Player Matchup

Anubis
Anubis
KafalarSiena
Anubis
Level 82
God Stats
5W - 7L
1,339 SR
Queue Stats
94W - 96L
1,494 Elo+
Solo
Ishtar
Ishtar
Phαntom
Ishtar
Level 160
God Stats
15W - 9L
1,568 SR
Queue Stats
350W - 346L
1,522 Elo+
Solo
Danzaburou
Danzaburou
RajaKertai
Danzaburou
Level 67
God Stats
1W - 1L
1,096 SR
Queue Stats
35W - 32L
1,490 Elo+
Solo
Yemoja
Yemoja
Scyza
Yemoja
Level 68
God Stats
2W - 1L
1,500 SR
Queue Stats
77W - 63L
1,565 Elo+
Solo
Merlin
Merlin
zTahw
Merlin
Level 92
God Stats
10W - 11L
1,485 SR
Queue Stats
75W - 76L
1,513 Elo+
Solo
Team Averages
Level 94
1,398 SR
1,517 Elo+

VS

Team Averages
Level 84
1,538 SR
1,551 Elo+
Ares
Ares
BlackAnnis
Ares
Level 152
God Stats
3W - 3L
1,471 SR
Queue Stats
358W - 385L
1,513 Elo+
Solo
Ymir
Ymir
Hector17r
Ymir
Level 66
God Stats
12W - 28L
1,350 SR
Queue Stats
312W - 345L
1,441 Elo+
Solo
Camazotz
Camazotz
Stolphas
Camazotz
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
107W - 112L
1,528 Elo+
Solo
Scylla
Scylla
TescoZapman
Scylla
Level 49
God Stats
2W - 3L
1,781 SR
Queue Stats
25W - 12L
1,820 Elo+
Solo
Skadi
Skadi
misterwasaby
Skadi
Level 45
God Stats
19W - 22L
1,586 SR
Queue Stats
188W - 197L
1,453 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
16
4 / 0 / 12
10,717
1,072
9,673
7,431
5,009
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
Phαntom
Ishtar
17
4 / 1 / 15
10,900
1,090
14,259
8,905
4,773
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Danzaburou
RajaKertai
Danzaburou
16
5 / 0 / 11
10,818
1,082
9,989
8,135
5,034
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
Scyza
Yemoja
17
1 / 0 / 16
10,826
1,083
9,184
7,568
8,705
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Merlin
zTahw
Merlin
17
8 / 1 / 10
11,575
1,158
21,576
9,494
4,885
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Team 1 Tickets

278

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 6 / 2
10,319
1,032
10,996
20,521
25,444
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ymir
15
0 / 3 / 1
9,212
921
3,251
11,673
8,466
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Camazotz
Stolphas
Camazotz
15
0 / 4 / 0
9,253
925
7,601
17,174
8,763
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

Scylla
15
2 / 5 / 0
10,080
1,008
12,260
10,835
4,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
0 / 4 / 1
9,207
921
5,054
8,502
3,522
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

86
Kill Participation
6
22
Kills
2
2
Deaths
22
64
Assists
4
Player
Kills
Deaths
Assists
KDA
L
0
6
2
0.17
L
Ymir
0
3
1
0.17
W
Anubis
4
0
12
10
W
Ishtar
Phαntom
Ishtar
4
1
15
11.5
W
Danzaburou
RajaKertai
Danzaburou
5
0
11
10.5
W
Yemoja
Scyza
Yemoja
1
0
16
9
L
Camazotz
Stolphas
Camazotz
0
4
0
0
L
Scylla
2
5
0
0.4
L
0
4
1
0.13
W
Merlin
zTahw
Merlin
8
1
10
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,681
Damage
39,162
41,533
Taken
68,705
28,406
Mitigated
50,592
14,594
Healing
9,005
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,996
302
0
1,603
20,521
25,444
0
9,913
10,608
16,297
0
L
Ymir
3,251
91
0
0
11,673
8,466
0
7,856
3,817
30,605
0
W
Anubis
9,673
220
0
2,064
7,431
5,009
0
4,355
3,076
33,003
0
W
Ishtar
Phαntom
Ishtar
14,259
9,126
0
1,140
8,905
4,773
0
6,658
2,247
0
36,841
W
Danzaburou
RajaKertai
Danzaburou
9,989
5,158
0
1,552
8,135
5,034
0
5,070
3,065
0
21,396
W
Yemoja
Scyza
Yemoja
9,184
1,800
6,469
2,206
7,568
8,705
0
4,520
3,048
17,255
0
L
Camazotz
Stolphas
Camazotz
7,601
863
228
5,882
17,174
8,763
0
11,319
5,855
0
24,143
L
Scylla
12,260
1,215
64
786
10,835
4,397
0
5,046
5,789
42,595
0
L
5,054
1,042
0
442
8,502
3,522
0
6,299
2,203
0
20,755
W
Merlin
zTahw
Merlin
21,576
114
386
777
9,494
4,885
0
5,904
3,590
38,506
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,836
Gold Earned
48,071
205
Minions Killed
201
7
Camps Cleared
10
923,719
Distance Traveled
986,410
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,319
1,032
12
1
1
193,670
0
L
Ymir
9,212
921
53
5
0
189,593
0
W
Anubis
10,717
1,072
60
6
1
190,728
0
W
Ishtar
10,900
1,090
55
6
0
179,971
1
W
Danzaburou
10,818
1,082
31
3
4
189,333
0
W
Yemoja
10,826
1,083
23
2
2
167,743
0
L
Camazotz
9,253
925
40
4
3
204,343
1
L
Scylla
10,080
1,008
73
7
4
184,317
0
L
Skadi
9,207
921
23
2
2
214,487
0
W
Merlin
11,575
1,158
36
4
0
195,944
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role