Player Matchup

Hel
Hel
 
Hel
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
Closhgames
Ne Zha
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
60W - 56L
1,537 Elo+
Solo
Hachiman
Hachiman
DireSnowy
Hachiman
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 29L
1,548 Elo+
Party 1
Anubis
Anubis
Mangiantini
Anubis
Level 107
God Stats
1W - 0L
1,817 SR
Queue Stats
28W - 30L
1,540 Elo+
Party 1
Osiris
Osiris
some Roamer
Osiris
Level 125
God Stats
3W - 5L
1,403 SR
Queue Stats
205W - 211L
1,505 Elo+
Solo
Team Averages
Level 133
1,544 SR
1,526 Elo+

VS

Team Averages
Level 130
1,455 SR
1,482 Elo+
Yemoja
Yemoja
 
Yemoja
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Chàlk
Heimdallr
Level 105
God Stats
1W - 1L
1,397 SR
Queue Stats
22W - 26L
1,491 Elo+
Solo
Yu Huang
Yu Huang
XP8China
Yu Huang
Level 142
God Stats
2W - 6L
1,281 SR
Queue Stats
187W - 209L
1,421 Elo+
Solo
Kukulkan
Kukulkan
gh0st-_-R1D3R18
Kukulkan
Level 144
God Stats
5W - 4L
1,611 SR
Queue Stats
268W - 276L
1,497 Elo+
Solo
Cernunnos
Cernunnos
maxelshaft
Cernunnos
Level 118
God Stats
3W - 4L
1,485 SR
Queue Stats
147W - 144L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
18
2 / 4 / 21
11,649
685
6,150
17,389
10,794
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Closhgames
Ne Zha
20
9 / 4 / 13
12,768
751
21,956
20,692
12,969
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Hachiman
DireSnowy
Hachiman
20
12 / 3 / 18
14,418
848
25,847
21,697
11,255
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Anubis
20
8 / 4 / 16
13,488
793
21,816
29,201
18,285
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Osiris
19
5 / 4 / 23
12,974
763
13,899
27,535
36,489
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
17
1 / 7 / 13
11,121
654
11,798
27,453
37,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
Chàlk
Heimdallr
20
4 / 8 / 6
12,293
723
17,326
20,049
8,359
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yu Huang
XP8China
Yu Huang
18
2 / 7 / 10
11,030
649
13,410
15,336
6,491
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kukulkan
20
4 / 4 / 10
12,033
708
20,417
12,289
6,174
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cernunnos
maxelshaft
Cernunnos
19
6 / 10 / 7
11,953
703
22,931
21,921
10,415
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

127
Kill Participation
63
36
Kills
17
19
Deaths
36
91
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
2
4
21
3.13
L
Yemoja
 
Yemoja
1
7
13
1.07
L
Heimdallr
Chàlk
Heimdallr
4
8
6
0.88
W
Ne Zha
Closhgames
Ne Zha
9
4
13
3.88
W
Hachiman
DireSnowy
Hachiman
12
3
18
7
W
Anubis
8
4
16
4
L
Yu Huang
XP8China
Yu Huang
2
7
10
1
L
Kukulkan
4
4
10
2.25
L
Cernunnos
maxelshaft
Cernunnos
6
10
7
0.95
W
Osiris
5
4
23
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,668
Damage
85,882
116,514
Taken
97,048
89,792
Mitigated
69,294
66,803
Healing
21,828
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
6,150
329
21,120
8,668
17,389
10,794
793
4,883
12,506
12,631
0
L
Yemoja
 
Yemoja
11,798
1,673
2,362
4,367
27,453
37,855
104
7,178
20,275
20,253
0
L
Heimdallr
Chàlk
Heimdallr
17,326
8,171
1,370
3,361
20,049
8,359
1,054
5,917
14,132
0
36,173
W
Ne Zha
Closhgames
Ne Zha
21,956
4,152
1,498
6,778
20,692
12,969
3,378
6,647
14,045
0
42,206
W
Hachiman
DireSnowy
Hachiman
25,847
17,214
1,972
5,120
21,697
11,255
2,666
9,953
11,744
0
48,348
W
Anubis
21,816
442
865
12,012
29,201
18,285
1,151
14,740
14,461
61,674
0
L
Yu Huang
XP8China
Yu Huang
13,410
501
1,068
2,341
15,336
6,491
308
5,600
9,736
20,329
0
L
Kukulkan
20,417
1,349
2,052
1,595
12,289
6,174
464
4,374
7,915
53,298
0
L
Cernunnos
maxelshaft
Cernunnos
22,931
11,964
810
2,502
21,921
10,415
100
5,264
16,657
0
33,151
W
Osiris
13,899
2,454
3,957
4,813
27,535
36,489
632
9,402
17,719
1,051
16,472

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,297
Gold Earned
58,430
189
Minions Killed
165
0
Camps Cleared
0
1,614,349
Distance Traveled
1,336,849
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,649
685
15
1
0
374,467
0
L
Yemoja
11,121
654
6
0
0
234,189
1
L
Heimdallr
12,293
723
49
3
0
282,052
0
W
Ne Zha
12,768
751
39
2
0
359,365
0
W
Hachiman
14,418
848
51
3
0
269,983
1
W
Anubis
13,488
793
72
4
0
258,246
1
L
Yu Huang
11,030
649
10
1
0
287,572
0
L
Kukulkan
12,033
708
80
5
0
278,589
3
L
Cernunnos
11,953
703
20
1
0
254,447
0
W
Osiris
12,974
763
12
1
0
352,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role