Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cernunnos
Cernunnos
GrezyBallBoy
Cernunnos
Level 141
God Stats
8W - 3L
1,619 SR
Queue Stats
685W - 567L
1,554 Elo+
Solo
Raijin
Raijin
TripleBBB27
Raijin
Level 134
God Stats
1W - 2L
1,223 SR
Queue Stats
65W - 60L
1,548 Elo+
Solo
Gilgamesh
Gilgamesh
ZioLui
Gilgamesh
Level 120
God Stats
13W - 10L
1,526 SR
Queue Stats
695W - 687L
1,575 Elo+
Solo
Da Ji
Da Ji
xSotomante
Da Ji
Level 160
God Stats
1W - 3L
1,750 SR
Queue Stats
431W - 412L
1,661 Elo+
Solo
Team Averages
Level 121
1,524 SR
1,568 Elo+

VS

Team Averages
Level 138
1,472 SR
1,570 Elo+
Medusa
Medusa
FUAXD
Medusa
Level 115
God Stats
1W - 4L
1,407 SR
Queue Stats
242W - 237L
1,555 Elo+
Solo
Discordia
Discordia
InvertZero
Discordia
Level 157
God Stats
1W - 4L
1,323 SR
Queue Stats
284W - 267L
1,598 Elo+
Solo
Sobek
Sobek
MaeliHoGGle
Sobek
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 113L
1,607 Elo+
Solo
Cliodhna
Cliodhna
Souleatsu
Cliodhna
Level 122
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Chiron
Chiron
gregjohnbraun89
Chiron
Level 158
God Stats
5W - 3L
1,631 SR
Queue Stats
553W - 557L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
16
0 / 2 / 21
10,591
757
10,172
18,267
25,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Cernunnos
GrezyBallBoy
Cernunnos
18
5 / 2 / 16
10,977
784
19,346
17,979
9,854
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Raijin
20
10 / 3 / 10
11,941
853
17,777
12,363
6,962
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gilgamesh
ZioLui
Gilgamesh
18
5 / 3 / 10
11,134
795
8,904
15,287
13,973
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Da Ji
17
5 / 5 / 14
10,544
753
14,969
13,260
7,863
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
FUAXD
Medusa
15
3 / 6 / 6
8,793
628
8,754
13,337
6,004
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Discordia
InvertZero
Discordia
18
6 / 3 / 5
10,344
739
17,411
10,190
4,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
0 / 8 / 7
9,169
655
10,058
25,541
38,016
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cliodhna
Souleatsu
Cliodhna
15
2 / 5 / 12
9,078
648
11,233
14,762
9,962
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
4 / 3 / 8
10,209
729
14,996
13,319
6,341
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
53
25
Kills
15
15
Deaths
25
71
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
0
2
21
5.25
L
Medusa
FUAXD
Medusa
3
6
6
1
W
Cernunnos
GrezyBallBoy
Cernunnos
5
2
16
6.5
L
Discordia
InvertZero
Discordia
6
3
5
2.83
L
0
8
7
0.44
L
Cliodhna
Souleatsu
Cliodhna
2
5
12
1.6
W
Raijin
10
3
10
5
W
Gilgamesh
ZioLui
Gilgamesh
5
3
10
3.33
L
4
3
8
2.67
W
Da Ji
5
5
14
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,168
Damage
62,452
77,156
Taken
77,149
64,549
Mitigated
64,820
26,410
Healing
22,976
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,172
1,025
2,063
5,302
18,267
25,897
361
5,227
13,040
14,391
0
L
Medusa
FUAXD
Medusa
8,754
2,829
945
1,558
13,337
6,004
37
4,036
9,301
0
23,707
W
Cernunnos
GrezyBallBoy
Cernunnos
19,346
8,782
2,139
6,182
17,979
9,854
3,298
8,689
9,290
0
47,378
L
Discordia
InvertZero
Discordia
17,411
1,067
876
1,866
10,190
4,497
0
4,829
5,361
37,992
0
L
10,058
338
1,093
4,718
25,541
38,016
0
7,708
17,833
15,765
0
L
Cliodhna
Souleatsu
Cliodhna
11,233
1,696
2,634
2,148
14,762
9,962
0
6,445
8,317
0
16,913
W
Raijin
17,777
1,637
1,472
2,601
12,363
6,962
1,931
4,282
8,081
40,944
0
W
Gilgamesh
ZioLui
Gilgamesh
8,904
1,461
2,753
2,852
15,287
13,973
642
5,095
10,192
0
18,936
L
14,996
5,577
2,500
4,638
13,319
6,341
175
4,916
8,388
0
30,593
W
Da Ji
14,969
3,691
509
537
13,260
7,863
1,268
4,176
9,084
0
22,383

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,187
Gold Earned
47,593
155
Minions Killed
140
0
Camps Cleared
0
1,278,760
Distance Traveled
1,261,335
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
10,591
757
3
0
0
276,722
3
L
Medusa
8,793
628
20
1
0
240,355
2
W
Cernunnos
10,977
784
59
4
0
257,139
1
L
Discordia
10,344
739
62
4
0
261,783
3
L
Sobek
9,169
655
7
1
0
234,733
4
L
Cliodhna
9,078
648
9
1
0
268,384
1
W
Raijin
11,941
853
54
4
0
246,612
4
W
Gilgamesh
11,134
795
20
1
0
263,396
5
L
Chiron
10,209
729
42
3
0
256,080
0
W
Da Ji
10,544
753
19
1
0
234,891
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role