Player Matchup

Discordia
Discordia
CGADeathwalker
Discordia
Level 155
God Stats
2W - 0L
1,426 SR
Queue Stats
10W - 9L
1,484 Elo+
Party 2
Maui
Maui
ITZROSSIBAYBEE
Maui
Level 88
God Stats
2W - 1L
1,535 SR
Queue Stats
4W - 5L
1,251 Elo+
Party 2
Guan Yu
Guan Yu
QuazyDudSki
Guan Yu
Level 107
God Stats
2W - 0L
1,777 SR
Queue Stats
5W - 6L
1,224 Elo+
Party 2
Team Averages
Level 117
1,579 SR
1,320 Elo+

VS

Team Averages
Level 96
1,543 SR
1,294 Elo+
Chiron
Chiron
DracoMeteor996
Chiron
Level 142
God Stats
1W - 1L
1,542 SR
Queue Stats
18W - 36L
1,224 Elo+
Party 1
Ah Puch
Ah Puch
FMG_Trickster
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 17L
1,086 Elo+
Party 1
Ganesha
Ganesha
precordialthumpr
Ganesha
Level 118
God Stats
8W - 2L
1,588 SR
Queue Stats
44W - 28L
1,573 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
CGADeathwalker
Discordia
17
3 / 0 / 2
10,868
725
13,263
4,986
2,304
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
0 / 1 / 4
10,294
686
4,031
9,400
8,819
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
QuazyDudSki
Guan Yu
15
2 / 2 / 3
9,960
664
12,539
14,228
15,798
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 1
9,332
622
7,714
12,933
5,505
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ah Puch
15
1 / 2 / 1
9,614
641
8,570
9,068
3,937
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

15
0 / 0 / 3
10,574
705
4,592
12,210
14,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
8
5
Kills
3
3
Deaths
5
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Discordia
CGADeathwalker
Discordia
3
0
2
4
L
2
3
1
0.83
L
Ah Puch
1
2
1
0.75
W
0
1
4
2
W
Guan Yu
QuazyDudSki
Guan Yu
2
2
3
1.75
L
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,833
Damage
20,876
28,614
Taken
34,211
26,921
Mitigated
24,202
7,189
Healing
12,875
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
CGADeathwalker
Discordia
13,263
86
0
1,118
4,986
2,304
144
2,976
1,804
72,392
0
L
7,714
2,871
1,562
4,010
12,933
5,505
0
5,858
7,049
0
30,257
L
Ah Puch
8,570
154
637
2,026
9,068
3,937
0
4,925
4,143
43,140
0
W
4,031
644
0
2,473
9,400
8,819
384
4,539
4,617
24,819
0
W
Guan Yu
QuazyDudSki
Guan Yu
12,539
2,218
757
2,841
14,228
15,798
233
5,694
8,150
0
42,822
L
4,592
400
581
4,059
12,210
14,760
0
6,524
5,686
24,542
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,122
Gold Earned
29,520
214
Minions Killed
174
0
Camps Cleared
0
879,694
Distance Traveled
799,465
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
10,868
725
126
8
0
297,494
4
L
Chiron
9,332
622
60
4
0
255,426
1
L
Ah Puch
9,614
641
104
7
0
257,865
3
W
Maui
10,294
686
35
2
0
273,572
3
W
Guan Yu
9,960
664
53
4
0
308,628
3
L
Ganesha
10,574
705
10
1
0
286,174
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role