolalala
Bacchus
Level 160
God Stats
26W - 8L
1,850 SR
Queue Stats
970W - 354L
1,824 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
1 / 2 / 6
13,027
686
21,339
16,463
14,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bakasura
CarbonRick
Bakasura
18
4 / 2 / 4
13,046
687
13,367
18,059
9,172
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Danzaburou
JustF6At10
Danzaburou
19
6 / 2 / 3
13,795
726
19,344
17,233
6,515
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Bysty
Scylla
19
2 / 3 / 4
12,909
679
17,286
18,345
10,254
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
Whoeveroff
Artemis
16
1 / 6 / 4
11,160
587
10,202
16,814
7,672
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bacchus
nikolalala
Bacchus
19
3 / 2 / 3
13,522
712
11,652
25,363
47,004
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
11
Kills
6
6
Deaths
11
13
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
1
2
6
2
L
Scylla
Bysty
Scylla
2
3
4
1.33
W
Bakasura
CarbonRick
Bakasura
4
2
4
3
W
Danzaburou
JustF6At10
Danzaburou
6
2
3
3.75
L
Artemis
Whoeveroff
Artemis
1
6
4
0.5
L
Bacchus
nikolalala
Bacchus
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,050
Damage
39,140
51,755
Taken
60,522
29,957
Mitigated
64,930
14,337
Healing
12,644
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
21,339
2,059
0
1,704
16,463
14,270
584
9,899
6,564
70,906
0
L
Scylla
Bysty
Scylla
17,286
1,849
0
2,612
18,345
10,254
126
7,598
9,787
97,821
0
W
Bakasura
CarbonRick
Bakasura
13,367
7,733
0
7,347
18,059
9,172
644
8,940
9,119
0
41,621
W
Danzaburou
JustF6At10
Danzaburou
19,344
9,061
0
5,286
17,233
6,515
2,427
10,191
7,042
0
83,520
L
Artemis
Whoeveroff
Artemis
10,202
2,339
0
2,616
16,814
7,672
1,450
5,788
10,244
25
45,476
L
Bacchus
nikolalala
Bacchus
11,652
1,129
0
7,416
25,363
47,004
306
8,010
15,474
33,346
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,868
Gold Earned
37,591
273
Minions Killed
253
0
Camps Cleared
0
1,048,871
Distance Traveled
1,043,856
3
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
13,027
686
91
5
0
331,253
1
L
Scylla
12,909
679
163
9
0
358,997
3
W
Bakasura
13,046
687
70
4
0
395,197
1
W
Danzaburou
13,795
726
112
6
0
322,421
1
L
Artemis
11,160
587
55
3
0
293,420
12
L
Bacchus
13,522
712
35
2
0
391,439
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role