Player Matchup

Cernunnos
Cernunnos
Ennmaya
Cernunnos
Level 63
God Stats
19W - 6L
1,907 SR
Queue Stats
26W - 12L
1,658 Elo+
Party 1
Ymir
Ymir
SPR19JR16
Ymir
Level 48
God Stats
3W - 4L
1,242 SR
Queue Stats
46W - 65L
1,304 Elo+
Party 1
Lancelot
Lancelot
Samtheemaaan
Lancelot
Level 47
God Stats
6W - 8L
1,375 SR
Queue Stats
66W - 98L
1,298 Elo+
Party 1
Pele
Pele
Squanchy9941
Pele
Level 80
God Stats
5W - 12L
1,400 SR
Queue Stats
189W - 214L
1,483 Elo+
Party 1
Merlin
Merlin
Zekeanator04
Merlin
Level 27
God Stats
4W - 4L
1,239 SR
Queue Stats
25W - 38L
1,332 Elo+
Party 1
Team Averages
Level 53
1,432 SR
1,415 Elo+

VS

Team Averages
Level 75
1,401 SR
1,310 Elo+
Morgan Le Fay
Morgan Le Fay
DemonicShadow645
Morgan Le Fay
Level 92
God Stats
20W - 18L
1,503 SR
Queue Stats
169W - 195L
1,342 Elo+
Solo
Zhong Kui
Zhong Kui
Jesheehee
Zhong Kui
Level 69
God Stats
2W - 2L
1,703 SR
Queue Stats
52W - 53L
1,373 Elo+
Solo
Arachne
Arachne
Joshthegr84154
Arachne
Level 54
God Stats
0W - 3L
1,185 SR
Queue Stats
38W - 34L
1,433 Elo+
Solo
Ganesha
Ganesha
ShadowKullz
Ganesha
Level 45
God Stats
0W - 2L
1,280 SR
Queue Stats
0W - 8L
997 Elo+
Solo
Camazotz
Camazotz
amictod
Camazotz
Level 117
God Stats
1W - 4L
1,332 SR
Queue Stats
188W - 226L
1,406 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Ennmaya
Cernunnos
20
27 / 1 / 4
18,886
726
62,902
37,921
19,444
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
18
1 / 2 / 11
12,830
493
4,528
16,382
16,945
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Lancelot
Samtheemaaan
Lancelot
20
5 / 1 / 4
15,408
593
12,156
23,288
17,085
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

20
4 / 5 / 7
14,151
544
16,599
23,366
9,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
18
1 / 6 / 4
12,259
472
5,849
13,781
7,968
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DemonicShadow645
Morgan Le Fay
18
5 / 4 / 2
11,587
446
16,187
19,809
8,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
Jesheehee
Zhong Kui
19
3 / 6 / 4
12,587
484
18,682
25,661
20,676
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

17
1 / 11 / 0
10,721
412
6,196
28,001
9,165
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ganesha
ShadowKullz
Ganesha
13
0 / 9 / 2
9,471
364
7,099
31,679
36,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Camazotz
amictod
Camazotz
18
6 / 8 / 4
12,088
465
9,501
28,079
11,422
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
27
38
Kills
15
15
Deaths
38
30
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DemonicShadow645
Morgan Le Fay
5
4
2
1.5
W
Cernunnos
Ennmaya
Cernunnos
27
1
4
29
L
Zhong Kui
Jesheehee
Zhong Kui
3
6
4
0.83
L
1
11
0
0.09
W
Ymir
1
2
11
3.25
W
Lancelot
Samtheemaaan
Lancelot
5
1
4
7
L
Ganesha
ShadowKullz
Ganesha
0
9
2
0.11
W
4
5
7
1.5
W
Merlin
1
6
4
0.5
L
Camazotz
amictod
Camazotz
6
8
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,034
Damage
57,665
114,738
Taken
133,229
71,340
Mitigated
85,309
44,218
Healing
22,944
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DemonicShadow645
Morgan Le Fay
16,187
1,858
106
4,104
19,809
8,006
367
1,469
18,340
97,894
0
W
Cernunnos
Ennmaya
Cernunnos
62,902
45,626
0
25,606
37,921
19,444
12,449
13,447
24,474
0
215,021
L
Zhong Kui
Jesheehee
Zhong Kui
18,682
1,669
0
8,105
25,661
20,676
1,080
1,963
23,698
105,324
0
L
6,196
4,521
0
2,544
28,001
9,165
1,463
1,024
26,977
0
72,418
W
Ymir
4,528
782
167
1,858
16,382
16,945
762
9,036
7,346
60,032
1,497
W
Lancelot
Samtheemaaan
Lancelot
12,156
1,901
0
7,556
23,288
17,085
4,995
6,721
16,567
0
110,542
L
Ganesha
ShadowKullz
Ganesha
7,099
865
61
1,385
31,679
36,040
354
793
30,886
30,056
0
W
16,599
5,241
0
6,810
23,366
9,898
760
7,003
15,415
0
127,021
W
Merlin
5,849
434
23
2,198
13,781
7,968
535
8,098
5,683
67,487
0
L
Camazotz
amictod
Camazotz
9,501
2,519
0
6,639
28,079
11,422
0
4,877
23,202
0
86,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,534
Gold Earned
56,454
759
Minions Killed
594
0
Camps Cleared
0
2,433,305
Distance Traveled
2,006,045
6
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
11,587
446
146
6
0
431,218
5
W
Cernunnos
18,886
726
243
9
0
444,939
1
L
Zhong Kui
12,587
484
159
6
0
367,507
5
L
Arachne
10,721
412
136
5
0
433,691
1
W
Ymir
12,830
493
84
3
0
443,263
1
W
Lancelot
15,408
593
180
7
0
585,146
3
L
Ganesha
9,471
364
18
1
0
336,132
0
W
Pele
14,151
544
162
6
0
506,527
0
W
Merlin
12,259
472
90
3
0
453,430
1
L
Camazotz
12,088
465
135
5
0
437,497
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role