Player Matchup

Janus
Janus
CrimsonSopdet
Janus
Level 64
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 11L
1,182 Elo+
Party 1
Amaterasu
Amaterasu
Defensia
Amaterasu
Level 82
God Stats
0W - 1L
1,624 SR
Queue Stats
5W - 6L
1,557 Elo+
Party 1
Ares
Ares
Mitchdennis
Ares
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,341 Elo+
Party 1
Cliodhna
Cliodhna
ProfessorMilky
Cliodhna
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,341 Elo+
Party 1
Cupid
Cupid
coolschool
Cupid
Level 133
God Stats
1W - 2L
1,595 SR
Queue Stats
190W - 213L
1,389 Elo+
Solo
Team Averages
Level 82
1,544 SR
1,362 Elo+

VS

Team Averages
Level 77
1,514 SR
1,512 Elo+
Raijin
Raijin
 
Raijin
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
AppleAnarchy
Merlin
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 13L
1,469 Elo+
Solo
Baron Samedi
Baron Samedi
KutakBash69
Baron Samedi
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
78W - 45L
1,566 Elo+
Party 2
Pele
Pele
Skullgreymon870
Pele
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 55L
1,496 Elo+
Party 3
Da Ji
Da Ji
Staatsfeind8
Da Ji
Level 77
God Stats
2W - 2L
1,570 SR
Queue Stats
88W - 69L
1,530 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 7 / 9
9,843
656
10,709
15,898
7,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Defensia
Amaterasu
15
3 / 8 / 8
9,347
623
10,971
22,748
25,940
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

15
2 / 6 / 10
10,141
676
10,762
21,433
31,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
19
9 / 7 / 6
11,551
770
12,342
18,988
10,517
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cupid
16
2 / 6 / 6
9,612
641
11,530
17,518
9,470
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
8 / 3 / 19
12,135
809
21,201
12,227
5,763
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Merlin
19
8 / 3 / 16
12,359
824
16,189
12,938
6,052
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Baron Samedi
KutakBash69
Baron Samedi
19
4 / 2 / 25
11,404
760
17,009
12,129
8,201
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

19
10 / 4 / 18
12,034
802
21,310
20,153
9,905
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
4 / 5 / 17
10,538
703
12,787
18,829
8,682
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
129
17
Kills
34
34
Deaths
17
39
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
8
3
19
5.83
W
Merlin
8
3
16
5.33
L
1
7
9
0.79
L
Amaterasu
Defensia
Amaterasu
3
8
8
0.88
W
Baron Samedi
KutakBash69
Baron Samedi
4
2
25
8.25
L
2
6
10
1.17
L
Cliodhna
9
7
6
1.71
W
10
4
18
4.75
W
4
5
17
2.5
L
Cupid
2
6
6
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,314
Damage
88,496
96,585
Taken
76,276
85,386
Mitigated
38,603
25,281
Healing
32,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
21,201
1,523
1,694
2,815
12,227
5,763
1,745
3,804
8,423
45,832
0
W
Merlin
16,189
1,490
1,590
3,481
12,938
6,052
2,446
4,046
8,892
32,657
0
L
10,709
1,855
1,429
2,518
15,898
7,996
0
6,705
9,193
34,635
0
L
Amaterasu
Defensia
Amaterasu
10,971
2,630
1,123
3,783
22,748
25,940
340
15,709
7,039
1,089
16,137
W
Baron Samedi
KutakBash69
Baron Samedi
17,009
877
5,480
4,372
12,129
8,201
1,283
2,540
9,589
29,675
0
L
10,762
246
545
2,180
21,433
31,463
0
12,157
9,276
13,375
0
L
Cliodhna
12,342
842
912
3,637
18,988
10,517
0
10,876
8,112
0
23,815
W
21,310
4,741
1,713
7,326
20,153
9,905
1,154
6,510
13,643
0
41,571
W
12,787
2,813
975
3,172
18,829
8,682
1,296
4,994
13,835
0
15,063
L
Cupid
11,530
6,999
4,004
5,150
17,518
9,470
144
8,952
8,566
0
30,191

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,494
Gold Earned
58,470
133
Minions Killed
158
0
Camps Cleared
0
1,262,721
Distance Traveled
1,337,835
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
12,135
809
59
4
0
272,188
1
W
Merlin
12,359
824
29
2
0
241,181
0
L
Janus
9,843
656
51
3
0
233,832
0
L
Amaterasu
9,347
623
11
1
0
248,138
0
W
Baron Samedi
11,404
760
32
2
0
290,572
5
L
Ares
10,141
676
7
0
0
256,446
2
L
Cliodhna
11,551
770
20
1
0
270,360
0
W
Pele
12,034
802
34
2
0
307,803
1
W
Da Ji
10,538
703
4
0
0
226,091
3
L
Cupid
9,612
641
44
3
0
253,945
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role