Player Matchup

Ishtar
Ishtar
Platinum I
Kazuhirà
Ishtar
Platinum I
Level 57
God Stats
1W - 1L
1,466 SR
Queue Stats
31W - 23L
2,107 MMR
Solo
Sol
Sol
Diamond V
Kuroxsaky
Sol
Diamond V
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 61L
2,086 MMR
Solo
Sylvanus
Sylvanus
Diamond V
NothinToLose
Sylvanus
Diamond V
Level 158
God Stats
13W - 10L
1,633 SR
Queue Stats
543W - 543L
1,997 MMR
Solo
Hun Batz
Hun Batz
Diamond V
ShuuyaTwitch
Hun Batz
Diamond V
Level 124
God Stats
7W - 7L
1,549 SR
Queue Stats
424W - 404L
2,127 MMR
Solo
Tyr
Tyr
Diamond III
Tyraumatized
Tyr
Diamond III
Level 149
God Stats
12W - 14L
1,643 SR
Queue Stats
307W - 293L
2,065 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 120
1,558 SR
2,076 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 151
1,627 SR
2,078 MMR
Scylla
Scylla
Diamond III
BigMommah
Scylla
Diamond III
Level 160
God Stats
8W - 6L
1,555 SR
Queue Stats
186W - 192L
2,311 MMR
Solo
Mulan
Mulan
Platinum IV
Jaucrafter
Mulan
Platinum IV
Level 157
God Stats
0W - 2L
1,612 SR
Queue Stats
16W - 8L
1,978 MMR
Party 1
Cernunnos
Cernunnos
Masters
MOPUL
Cernunnos
Masters
Level 160
God Stats
6W - 9L
1,517 SR
Queue Stats
547W - 541L
2,219 MMR
Solo
Loki
Loki
Platinum IV
luffy606
Loki
Platinum IV
Level 160
God Stats
2W - 5L
1,809 SR
Queue Stats
27W - 21L
1,874 MMR
Party 1
Ymir
Ymir
Diamond V
player6347292
Ymir
Diamond V
Level 117
God Stats
2W - 1L
1,643 SR
Queue Stats
33W - 39L
2,010 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Kazuhirà
Ishtar
16
2 / 3 / 6
10,657
592
10,886
19,108
7,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

19
11 / 2 / 13
12,571
698
33,335
18,951
9,084
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
NothinToLose
Sylvanus
17
4 / 3 / 5
11,469
637
13,982
19,572
16,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Hun Batz
ShuuyaTwitch
Hun Batz
16
6 / 2 / 6
10,771
598
7,982
12,836
5,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
5 / 2 / 11
9,773
543
12,095
20,304
16,762
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bans
LancelotAo KuangKhepri

VS

Bans
ThorDa JiAh Muzen Cab
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BigMommah
Scylla
11
0 / 10 / 1
7,075
393
5,516
13,768
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mulan
16
4 / 3 / 1
9,715
540
13,286
21,384
18,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cernunnos
MOPUL
Cernunnos
15
2 / 3 / 4
9,239
513
12,979
20,046
7,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Loki
13
2 / 6 / 1
8,099
450
7,970
18,689
6,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 6 / 4
9,539
530
6,109
22,271
24,597
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
23
28
Kills
12
12
Deaths
28
41
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Scylla
BigMommah
Scylla
0
10
1
0.05
L
Mulan
4
3
1
1.5
W
Ishtar
Kazuhirà
Ishtar
2
3
6
1.67
W
11
2
13
8.75
L
Cernunnos
MOPUL
Cernunnos
2
3
4
1.33
W
Sylvanus
NothinToLose
Sylvanus
4
3
5
2.17
W
Hun Batz
ShuuyaTwitch
Hun Batz
6
2
6
4.5
W
5
2
11
5.25
L
Loki
2
6
1
0.42
L
4
6
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,280
Damage
45,860
90,771
Taken
96,158
55,304
Mitigated
61,828
43,756
Healing
21,411
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BigMommah
Scylla
5,516
1,026
0
491
13,768
4,954
0
7,996
5,772
50,427
0
L
Mulan
13,286
1,658
0
7,066
21,384
18,151
0
15,225
6,159
265
71,341
W
Ishtar
Kazuhirà
Ishtar
10,886
7,618
0
10,397
19,108
7,898
5,142
2,106
16,948
29
93,054
W
33,335
12,985
0
8,309
18,951
9,084
2,779
3,042
15,865
132,934
8,575
L
Cernunnos
MOPUL
Cernunnos
12,979
6,194
0
8,919
20,046
7,771
0
6,314
13,732
0
86,242
W
Sylvanus
NothinToLose
Sylvanus
13,982
4,163
3,395
10,131
19,572
16,145
1,066
164
18,663
64,228
11,478
W
Hun Batz
ShuuyaTwitch
Hun Batz
7,982
2,494
0
4,222
12,836
5,415
598
2,654
10,131
82
83,463
W
12,095
1,764
0
7,302
20,304
16,762
506
4,109
16,100
176
42,558
L
Loki
7,970
2,140
0
2,146
18,689
6,355
0
7,780
10,909
0
46,906
L
6,109
2,738
0
2,789
22,271
24,597
0
8,206
14,065
23,436
1,783

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,241
Gold Earned
43,667
640
Minions Killed
466
0
Camps Cleared
0
1,787,192
Distance Traveled
1,602,574
19
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
7,075
393
85
5
0
264,148
3
L
Mulan
9,715
540
136
8
0
352,507
3
W
Ishtar
10,657
592
135
8
0
320,493
6
W
Sol
12,571
698
182
10
0
343,343
3
L
Cernunnos
9,239
513
144
8
0
304,196
9
W
Sylvanus
11,469
637
141
8
0
305,579
5
W
Hun Batz
10,771
598
127
7
0
428,191
1
W
Tyr
9,773
543
55
3
0
389,586
4
L
Loki
8,099
450
73
4
0
371,518
2
L
Ymir
9,539
530
28
2
0
310,205
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role