Player Matchup

Ishtar
Ishtar
CdrDragon
Ishtar
Level 89
God Stats
2W - 4L
1,501 SR
Queue Stats
16W - 18L
1,516 Elo+
Party 2
Janus
Janus
Dutchpower
Janus
Level 129
God Stats
0W - 2L
1,533 SR
Queue Stats
23W - 28L
1,465 Elo+
Party 2
Merlin
Merlin
Saroth
Merlin
Level 51
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 23L
1,455 Elo+
Party 2
Maui
Maui
Veraduxxz
Maui
Level 68
God Stats
2W - 2L
1,663 SR
Queue Stats
10W - 16L
1,467 Elo+
Party 2
Hun Batz
Hun Batz
oml33t
Hun Batz
Level 110
God Stats
1W - 1L
1,558 SR
Queue Stats
100W - 62L
1,587 Elo+
Solo
Team Averages
Level 89
1,551 SR
1,498 Elo+

VS

Team Averages
Level 98
1,533 SR
1,519 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
BJIADuCJIAB43RUS
Kukulkan
Level 129
God Stats
1W - 2L
1,612 SR
Queue Stats
11W - 7L
1,561 Elo+
Party 1
Amaterasu
Amaterasu
Cynaree
Amaterasu
Level 45
God Stats
3W - 2L
1,546 SR
Queue Stats
83W - 84L
1,527 Elo+
Solo
Vulcan
Vulcan
KrawallBratan
Vulcan
Level 106
God Stats
6W - 3L
1,535 SR
Queue Stats
33W - 27L
1,529 Elo+
Party 3
Cernunnos
Cernunnos
Streetbagger
Cernunnos
Level 104
God Stats
15W - 16L
1,472 SR
Queue Stats
41W - 42L
1,480 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
CdrDragon
Ishtar
16
1 / 3 / 0
8,706
726
6,737
12,115
6,844
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Janus
16
4 / 4 / 3
9,171
764
7,047
8,593
4,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
Saroth
Merlin
15
1 / 3 / 3
8,710
726
5,966
9,114
4,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Maui
15
2 / 1 / 5
9,126
761
6,466
15,689
18,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hun Batz
oml33t
Hun Batz
14
1 / 4 / 3
8,345
695
11,953
15,561
9,533
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
15
1 / 2 / 6
8,828
736
9,050
9,460
4,114
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

16
2 / 1 / 4
9,028
752
10,345
7,174
3,161
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Amaterasu
Cynaree
Amaterasu
17
8 / 2 / 2
9,752
813
9,125
10,279
9,116
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

17
1 / 2 / 5
9,409
784
11,485
7,026
3,313
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cernunnos
Streetbagger
Cernunnos
17
3 / 2 / 3
9,855
821
12,631
14,269
6,577
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
35
9
Kills
15
15
Deaths
9
14
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
2
6
2
W
2
1
4
4
L
Ishtar
CdrDragon
Ishtar
1
3
0
0.33
W
Amaterasu
Cynaree
Amaterasu
8
2
2
4.5
L
Janus
4
4
3
1.38
W
1
2
5
1.75
L
Merlin
Saroth
Merlin
1
3
3
0.83
W
Cernunnos
Streetbagger
Cernunnos
3
2
3
2.25
L
Maui
2
1
5
4.5
L
Hun Batz
oml33t
Hun Batz
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,169
Damage
52,636
61,072
Taken
48,208
44,103
Mitigated
26,281
9,181
Healing
9,787
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
9,050
3,123
0
2,483
9,460
4,114
249
5,117
4,273
37,593
0
W
10,345
184
0
2,359
7,174
3,161
72
2,686
4,361
40,803
0
L
Ishtar
CdrDragon
Ishtar
6,737
4,283
0
3,946
12,115
6,844
0
6,621
5,494
0
38,072
W
Amaterasu
Cynaree
Amaterasu
9,125
2,294
0
656
10,279
9,116
0
4,353
5,745
0
12,254
L
Janus
7,047
215
0
650
8,593
4,950
0
4,022
4,571
34,270
0
W
11,485
2,442
0
210
7,026
3,313
247
3,667
3,274
46,438
0
L
Merlin
Saroth
Merlin
5,966
151
94
1,079
9,114
4,367
0
5,197
3,917
40,328
0
W
Cernunnos
Streetbagger
Cernunnos
12,631
6,310
0
4,079
14,269
6,577
1,156
3,656
10,213
0
41,516
L
Maui
6,466
1,232
0
2,225
15,689
18,409
0
9,874
5,815
14,736
0
L
Hun Batz
oml33t
Hun Batz
11,953
3,312
0
1,187
15,561
9,533
0
5,166
10,395
0
39,873

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,058
Gold Earned
46,872
277
Minions Killed
286
0
Camps Cleared
0
1,264,647
Distance Traveled
1,259,869
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,828
736
52
4
0
243,942
7
W
Kukulkan
9,028
752
71
6
0
264,242
3
L
Ishtar
8,706
726
74
6
0
237,582
3
W
Amaterasu
9,752
813
3
0
0
250,062
2
L
Janus
9,171
764
71
6
0
256,646
1
W
Vulcan
9,409
784
85
7
0
267,668
1
L
Merlin
8,710
726
67
6
0
244,904
0
W
Cernunnos
9,855
821
75
6
0
233,955
1
L
Maui
9,126
761
13
1
0
272,414
4
L
Hun Batz
8,345
695
52
4
0
253,101
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role