Player Matchup

Maui
Maui
DontNeedNoTank
Maui
Level 14
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 21L
1,364 Elo+
Party 3
Achilles
Achilles
Liveforever3883
Achilles
Level 89
God Stats
13W - 7L
1,537 SR
Queue Stats
551W - 589L
1,342 Elo+
Party 3
Thoth
Thoth
RowdyMisfitTTV
Thoth
Level 28
God Stats
2W - 2L
1,276 SR
Queue Stats
17W - 16L
1,380 Elo+
Party 1
Jing Wei
Jing Wei
Silentshadow628
Jing Wei
Level 38
God Stats
5W - 1L
1,149 SR
Queue Stats
71W - 78L
1,368 Elo+
Solo
Ratatoskr
Ratatoskr
TtvMulletAbbs
Ratatoskr
Level 88
God Stats
8W - 6L
1,384 SR
Queue Stats
21W - 24L
1,381 Elo+
Party 1
Team Averages
Level 51
1,369 SR
1,367 Elo+

VS

Team Averages
Level 24
1,434 SR
1,282 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 12
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cernunnos
Cernunnos
KingCorey12
Cernunnos
Level 40
God Stats
3W - 2L
1,637 SR
Queue Stats
20W - 30L
1,400 Elo+
Solo
Ymir
Ymir
faze_matupav
Ymir
Level 22
God Stats
2W - 4L
1,371 SR
Queue Stats
2W - 11L
1,300 Elo+
Party 2
Lancelot
Lancelot
fmadinabeitia
Lancelot
Level 42
God Stats
2W - 3L
1,564 SR
Queue Stats
7W - 26L
1,185 Elo+
Party 2
Anubis
Anubis
mayinbu
Anubis
Level 5
God Stats
1W - 9L
1,097 SR
Queue Stats
1W - 13L
1,025 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 0 / 4
9,357
585
5,974
5,512
3,570
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
13
7 / 0 / 5
9,043
565
7,493
13,017
11,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

13
1 / 1 / 11
8,264
517
9,159
8,521
3,009
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
15
3 / 0 / 5
9,075
567
7,933
5,574
2,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ratatoskr
TtvMulletAbbs
Ratatoskr
13
4 / 3 / 8
8,688
543
10,834
10,921
4,358
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
12
1 / 2 / 0
7,211
451
4,615
9,968
8,725
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cernunnos
KingCorey12
Cernunnos
13
0 / 2 / 1
7,142
446
5,824
11,049
4,085
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 3 / 0
6,102
381
731
12,519
7,506
Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Lancelot
fmadinabeitia
Lancelot
13
2 / 4 / 0
7,718
482
5,297
12,328
4,984
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Anubis
mayinbu
Anubis
11
1 / 9 / 2
7,057
441
6,372
13,672
5,794
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
7
20
Kills
4
4
Deaths
20
33
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
1
2
0
0.5
W
5
0
4
7
L
Cernunnos
KingCorey12
Cernunnos
0
2
1
0.25
W
Achilles
7
0
5
9.5
W
1
1
11
6.5
W
Jing Wei
3
0
5
5.5
W
Ratatoskr
TtvMulletAbbs
Ratatoskr
4
3
8
2.67
L
0
3
0
0
L
Lancelot
fmadinabeitia
Lancelot
2
4
0
0.5
L
Anubis
mayinbu
Anubis
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,393
Damage
22,839
43,545
Taken
59,536
24,849
Mitigated
31,094
13,434
Healing
10,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
4,615
1,015
0
1,548
9,968
8,725
322
2,799
7,169
0
42,736
W
5,974
1,455
0
1,427
5,512
3,570
704
642
4,870
61,992
6,915
L
Cernunnos
KingCorey12
Cernunnos
5,824
2,507
0
3,172
11,049
4,085
0
1,698
9,351
0
57,884
W
Achilles
7,493
1,623
0
3,083
13,017
11,277
0
2,000
11,017
0
28,629
W
9,159
1,532
0
2,271
8,521
3,009
513
3,976
4,545
51,088
0
W
Jing Wei
7,933
7,019
0
2,914
5,574
2,635
2,022
424
5,150
0
77,456
W
Ratatoskr
TtvMulletAbbs
Ratatoskr
10,834
4,465
0
3,739
10,921
4,358
136
1,095
9,826
0
55,061
L
731
92
0
2,332
12,519
7,506
493
945
11,574
15,403
0
L
Lancelot
fmadinabeitia
Lancelot
5,297
1,002
0
500
12,328
4,984
0
2,916
9,412
0
61,455
L
Anubis
mayinbu
Anubis
6,372
364
0
3,152
13,672
5,794
1,115
6,572
7,100
40,027
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,427
Gold Earned
35,230
416
Minions Killed
353
0
Camps Cleared
0
1,532,963
Distance Traveled
1,331,208
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
7,211
451
75
5
0
267,778
3
W
Maui
9,357
585
112
7
0
300,995
3
L
Cernunnos
7,142
446
88
6
0
269,223
3
W
Achilles
9,043
565
23
1
0
324,389
4
W
Thoth
8,264
517
70
4
0
279,575
1
W
Jing Wei
9,075
567
123
8
0
281,047
0
W
Ratatoskr
8,688
543
88
6
0
346,957
3
L
Ymir
6,102
381
19
1
0
261,466
1
L
Lancelot
7,718
482
117
7
0
319,449
0
L
Anubis
7,057
441
54
3
0
213,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role