Player Matchup

Neith
Neith
Silver II
PTSD-0307
Neith
Silver II
Level 89
God Stats
15W - 20L
1,559 SR
Queue Stats
105W - 123L
907 MMR
Party 1
Ravana
Ravana
Gold V
WhiteLotus5X-YT
Ravana
Gold V
Level 122
God Stats
0W - 3L
1,483 SR
Queue Stats
378W - 381L
1,398 MMR
Party 1
Tyr
Tyr
Bronze II
Xanaxmilk
Tyr
Bronze II
Level 138
God Stats
0W - 3L
1,447 SR
Queue Stats
10W - 18L
1,104 MMR
Party 2
Kuzenbo
Kuzenbo
Gold V
czestero17
Kuzenbo
Gold V
Level 68
God Stats
7W - 9L
1,544 SR
Queue Stats
80W - 87L
1,232 MMR
Solo
Sol
Sol
Bronze V
xWolfAmongSheep
Sol
Bronze V
Level 61
God Stats
1W - 1L
1,715 SR
Queue Stats
3W - 5L
1,443 MMR
Party 2
Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,550 SR
1,217 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 111
1,528 SR
1,207 MMR
Chiron
Chiron
Silver I
Jincx-_-
Chiron
Silver I
Level 129
God Stats
9W - 3L
1,695 SR
Queue Stats
157W - 163L
1,146 MMR
Solo
Bellona
Bellona
Silver II
LifeAsKirb
Bellona
Silver II
Level 65
God Stats
3W - 5L
1,596 SR
Queue Stats
46W - 50L
1,168 MMR
Solo
Ymir
Ymir
Silver I
SPS_gabyllamocca
Ymir
Silver I
Level 96
God Stats
6W - 12L
1,416 SR
Queue Stats
105W - 114L
1,160 MMR
Solo
Agni
Agni
Silver I
SantillanMLG
Agni
Silver I
Level 143
God Stats
8W - 3L
1,543 SR
Queue Stats
46W - 52L
1,270 MMR
Solo
Ao Kuang
Ao Kuang
Gold V
ZenZaydDaSage
Ao Kuang
Gold V
Level 124
God Stats
6W - 6L
1,387 SR
Queue Stats
307W - 305L
1,292 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
PTSD-0307
Neith
16
0 / 4 / 2
9,623
418
11,486
15,558
7,647
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
4 / 1 / 2
10,882
473
8,001
7,895
4,559
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
2 / 5 / 1
9,043
393
10,021
16,916
13,899
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kuzenbo
czestero17
Kuzenbo
16
3 / 4 / 2
10,553
459
8,595
24,640
34,750
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

12
0 / 4 / 3
8,611
374
7,843
10,060
4,532
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Bans
AthenaKing ArthurSusanoChang'e

VS

Bans
ChaacIzanamiHadesMedusa
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
Jincx-_-
Chiron
20
6 / 0 / 1
13,306
579
9,693
11,871
5,085
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Bellona
LifeAsKirb
Bellona
20
3 / 1 / 8
13,509
587
12,277
22,614
21,683
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

16
1 / 4 / 8
11,160
485
6,301
28,336
38,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

19
3 / 1 / 9
12,375
538
14,947
12,733
6,256
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ao Kuang
ZenZaydDaSage
Ao Kuang
18
5 / 3 / 4
12,246
532
13,066
21,024
9,479
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
48
9
Kills
18
18
Deaths
9
10
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Chiron
Jincx-_-
Chiron
6
0
1
6.5
W
Bellona
LifeAsKirb
Bellona
3
1
8
7
L
Neith
PTSD-0307
Neith
0
4
2
0.25
W
1
4
8
1.25
W
3
1
9
7.5
L
4
1
2
5
L
2
5
1
0.5
W
Ao Kuang
ZenZaydDaSage
Ao Kuang
5
3
4
2.33
L
Kuzenbo
czestero17
Kuzenbo
3
4
2
1
L
0
4
3
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,946
Damage
56,284
75,069
Taken
96,578
65,387
Mitigated
80,694
22,893
Healing
31,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
Jincx-_-
Chiron
9,693
3,947
1,050
3,689
11,871
5,085
5,988
1,412
10,459
0
114,940
W
Bellona
LifeAsKirb
Bellona
12,277
4,419
0
8,730
22,614
21,683
2,020
2,021
20,593
0
111,961
L
Neith
PTSD-0307
Neith
11,486
3,962
0
4,858
15,558
7,647
1,079
5,622
9,936
0
77,308
W
6,301
1,403
384
4,337
28,336
38,191
264
6,820
21,516
51,429
0
W
14,947
1,105
0
5,058
12,733
6,256
2,352
4,255
8,478
111,852
0
L
8,001
1,033
0
4,810
7,895
4,559
1,175
3,642
4,253
0
87,562
L
10,021
1,522
0
4,698
16,916
13,899
0
5,734
11,182
0
51,971
W
Ao Kuang
ZenZaydDaSage
Ao Kuang
13,066
1,465
305
8,303
21,024
9,479
6,383
2,047
18,977
101,820
0
L
Kuzenbo
czestero17
Kuzenbo
8,595
2,380
0
5,450
24,640
34,750
337
12,465
12,175
52,302
0
L
7,843
1,989
0
3,077
10,060
4,532
1,125
6,851
3,209
44,485
4,637

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,712
Gold Earned
62,596
522
Minions Killed
728
0
Camps Cleared
0
1,865,105
Distance Traveled
2,137,083
27
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
13,306
579
184
8
0
418,787
8
W
Bellona
13,509
587
199
9
0
454,541
2
L
Neith
9,623
418
125
5
0
351,220
1
W
Ymir
11,160
485
57
2
0
380,615
0
W
Agni
12,375
538
164
7
0
416,205
6
L
Ravana
10,882
473
143
6
0
439,852
9
L
Tyr
9,043
393
85
4
0
348,087
3
W
Ao Kuang
12,246
532
124
5
0
466,935
3
L
Kuzenbo
10,553
459
70
3
0
425,228
9
L
Sol
8,611
374
99
4
0
300,718
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role