Player Matchup

Morgan Le Fay
Morgan Le Fay
Darniss
Morgan Le Fay
Level 160
God Stats
0W - 3L
1,500 SR
Queue Stats
55W - 94L
1,306 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Pepios76
Ah Muzen Cab
Level 105
God Stats
2W - 1L
1,808 SR
Queue Stats
5W - 8L
1,406 Elo+
Solo
Tiamat
Tiamat
xF0k1x
Tiamat
Level 120
God Stats
0W - 3L
1,177 SR
Queue Stats
4W - 7L
1,427 Elo+
Solo
Team Averages
Level 128
1,495 SR
1,380 Elo+

VS

Team Averages
Level 27
1,956 SR
1,963 Elo+
Sol
Sol
GirlsCantAim
Sol
Level 29
God Stats
2W - 1L
1,863 SR
Queue Stats
104W - 11L
1,955 Elo+
Party 1
Cupid
Cupid
Warsaw1944LUL
Cupid
Level 8
God Stats
11W - 0L
2,092 SR
Queue Stats
25W - 1L
2,033 Elo+
Party 1
Da Ji
Da Ji
opressedminority
Da Ji
Level 45
God Stats
4W - 0L
1,914 SR
Queue Stats
70W - 13L
1,901 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Darniss
Morgan Le Fay
11
0 / 11 / 3
7,506
682
6,137
16,903
7,627
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
Pepios76
Ah Muzen Cab
14
4 / 2 / 0
9,263
842
8,975
9,485
4,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
xF0k1x
Tiamat
12
1 / 6 / 2
7,332
667
6,920
12,149
7,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
11 / 2 / 6
9,851
896
11,879
10,653
4,782
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

14
6 / 2 / 7
9,557
869
12,631
11,574
4,607
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 1 / 14
8,711
792
10,544
12,653
9,515
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
46
5
Kills
19
19
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Darniss
Morgan Le Fay
0
11
3
0.14
W
11
2
6
7
L
Ah Muzen Cab
Pepios76
Ah Muzen Cab
4
2
0
2
W
6
2
7
4.75
W
2
1
14
9
L
Tiamat
xF0k1x
Tiamat
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,032
Damage
35,054
38,537
Taken
34,880
19,798
Mitigated
18,904
2,930
Healing
12,343
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Darniss
Morgan Le Fay
6,137
630
0
935
16,903
7,627
0
6,214
10,689
18,755
0
W
11,879
4,582
0
5,408
10,653
4,782
1,314
4,058
6,424
37,054
3,080
L
Ah Muzen Cab
Pepios76
Ah Muzen Cab
8,975
2,869
0
747
9,485
4,910
0
2,011
7,474
0
20,640
W
12,631
8,034
613
4,304
11,574
4,607
701
4,134
7,146
0
46,459
W
10,544
3,256
0
2,018
12,653
9,515
382
5,245
6,862
0
26,056
L
Tiamat
xF0k1x
Tiamat
6,920
458
0
1,248
12,149
7,261
39
3,089
9,060
25,280
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,101
Gold Earned
28,119
87
Minions Killed
163
0
Camps Cleared
0
482,957
Distance Traveled
623,633
2
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,506
682
25
2
0
141,850
0
W
Sol
9,851
896
67
6
0
197,095
1
L
Ah Muzen Cab
9,263
842
29
3
0
183,006
2
W
Cupid
9,557
869
69
6
0
195,576
2
W
Da Ji
8,711
792
27
2
0
230,962
7
L
Tiamat
7,332
667
33
3
0
158,101
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role