Player Matchup

Artio
Artio
 
Artio
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jing Wei
Jing Wei
 
Jing Wei
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Danzaburou
Danzaburou
IMTKing
Danzaburou
Level 129
God Stats
0W - 2L
1,290 SR
Queue Stats
243W - 220L
1,518 Elo+
Solo
Olorun
Olorun
KamaeL-RCGN
Olorun
Level 149
God Stats
80W - 55L
1,597 SR
Queue Stats
201W - 198L
1,530 Elo+
Party 1
Ne Zha
Ne Zha
Resiser
Ne Zha
Level 63
God Stats
3W - 5L
1,441 SR
Queue Stats
72W - 58L
1,559 Elo+
Solo
Team Averages
Level 115
1,466 SR
1,521 Elo+

VS

Team Averages
Level 128
1,480 SR
1,499 Elo+
Awilix
Awilix
 
Awilix
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
FerOuO
Bellona
Level 145
God Stats
1W - 0L
1,119 SR
Queue Stats
244W - 234L
1,523 Elo+
Solo
Eset
Eset
GuilleftTony
Eset
Level 156
God Stats
2W - 0L
1,741 SR
Queue Stats
12W - 6L
1,550 Elo+
Party 2
Hou Yi
Hou Yi
NelsonSantos94
Hou Yi
Level 154
God Stats
13W - 9L
1,541 SR
Queue Stats
270W - 270L
1,521 Elo+
Solo
Sobek
Sobek
Vancathias
Sobek
Level 126
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,399 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 3 / 2
5,553
555
6,681
10,760
5,637
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Jing Wei
 
Jing Wei
8
2 / 1 / 1
5,475
548
2,491
6,738
2,225
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Danzaburou
IMTKing
Danzaburou
10
2 / 2 / 0
5,817
582
5,200
8,134
2,624
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
9
0 / 2 / 2
5,261
526
2,543
5,508
2,054
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ne Zha
Resiser
Ne Zha
8
0 / 3 / 1
4,675
468
1,908
8,410
4,875
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
10
1 / 2 / 1
5,775
578
5,175
7,776
2,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Bellona
FerOuO
Bellona
11
2 / 0 / 2
6,635
664
6,115
10,422
8,526
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

11
3 / 1 / 3
6,487
649
6,519
3,679
1,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 1 / 2
6,098
610
4,034
6,466
1,891
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sobek
9
2 / 0 / 6
5,878
588
4,312
8,722
8,450
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
25
4
Kills
11
11
Deaths
4
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
3
2
0.33
L
Jing Wei
 
Jing Wei
2
1
1
2.5
W
Awilix
 
Awilix
1
2
1
0.75
W
Bellona
FerOuO
Bellona
2
0
2
3
W
3
1
3
4.5
L
Danzaburou
IMTKing
Danzaburou
2
2
0
1
L
Olorun
0
2
2
0.5
W
3
1
2
4
L
Ne Zha
Resiser
Ne Zha
0
3
1
0.17
W
Sobek
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,823
Damage
26,155
39,550
Taken
37,065
17,415
Mitigated
23,315
8,881
Healing
14,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
6,681
1,268
145
3,327
10,760
5,637
0
1,295
9,465
31,581
0
L
Jing Wei
 
Jing Wei
2,491
1,833
0
982
6,738
2,225
27
976
5,762
0
24,487
W
Awilix
 
Awilix
5,175
2,278
0
350
7,776
2,934
0
2,205
5,447
0
47,424
W
Bellona
FerOuO
Bellona
6,115
3,348
0
6,425
10,422
8,526
255
4,662
5,271
0
45,177
W
6,519
789
704
639
3,679
1,514
522
713
2,966
54,297
0
L
Danzaburou
IMTKing
Danzaburou
5,200
2,248
0
2,532
8,134
2,624
0
1,914
6,220
0
36,714
L
Olorun
2,543
1,384
0
831
5,508
2,054
0
3,102
2,406
35,906
0
W
4,034
1,842
0
3,565
6,466
1,891
68
36
6,430
0
36,771
L
Ne Zha
Resiser
Ne Zha
1,908
664
0
1,064
8,410
4,875
0
3,311
5,099
0
17,030
W
Sobek
4,312
390
0
3,062
8,722
8,450
0
995
7,727
11,702
1,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,781
Gold Earned
30,873
283
Minions Killed
368
0
Camps Cleared
0
1,020,469
Distance Traveled
1,068,399
9
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,553
555
67
7
0
212,051
4
L
Jing Wei
5,475
548
54
5
0
232,510
1
W
Awilix
5,775
578
92
9
0
251,180
3
W
Bellona
6,635
664
87
9
0
207,837
2
W
Eset
6,487
649
103
10
0
202,812
3
L
Danzaburou
5,817
582
64
6
0
191,566
0
L
Olorun
5,261
526
63
6
0
175,337
3
W
Hou Yi
6,098
610
76
8
0
185,343
6
L
Ne Zha
4,675
468
35
4
0
209,005
1
W
Sobek
5,878
588
10
1
0
221,227
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role