Player Matchup

Sun Wukong
Sun Wukong
BubangoTieso
Sun Wukong
Level 77
God Stats
3W - 10L
1,192 SR
Queue Stats
192W - 271L
1,357 Elo+
Party 2
King Arthur
King Arthur
Josubaru
King Arthur
Level 40
God Stats
3W - 3L
1,284 SR
Queue Stats
4W - 4L
1,356 Elo+
Party 2
Thor
Thor
Xxnath2000xX
Thor
Level 99
God Stats
4W - 9L
1,261 SR
Queue Stats
18W - 27L
1,418 Elo+
Party 1
Janus
Janus
fitzi9876
Janus
Level 122
God Stats
2W - 3L
1,444 SR
Queue Stats
167W - 168L
1,456 Elo+
Party 1
Chaac
Chaac
tomicloki
Chaac
Level 129
God Stats
2W - 8L
1,385 SR
Queue Stats
235W - 245L
1,369 Elo+
Party 2
Team Averages
Level 93
1,313 SR
1,391 Elo+

VS

Team Averages
Level 89
1,408 SR
1,406 Elo+
Nu Wa
Nu Wa
Bart1406
Nu Wa
Level 125
God Stats
74W - 77L
1,461 SR
Queue Stats
506W - 580L
1,540 Elo+
Solo
Gilgamesh
Gilgamesh
MattPerteless
Gilgamesh
Level 101
God Stats
0W - 4L
1,177 SR
Queue Stats
28W - 60L
1,292 Elo+
Party 4
Neith
Neith
SocialKill
Neith
Level 35
God Stats
8W - 5L
1,656 SR
Queue Stats
152W - 165L
1,458 Elo+
Party 3
Nemesis
Nemesis
shaggy_weggy
Nemesis
Level 82
God Stats
1W - 6L
1,245 SR
Queue Stats
403W - 421L
1,478 Elo+
Party 3
Cerberus
Cerberus
zorosempa1
Cerberus
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 54L
1,260 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BubangoTieso
Sun Wukong
18
2 / 0 / 13
11,383
1,035
11,266
14,622
11,352
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Josubaru
King Arthur
17
1 / 1 / 12
10,641
967
7,183
15,479
15,464
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
7 / 2 / 9
12,042
1,095
19,580
11,702
5,737
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
fitzi9876
Janus
18
8 / 2 / 10
13,115
1,192
38,299
11,780
4,843
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chaac
tomicloki
Chaac
17
2 / 3 / 11
10,827
984
13,520
15,919
11,567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Team 1 Tickets

245

VS

Team 2 Tickets

173

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
Bart1406
Nu Wa
17
2 / 1 / 5
11,292
1,027
23,356
6,828
2,453
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
MattPerteless
Gilgamesh
16
2 / 7 / 3
10,598
963
10,289
31,889
29,596
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Neith
16
0 / 3 / 6
10,499
954
10,322
14,069
5,281
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
shaggy_weggy
Nemesis
16
2 / 3 / 4
10,688
972
6,741
15,021
6,696
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cerberus
zorosempa1
Cerberus
16
2 / 6 / 4
10,758
978
13,672
27,768
28,500
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
30
20
Kills
8
8
Deaths
20
55
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
Bart1406
Nu Wa
2
1
5
4.5
W
Sun Wukong
BubangoTieso
Sun Wukong
2
0
13
8.5
W
King Arthur
Josubaru
King Arthur
1
1
12
7
L
Gilgamesh
MattPerteless
Gilgamesh
2
7
3
0.5
L
Neith
0
3
6
1
W
7
2
9
5.75
W
Janus
fitzi9876
Janus
8
2
10
6.5
L
Nemesis
shaggy_weggy
Nemesis
2
3
4
1.33
W
Chaac
tomicloki
Chaac
2
3
11
2.5
L
Cerberus
zorosempa1
Cerberus
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,848
Damage
64,380
69,502
Taken
95,575
48,963
Mitigated
72,526
13,098
Healing
12,381
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
Bart1406
Nu Wa
23,356
5,342
414
14
6,828
2,453
0
3,438
3,338
48,439
0
W
Sun Wukong
BubangoTieso
Sun Wukong
11,266
2,909
0
4,150
14,622
11,352
0
6,467
7,472
0
33,665
W
King Arthur
Josubaru
King Arthur
7,183
593
0
479
15,479
15,464
0
9,076
5,987
0
24,375
L
Gilgamesh
MattPerteless
Gilgamesh
10,289
1,367
0
4,918
31,889
29,596
0
11,262
20,026
0
25,859
L
Neith
10,322
4,883
0
1,795
14,069
5,281
0
6,165
7,828
0
32,924
W
19,580
5,163
0
0
11,702
5,737
0
4,962
6,418
31
34,769
W
Janus
fitzi9876
Janus
38,299
3,431
929
2,402
11,780
4,843
0
6,724
4,707
68,222
0
L
Nemesis
shaggy_weggy
Nemesis
6,741
3,329
0
2,119
15,021
6,696
0
6,681
8,291
0
18,043
W
Chaac
tomicloki
Chaac
13,520
4,586
0
5,138
15,919
11,567
0
8,459
6,822
0
37,834
L
Cerberus
zorosempa1
Cerberus
13,672
327
0
3,121
27,768
28,500
0
10,784
16,512
27,520
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,008
Gold Earned
53,835
238
Minions Killed
220
9
Camps Cleared
7
1,054,266
Distance Traveled
1,053,949
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
11,292
1,027
53
5
0
208,863
1
W
Sun Wukong
11,383
1,035
47
4
2
213,336
1
W
King Arthur
10,641
967
32
3
1
214,608
0
L
Gilgamesh
10,598
963
26
2
0
193,502
0
L
Neith
10,499
954
75
7
3
197,886
0
W
Thor
12,042
1,095
34
3
4
212,901
0
W
Janus
13,115
1,192
76
7
2
208,197
0
L
Nemesis
10,688
972
20
2
4
236,267
0
W
Chaac
10,827
984
49
4
0
205,224
0
L
Cerberus
10,758
978
46
4
0
217,431
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role