Player Matchup

Scylla
Scylla
 
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Eset
Eset
LipoFlavonoid
Eset
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 33L
1,753 Elo+
Party 2
Cliodhna
Cliodhna
Moraths
Cliodhna
Level 47
God Stats
8W - 9L
1,483 SR
Queue Stats
294W - 216L
1,583 Elo+
Party 3
Yu Huang
Yu Huang
Pladur
Yu Huang
Level 125
God Stats
9W - 1L
1,862 SR
Queue Stats
716W - 614L
1,566 Elo+
Party 3
Shiva
Shiva
SirWW3
Shiva
Level 29
God Stats
6W - 1L
1,781 SR
Queue Stats
144W - 47L
1,739 Elo+
Party 2
Team Averages
Level 64
1,625 SR
1,628 Elo+

VS

Team Averages
Level 25
1,445 SR
1,640 Elo+
Shiva
Shiva
 
Shiva
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
LaScouty
Pele
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,748 Elo+
Party 1
Odin
Odin
MMrrPPeenniiss
Odin
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,748 Elo+
Party 1
Scylla
Scylla
TastyRevenge
Scylla
Level 24
God Stats
0W - 2L
1,223 SR
Queue Stats
45W - 44L
1,534 Elo+
Solo
Eset
Eset
Tohams
Eset
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,669 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
18
10 / 2 / 16
11,601
967
10,874
10,612
5,918
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 1 / 21
10,070
839
13,649
9,102
4,971
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cliodhna
Moraths
Cliodhna
15
7 / 3 / 12
9,627
802
7,824
12,806
6,549
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

Yu Huang
Pladur
Yu Huang
18
5 / 1 / 22
10,572
881
18,693
11,465
6,718
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Shiva
SirWW3
Shiva
18
7 / 1 / 20
11,416
951
7,639
13,508
14,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
9
1 / 2 / 1
7,320
610
3,025
5,343
3,941
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pele
14
1 / 11 / 3
8,425
702
9,009
18,659
7,435
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

15
1 / 6 / 4
8,022
669
5,758
13,153
15,798
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Scylla
17
3 / 6 / 3
9,142
762
14,448
13,948
5,437
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Eset
Tohams
Eset
15
0 / 8 / 2
7,750
646
5,637
12,352
4,816
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

124
Kill Participation
19
33
Kills
6
8
Deaths
33
91
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Scylla
 
Scylla
10
2
16
9
L
Shiva
 
Shiva
1
2
1
0.75
L
Pele
1
11
3
0.23
W
4
1
21
14.5
L
1
6
4
0.5
W
Cliodhna
Moraths
Cliodhna
7
3
12
4.33
W
Yu Huang
Pladur
Yu Huang
5
1
22
16
W
Shiva
SirWW3
Shiva
7
1
20
17
L
Scylla
3
6
3
0.75
L
Eset
Tohams
Eset
0
8
2
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,679
Damage
37,877
57,493
Taken
63,455
38,375
Mitigated
37,427
24,144
Healing
9,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
 
Scylla
10,874
931
1,087
1,557
10,612
5,918
2,916
4,833
5,475
39,124
0
L
Shiva
 
Shiva
3,025
349
280
736
5,343
3,941
0
3,254
2,089
0
4,548
L
Pele
9,009
1,305
0
2,286
18,659
7,435
0
13,940
4,719
0
18,507
W
13,649
759
2,588
2,123
9,102
4,971
1,221
3,715
5,102
28,518
0
L
5,758
905
0
0
13,153
15,798
0
8,910
4,243
0
11,996
W
Cliodhna
Moraths
Cliodhna
7,824
736
1,199
1,398
12,806
6,549
1,333
4,119
8,501
0
10,203
W
Yu Huang
Pladur
Yu Huang
18,693
1,537
3,812
1,707
11,465
6,718
1,339
2,675
8,623
31,582
0
W
Shiva
SirWW3
Shiva
7,639
1,090
4,537
4,136
13,508
14,219
737
3,866
9,476
84
15,564
L
Scylla
14,448
752
839
2,973
13,948
5,437
0
8,937
5,011
32,520
0
L
Eset
Tohams
Eset
5,637
223
1,262
935
12,352
4,816
0
8,259
4,093
16,902
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,286
Gold Earned
40,659
144
Minions Killed
82
0
Camps Cleared
0
1,209,170
Distance Traveled
813,124
11
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
11,601
967
85
7
0
227,754
4
L
Shiva
7,320
610
3
0
0
53,668
0
L
Pele
8,425
702
9
1
0
184,006
0
W
Eset
10,070
839
20
2
0
225,601
6
L
Odin
8,022
669
2
0
0
195,928
0
W
Cliodhna
9,627
802
3
0
0
251,714
1
W
Yu Huang
10,572
881
30
3
0
264,013
0
W
Shiva
11,416
951
6
1
0
240,088
0
L
Scylla
9,142
762
46
4
0
181,821
0
L
Eset
7,750
646
22
2
0
197,701
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role