Player Matchup

Ah Puch
Ah Puch
I Epiphany l
Ah Puch
Level 125
God Stats
2W - 0L
1,450 SR
Queue Stats
87W - 69L
1,596 Elo+
Solo
Tyr
Tyr
JalopyTurtles
Tyr
Level 147
God Stats
16W - 13L
1,668 SR
Queue Stats
246W - 211L
1,623 Elo+
Solo
Scylla
Scylla
TheJazzy_
Scylla
Level 129
God Stats
44W - 27L
1,655 SR
Queue Stats
257W - 236L
1,506 Elo+
Solo
Fenrir
Fenrir
TheKiiroiSaru
Fenrir
Level 88
God Stats
4W - 2L
1,274 SR
Queue Stats
221W - 255L
1,490 Elo+
Solo
Thor
Thor
jaycb
Thor
Level 109
God Stats
12W - 5L
1,558 SR
Queue Stats
192W - 159L
1,616 Elo+
Solo
Team Averages
Level 120
1,521 SR
1,566 Elo+

VS

Team Averages
Level 131
1,631 SR
1,538 Elo+
Ra
Ra
AÐRENALINE
Ra
Level 155
God Stats
3W - 4L
1,622 SR
Queue Stats
249W - 254L
1,525 Elo+
Solo
Rama
Rama
KillerdeadEX
Rama
Level 95
God Stats
85W - 35L
1,718 SR
Queue Stats
747W - 377L
1,640 Elo+
Solo
Ah Puch
Ah Puch
WisconsinPanda
Ah Puch
Level 138
God Stats
32W - 21L
1,606 SR
Queue Stats
552W - 502L
1,471 Elo+
Solo
Nike
Nike
pandabarin
Nike
Level 129
God Stats
17W - 15L
1,596 SR
Queue Stats
855W - 936L
1,532 Elo+
Solo
Hou Yi
Hou Yi
ssSiegfried
Hou Yi
Level 139
God Stats
3W - 2L
1,614 SR
Queue Stats
99W - 85L
1,524 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
I Epiphany l
Ah Puch
17
0 / 0 / 3
10,020
771
7,344
9,464
4,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

17
3 / 0 / 7
9,889
761
12,678
13,473
12,116
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Scylla
TheJazzy_
Scylla
15
1 / 0 / 3
8,982
691
6,280
5,882
2,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 1 / 3
9,441
726
4,825
15,567
12,357
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Thor
jaycb
Thor
18
5 / 0 / 5
10,432
802
13,286
7,860
4,896
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 3 / 1
9,576
737
6,581
10,355
5,032
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

14
0 / 2 / 0
8,522
656
3,876
7,769
2,974
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

16
1 / 1 / 0
9,580
737
6,603
4,937
2,184
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

13
0 / 4 / 1
7,979
614
6,271
16,074
10,569
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hou Yi
14
0 / 1 / 0
8,158
628
6,748
11,772
5,050
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
3
11
Kills
1
1
Deaths
11
21
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
3
1
0.17
W
Ah Puch
I Epiphany l
Ah Puch
0
0
3
1.5
W
3
0
7
6.5
L
0
2
0
0
W
Scylla
TheJazzy_
Scylla
1
0
3
2.5
W
2
1
3
3.5
L
1
1
0
1
W
Thor
jaycb
Thor
5
0
5
7.5
L
0
4
1
0.13
L
Hou Yi
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,413
Damage
30,079
52,246
Taken
50,907
36,581
Mitigated
25,809
14,616
Healing
7,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,581
499
394
1,862
10,355
5,032
0
2,521
7,318
44,978
0
W
Ah Puch
I Epiphany l
Ah Puch
7,344
406
0
6,116
9,464
4,951
596
1,669
7,795
46,347
0
W
12,678
1,681
0
3,209
13,473
12,116
360
2,855
10,618
0
32,163
L
3,876
3,213
0
1,135
7,769
2,974
0
1,096
6,423
0
25,130
W
Scylla
TheJazzy_
Scylla
6,280
426
0
375
5,882
2,261
1,190
1,817
4,065
29,114
0
W
4,825
66
0
2,576
15,567
12,357
330
3,974
11,593
0
32,302
L
6,603
117
0
1,959
4,937
2,184
0
671
4,266
47,293
0
W
Thor
jaycb
Thor
13,286
2,734
0
2,340
7,860
4,896
1,361
2,869
4,991
0
43,280
L
6,271
295
0
1,885
16,074
10,569
0
4,051
11,630
0
14,063
L
Hou Yi
6,748
2,172
0
728
11,772
5,050
0
4,291
7,120
0
22,703

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,764
Gold Earned
43,815
305
Minions Killed
318
0
Camps Cleared
0
1,398,000
Distance Traveled
1,302,102
10
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
9,576
737
103
8
0
313,524
5
W
Ah Puch
10,020
771
94
7
0
262,969
0
W
Tyr
9,889
761
43
3
0
316,198
4
L
Rama
8,522
656
51
4
0
243,916
1
W
Scylla
8,982
691
59
5
0
263,446
0
W
Fenrir
9,441
726
37
3
0
284,102
3
L
Ah Puch
9,580
737
100
8
0
237,259
1
W
Thor
10,432
802
72
6
0
271,285
3
L
Nike
7,979
614
21
2
0
254,189
5
L
Hou Yi
8,158
628
43
3
0
253,214
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role