Player Matchup

Artio
Artio
 
Artio
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Brunotrevi
Sun Wukong
Level 68
God Stats
6W - 7L
1,400 SR
Queue Stats
144W - 168L
1,366 Elo+
Solo
Hades
Hades
WoolHouse17
Hades
Level 69
God Stats
3W - 7L
1,438 SR
Queue Stats
132W - 142L
1,430 Elo+
Solo
Danzaburou
Danzaburou
facu666
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Osiris
Osiris
plasma000244
Osiris
Level 80
God Stats
7W - 4L
1,654 SR
Queue Stats
111W - 105L
1,431 Elo+
Solo
Team Averages
Level 66
1,498 SR
1,445 Elo+

VS

Team Averages
Level 110
1,414 SR
1,456 Elo+
Maui
Maui
 
Maui
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
Dom lucas5529
Artemis
Level 98
God Stats
2W - 2L
1,319 SR
Queue Stats
287W - 300L
1,481 Elo+
Solo
Chaac
Chaac
LLKazama
Chaac
Level 112
God Stats
1W - 0L
1,500 SR
Queue Stats
104W - 122L
1,480 Elo+
Party 2
Hades
Hades
Liluchi
Hades
Level 148
God Stats
3W - 3L
1,200 SR
Queue Stats
425W - 398L
1,428 Elo+
Party 2
Bellona
Bellona
boneco_eutimico
Bellona
Level 89
God Stats
28W - 25L
1,552 SR
Queue Stats
371W - 415L
1,392 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
9
0 / 2 / 3
6,472
431
2,825
10,987
7,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sun Wukong
Brunotrevi
Sun Wukong
13
0 / 1 / 3
7,804
520
7,187
12,273
7,455
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

12
1 / 2 / 1
6,989
466
3,905
8,873
5,441
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Danzaburou
facu666
Danzaburou
13
0 / 2 / 2
7,837
522
5,060
7,991
2,917
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Osiris
13
4 / 3 / 1
8,084
539
12,029
15,126
9,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
10
1 / 0 / 3
6,948
463
2,584
9,246
7,171
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Earring

Mystical Earring

+15
Mp 5

Artemis
13
1 / 1 / 6
7,610
507
6,889
9,076
3,725
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Chaac
LLKazama
Chaac
14
4 / 1 / 3
8,435
562
6,889
14,169
8,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

Hades
Liluchi
Hades
14
2 / 1 / 6
8,280
552
8,723
7,761
4,570
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

13
2 / 2 / 4
8,223
548
11,233
11,914
11,851
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
32
5
Kills
10
10
Deaths
5
10
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Artio
 
Artio
0
2
3
0.75
W
Maui
 
Maui
1
0
3
2.5
L
Sun Wukong
Brunotrevi
Sun Wukong
0
1
3
1.5
W
Artemis
1
1
6
4
W
Chaac
LLKazama
Chaac
4
1
3
5.5
W
Hades
Liluchi
Hades
2
1
6
5
L
1
2
1
0.75
W
2
2
4
2
L
Danzaburou
facu666
Danzaburou
0
2
2
0.5
L
Osiris
4
3
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,006
Damage
36,318
55,250
Taken
52,166
32,717
Mitigated
35,496
21,616
Healing
18,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
 
Artio
2,825
404
1,358
3,681
10,987
7,360
0
2,729
8,258
17,262
0
W
Maui
 
Maui
2,584
712
0
1,945
9,246
7,171
0
1,517
7,729
16,945
0
L
Sun Wukong
Brunotrevi
Sun Wukong
7,187
1,683
0
4,344
12,273
7,455
267
64
12,209
0
57,226
W
Artemis
6,889
3,512
0
4,127
9,076
3,725
0
1,231
7,845
0
54,489
W
Chaac
LLKazama
Chaac
6,889
2,084
0
2,462
14,169
8,179
0
2,481
11,688
0
70,115
W
Hades
Liluchi
Hades
8,723
1,263
892
4,086
7,761
4,570
78
1,697
6,064
71,337
0
L
3,905
353
138
4,613
8,873
5,441
0
3,231
5,642
34,814
0
W
11,233
3,991
0
4,553
11,914
11,851
0
748
11,166
0
63,941
L
Danzaburou
facu666
Danzaburou
5,060
1,591
0
2,127
7,991
2,917
1,392
2,197
5,794
0
58,505
L
Osiris
12,029
6,089
0
5,355
15,126
9,544
0
3,086
12,040
0
59,568

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,186
Gold Earned
39,496
381
Minions Killed
476
0
Camps Cleared
0
1,383,002
Distance Traveled
1,496,207
20
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
6,472
431
31
2
0
292,610
7
W
Maui
6,948
463
37
2
0
310,927
8
L
Sun Wukong
7,804
520
106
7
0
301,108
7
W
Artemis
7,610
507
86
6
0
261,896
4
W
Chaac
8,435
562
103
7
0
332,443
4
W
Hades
8,280
552
132
9
0
278,294
6
L
Hades
6,989
466
51
3
0
232,857
4
W
Bellona
8,223
548
118
8
0
312,647
1
L
Danzaburou
7,837
522
112
7
0
260,254
2
L
Osiris
8,084
539
81
5
0
296,173
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role