Player Matchup

Ne Zha
Ne Zha
Platinum IV
Babulicious
Ne Zha
Platinum IV
Level 68
God Stats
14W - 5L
1,699 SR
Queue Stats
77W - 63L
1,949 MMR
Solo
Fafnir
Fafnir
Platinum V
Jotta_pty
Fafnir
Platinum V
Level 115
God Stats
11W - 5L
1,725 SR
Queue Stats
215W - 204L
1,843 MMR
Solo
Medusa
Medusa
Platinum IV
Mensrual
Medusa
Platinum IV
Level 124
God Stats
7W - 3L
1,606 SR
Queue Stats
164W - 161L
1,858 MMR
Solo
Vulcan
Vulcan
Platinum III
MikeOaxBig
Vulcan
Platinum III
Level 136
God Stats
3W - 4L
1,627 SR
Queue Stats
90W - 81L
1,961 MMR
Solo
Chang'e
Chang'e
Gold I
Shadowedd_
Chang'e
Gold I
Level 108
God Stats
6W - 6L
1,533 SR
Queue Stats
115W - 115L
1,844 MMR
Solo
Team Averages
Platinum IV
Platinum IV
Average Tier
Level 110
1,638 SR
1,891 MMR

VS

Team Averages
Platinum III
Platinum III
Average Tier
Level 114
1,544 SR
1,802 MMR
Amaterasu
Amaterasu
Diamond V
 
Amaterasu
Diamond V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Diamond V
Bluegatorade819
Cernunnos
Diamond V
Level 125
God Stats
1W - 0L
1,941 SR
Queue Stats
141W - 127L
2,003 MMR
Solo
Tiamat
Tiamat
Gold II
GeNji웃
Tiamat
Gold II
Level 59
God Stats
3W - 0L
1,303 SR
Queue Stats
24W - 11L
1,827 MMR
Party 1
Gilgamesh
Gilgamesh
Gold II
Patty_matcalvo
Gilgamesh
Gold II
Level 67
God Stats
1W - 2L
1,395 SR
Queue Stats
33W - 13L
1,885 MMR
Party 1
Yemoja
Yemoja
Platinum III
Royal_D_Kells
Yemoja
Platinum III
Level 158
God Stats
17W - 17L
1,581 SR
Queue Stats
874W - 857L
1,796 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
15
1 / 2 / 1
8,715
436
9,368
13,487
6,115
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fafnir
Jotta_pty
Fafnir
13
1 / 2 / 0
8,660
433
5,187
13,574
17,033
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Medusa
Mensrual
Medusa
15
1 / 4 / 1
8,944
447
10,068
17,962
6,663
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Vulcan
MikeOaxBig
Vulcan
15
0 / 2 / 1
9,267
463
11,867
10,373
4,808
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Chang'e
Shadowedd_
Chang'e
15
0 / 3 / 0
9,334
467
12,810
12,277
5,695
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bans
HadesCabrakanMauiThor

VS

Bans
AtlasAwilixIshtarChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
18
1 / 0 / 2
10,850
543
6,661
22,345
13,477
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cernunnos
Bluegatorade819
Cernunnos
20
4 / 1 / 2
11,983
599
14,846
17,330
8,120
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
GeNji웃
Tiamat
18
4 / 0 / 3
10,979
549
11,653
10,256
6,824
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Patty_matcalvo
Gilgamesh
17
3 / 1 / 4
10,218
511
7,583
13,815
6,814
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
1 / 1 / 6
8,833
442
5,982
15,363
13,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
30
3
Kills
13
13
Deaths
3
3
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
0
2
2
L
Ne Zha
1
2
1
0.75
W
Cernunnos
Bluegatorade819
Cernunnos
4
1
2
5
W
Tiamat
GeNji웃
Tiamat
4
0
3
5.5
L
Fafnir
Jotta_pty
Fafnir
1
2
0
0.5
L
Medusa
Mensrual
Medusa
1
4
1
0.38
L
Vulcan
MikeOaxBig
Vulcan
0
2
1
0.25
W
Gilgamesh
Patty_matcalvo
Gilgamesh
3
1
4
5
W
1
1
6
4
L
Chang'e
Shadowedd_
Chang'e
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,300
Damage
46,725
67,673
Taken
79,109
40,314
Mitigated
48,951
20,992
Healing
36,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
6,661
4,611
0
12,484
22,345
13,477
542
12,971
8,870
0
84,404
L
Ne Zha
9,368
3,197
0
2,152
13,487
6,115
0
3,206
10,281
0
85,945
W
Cernunnos
Bluegatorade819
Cernunnos
14,846
7,231
0
9,674
17,330
8,120
312
2,246
15,084
0
133,661
W
Tiamat
GeNji웃
Tiamat
11,653
735
129
4,384
10,256
6,824
152
4,733
5,514
107,315
0
L
Fafnir
Jotta_pty
Fafnir
5,187
1,153
461
4,270
13,574
17,033
0
3,349
10,225
21,244
2,480
L
Medusa
Mensrual
Medusa
10,068
4,337
0
8,550
17,962
6,663
0
1,687
16,275
0
82,127
L
Vulcan
MikeOaxBig
Vulcan
11,867
3,697
0
1,517
10,373
4,808
0
6,906
3,467
105,829
0
W
Gilgamesh
Patty_matcalvo
Gilgamesh
7,583
2,133
0
5,604
13,815
6,814
203
3,985
9,790
0
90,445
W
5,982
577
1,059
3,643
15,363
13,716
104
5,585
9,748
16,291
1,563
L
Chang'e
Shadowedd_
Chang'e
12,810
2,544
437
3,605
12,277
5,695
66
1,846
10,431
78,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,920
Gold Earned
52,863
621
Minions Killed
697
0
Camps Cleared
0
1,846,484
Distance Traveled
2,073,426
28
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
10,850
543
160
8
0
431,494
3
L
Ne Zha
8,715
436
119
6
0
421,435
3
W
Cernunnos
11,983
599
176
9
0
351,108
5
W
Tiamat
10,979
549
201
10
0
421,714
2
L
Fafnir
8,660
433
27
1
0
380,085
6
L
Medusa
8,944
447
131
7
0
308,001
5
L
Vulcan
9,267
463
181
9
0
388,472
8
W
Gilgamesh
10,218
511
132
7
0
475,454
1
W
Yemoja
8,833
442
28
1
0
393,656
7
L
Chang'e
9,334
467
163
8
0
348,491
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role