Player Matchup

Vulcan
Vulcan
JohnnyMac8506
Vulcan
Level 64
God Stats
1W - 0L
1,280 SR
Queue Stats
63W - 58L
1,443 Elo+
Party 2
Cerberus
Cerberus
LNCCTFRTRAPLMCDV
Cerberus
Level 63
God Stats
7W - 12L
1,424 SR
Queue Stats
31W - 30L
1,411 Elo+
Party 2
Hercules
Hercules
PandamoniumTV
Hercules
Level 87
God Stats
2W - 8L
1,247 SR
Queue Stats
78W - 81L
1,414 Elo+
Party 2
Team Averages
Level 71
1,317 SR
1,423 Elo+

VS

Team Averages
Level 72
1,415 SR
1,384 Elo+
Sun Wukong
Sun Wukong
BadGollum1488
Sun Wukong
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
71W - 93L
1,384 Elo+
Party 1
Jormungandr
Jormungandr
Yungbussquik
Jormungandr
Level 26
God Stats
5W - 16L
1,162 SR
Queue Stats
18W - 34L
1,295 Elo+
Party 1
Mercury
Mercury
ZzzsleepzzZ7792
Mercury
Level 125
God Stats
1W - 1L
1,584 SR
Queue Stats
12W - 13L
1,474 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 3 / 5
8,965
747
9,171
8,751
4,270
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 1 / 2
8,809
734
9,241
11,055
8,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hercules
PandamoniumTV
Hercules
14
2 / 0 / 7
8,964
747
8,232
11,738
12,329
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BadGollum1488
Sun Wukong
12
0 / 3 / 3
7,627
636
6,373
11,613
8,274
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jormungandr
Yungbussquik
Jormungandr
15
2 / 3 / 2
9,491
791
10,293
12,303
14,276
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

12
2 / 3 / 2
8,417
701
7,186
10,131
4,332
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
11
9
Kills
4
4
Deaths
9
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
BadGollum1488
Sun Wukong
0
3
3
0.5
W
3
3
5
1.83
W
4
1
2
5
W
Hercules
PandamoniumTV
Hercules
2
0
7
5.5
L
Jormungandr
Yungbussquik
Jormungandr
2
3
2
1
L
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,644
Damage
23,852
31,544
Taken
34,047
25,279
Mitigated
26,882
10,579
Healing
6,166
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
BadGollum1488
Sun Wukong
6,373
1,024
0
2,829
11,613
8,274
0
6,610
5,003
0
25,491
W
9,171
2,050
0
730
8,751
4,270
45
2,689
6,062
40,469
0
W
9,241
432
1,133
3,241
11,055
8,680
0
3,996
7,059
27,792
0
W
Hercules
PandamoniumTV
Hercules
8,232
2,119
1,245
4,230
11,738
12,329
263
3,631
8,107
0
20,920
L
Jormungandr
Yungbussquik
Jormungandr
10,293
2,704
0
1,186
12,303
14,276
54
7,714
4,589
38,174
0
L
7,186
2,875
457
1,694
10,131
4,332
0
4,218
5,913
0
31,241

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,738
Gold Earned
25,535
157
Minions Killed
142
0
Camps Cleared
0
714,564
Distance Traveled
696,586
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,627
636
44
4
0
245,573
2
W
Vulcan
8,965
747
67
6
0
232,653
3
W
Cerberus
8,809
734
57
5
0
226,540
0
W
Hercules
8,964
747
33
3
0
255,371
5
L
Jormungandr
9,491
791
56
5
0
220,431
2
L
Mercury
8,417
701
42
4
0
230,582
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role